diff options
author | Julien Gouesse <[email protected]> | 2015-11-28 15:11:48 +0100 |
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committer | Julien Gouesse <[email protected]> | 2015-11-28 15:11:48 +0100 |
commit | dbc98deea1884e44da2c74d6ea807253cdefa693 (patch) | |
tree | 29c3ee7dea82d7dd773d81f33f645dde67e43a17 /src/javax/media/j3d/DepthComponentNative.java | |
parent | 2c99f1329dc55bd496bce91b9aba956ecba3c67e (diff) |
Relocate package prefix to org.jogamp.java3d
Diffstat (limited to 'src/javax/media/j3d/DepthComponentNative.java')
-rw-r--r-- | src/javax/media/j3d/DepthComponentNative.java | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/src/javax/media/j3d/DepthComponentNative.java b/src/javax/media/j3d/DepthComponentNative.java deleted file mode 100644 index 070d00c..0000000 --- a/src/javax/media/j3d/DepthComponentNative.java +++ /dev/null @@ -1,124 +0,0 @@ -/* - * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * - * This code is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License version 2 only, as - * published by the Free Software Foundation. Sun designates this - * particular file as subject to the "Classpath" exception as provided - * by Sun in the LICENSE file that accompanied this code. - * - * This code is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * version 2 for more details (a copy is included in the LICENSE file that - * accompanied this code). - * - * You should have received a copy of the GNU General Public License version - * 2 along with this work; if not, write to the Free Software Foundation, - * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. - * - * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, - * CA 95054 USA or visit www.sun.com if you need additional information or - * have any questions. - * - */ - -package javax.media.j3d; - -/** - * A 2D array of depth (Z) values stored in the most efficient format for a - * particular device. Values are not accessible by the user and may only be - * used to read the Z values and subsequently write them back. - */ - -public class DepthComponentNative extends DepthComponent { - /** - * Package scope defualt constructor for use by cloneNodeComponent - */ - DepthComponentNative() { - } - - /** - * Constructs a new native depth (z-buffer) component object with the - * specified width and height. - * @param width the width of the array of depth values - * @param height the height of the array of depth values - */ - public DepthComponentNative(int width, int height) { - ((DepthComponentNativeRetained)this.retained).initialize(width, height); - } - - /** - * Copies the depth data from this object to the specified array. - * @param depthData array of ints that will receive a copy of - * the depth data - */ - void getDepthData(int[] depthData) { - ((DepthComponentNativeRetained)this.retained).getDepthData(depthData); - } - - /** - * Creates a retained mode DepthComponentIntRetained object that this - * DepthComponentInt component object will point to. - */ - @Override - void createRetained() { - this.retained = new DepthComponentNativeRetained(); - this.retained.setSource(this); - } - - /** - * Creates a new DepthComponentNative object. Called from a Leaf node's - * <code>duplicateNode</code> method. - * - * @return a duplicate of the DepthComponentNative object. - * - * @see Node#duplicateNode - * @see Node#cloneTree - * @see NodeComponent#setDuplicateOnCloneTree - */ - @Override - public NodeComponent cloneNodeComponent() { - DepthComponentNativeRetained rt = (DepthComponentNativeRetained) retained; - DepthComponentNative d = new DepthComponentNative(rt.width, - rt.height); - d.duplicateNodeComponent(this); - return d; - } - - - /** - * Copies all node information from <code>originalNodeComponent</code> into - * the current node. This method is called from the - * <code>duplicateNode</code> method. This routine does - * the actual duplication of all "local data" (any data defined in - * this object). - * - * @param originalNodeComponent the original node to duplicate. - * @param forceDuplicate when set to <code>true</code>, causes the - * <code>duplicateOnCloneTree</code> flag to be ignored. When - * <code>false</code>, the value of each node's - * <code>duplicateOnCloneTree</code> variable determines whether - * NodeComponent data is duplicated or copied. - * - * - * @see Node#cloneTree - * @see NodeComponent#setDuplicateOnCloneTree - */ - @Override - void duplicateAttributes(NodeComponent originalNodeComponent, - boolean forceDuplicate) { - super.duplicateAttributes(originalNodeComponent, forceDuplicate); - - int originalData[] = ((DepthComponentNativeRetained) - originalNodeComponent.retained).depthData; - - int currentData[] = ((DepthComponentNativeRetained) retained).depthData; - - if (originalData != null) { - for (int i=0; i < originalData.length; i++) - currentData[i] = originalData[i]; - } - } -} |