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authorphil <[email protected]>2016-12-20 10:39:19 +1300
committerphil <[email protected]>2016-12-20 10:39:19 +1300
commitde203c933dd32e11929808e84b7a904ab584f6f9 (patch)
tree8b9086fc247fcc7018aae1037a25651650882a0b /src/main/java
parent0f5362ae1a1935e8aa3b95ac1c1a0319d3cfa170 (diff)
Jogl2es2Context updated to correctly clear uniform load state each frame
As per the previous commit enhancement
Diffstat (limited to 'src/main/java')
-rw-r--r--src/main/java/org/jogamp/java3d/Jogl2es2Context.java39
1 files changed, 14 insertions, 25 deletions
diff --git a/src/main/java/org/jogamp/java3d/Jogl2es2Context.java b/src/main/java/org/jogamp/java3d/Jogl2es2Context.java
index 93bf5f1..2f5b0cd 100644
--- a/src/main/java/org/jogamp/java3d/Jogl2es2Context.java
+++ b/src/main/java/org/jogamp/java3d/Jogl2es2Context.java
@@ -303,15 +303,15 @@ public class Jogl2es2Context extends JoglContext
polygonOffsetFactor = -1;
polygonOffset = -1;
ignoreVertexColors = -1;
- glLightModelambient.set(-999f, -999f, -999f, -999f);
- objectColor.set(-999f, -999f, -999f, -999f);
+ glLightModelambient.set(Float.NEGATIVE_INFINITY, -999f, -999f, -999f);
+ objectColor.set(Float.NEGATIVE_INFINITY, -999f, -999f, -999f);
transparencyAlpha = -1;
- textureTransform.setIdentity();
- modelMatrix.setIdentity();
- glModelViewMatrix.setIdentity();
- glModelViewMatrixInverse.setIdentity();
- glModelViewProjectionMatrix.setIdentity();
- glNormalMatrix.setIdentity();
+ textureTransform.m00 = Double.NEGATIVE_INFINITY;
+ modelMatrix.m00 = Double.NEGATIVE_INFINITY;
+ glModelViewMatrix.m00 = Double.NEGATIVE_INFINITY;
+ glModelViewMatrixInverse.m00 = Double.NEGATIVE_INFINITY;
+ glModelViewProjectionMatrix.m00 = Double.NEGATIVE_INFINITY;
+ glNormalMatrix.m00 = Double.NEGATIVE_INFINITY;
alphaTestEnabled = false;
alphaTestFunction = -1;
alphaTestValue = -99f;
@@ -320,8 +320,7 @@ public class Jogl2es2Context extends JoglContext
glFrontMaterial.clear();
for (int i = 0; i < MAX_LIGHTS; i++)
{
- if (glLightSource[i] != null)
- glLightSource[i].clear();
+ glLightSource[i] = null;
}
}
}
@@ -392,23 +391,13 @@ public class Jogl2es2Context extends JoglContext
public void clear()
{
lightEnabled = -1;
- ambient.set(-999f, -999f, -999f, -999f);
- diffuse.set(-999f, -999f, -999f, -999f);
- emission.set(-999f, -999f, -999f);
- specular.set(-999f, -999f, -999f);
+ ambient.set(Float.NEGATIVE_INFINITY, -999f, -999f, -999f);
+ diffuse.set(Float.NEGATIVE_INFINITY, -999f, -999f, -999f);
+ emission.set(Float.NEGATIVE_INFINITY, -999f, -999f);
+ specular.set(Float.NEGATIVE_INFINITY, -999f, -999f);
shininess = -99;
}
- public void set(glFrontMaterial ogfm)
- {
- lightEnabled = ogfm.lightEnabled;
- ambient.set(ogfm.ambient);
- diffuse.set(ogfm.diffuse);
- emission.set(ogfm.emission);
- specular.set(ogfm.specular);
- shininess = ogfm.shininess;
- }
-
@Override
public boolean equals(Object o)
{
@@ -559,7 +548,7 @@ public class Jogl2es2Context extends JoglContext
public void clear()
{
fogEnabled = -1;
- expColor.set(-999f, -999f, -999f);
+ expColor.set(Float.NEGATIVE_INFINITY, -999f, -999f);
expDensity = -99;
linearColor.set(-999f, -999f, -999f);
linearStart = -99;