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authorChien Yang <[email protected]>2006-10-06 18:54:34 +0000
committerChien Yang <[email protected]>2006-10-06 18:54:34 +0000
commit08d704b54c0dd01508b64338dea63b8f8f0fc78d (patch)
tree2eb48ed2e3092dbce9881def8190dca69c11c9c1 /src/native/ogl
parent2162c6f30fe20c4aae00e717b087c5383accf09e (diff)
1) Fixed a logic bug in earlier putback
2) Fixed Issue 352 : VC compiler generates warning on Windows AMD64 build 3) Clean up build script and code to eliminate warning from VC compiler. git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@714 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src/native/ogl')
-rw-r--r--src/native/ogl/Attributes.c4
-rw-r--r--src/native/ogl/Canvas3D.c7
-rw-r--r--src/native/ogl/CgShaderProgram.c8
-rw-r--r--src/native/ogl/GeometryArrayRetained.c8
-rw-r--r--src/native/ogl/NativeConfigTemplate3D.c6
-rw-r--r--src/native/ogl/NativeScreenInfo.c2
-rw-r--r--src/native/ogl/build-windows-i586-vc.xml4
7 files changed, 14 insertions, 25 deletions
diff --git a/src/native/ogl/Attributes.c b/src/native/ogl/Attributes.c
index db87e70..4439524 100644
--- a/src/native/ogl/Attributes.c
+++ b/src/native/ogl/Attributes.c
@@ -480,12 +480,12 @@ void JNICALL Java_javax_media_j3d_NativePipeline_setLightEnables(
#ifdef VERBOSE
fprintf(stderr, "Canvas3D.updateLightEnables: mask = 0x%x, 0x%x\n",
- (int) ((enable_mask >> 32) & 0xffffffff),
+ (int) ((enable_mask >> 32L) & 0xffffffff),
(int) (enable_mask & 0xffffffff));
#endif
for (i=0; i<nlights; i++) {
- if (enable_mask & (1<<i)) {
+ if (enable_mask & (1L<<i)) {
glEnable(GL_LIGHT0 + i);
}
else {
diff --git a/src/native/ogl/Canvas3D.c b/src/native/ogl/Canvas3D.c
index 026d17d..c8a8db1 100644
--- a/src/native/ogl/Canvas3D.c
+++ b/src/native/ogl/Canvas3D.c
@@ -1000,7 +1000,7 @@ LONG WINAPI WndProc( HWND hWnd, UINT msg,
/* This function handles any messages that we didn't. */
/* (Which is most messages) It belongs to the OS. */
- return DefWindowProc( hWnd, msg, wParam, lParam );
+ return (LONG) DefWindowProc( hWnd, msg, wParam, lParam );
}
#endif /*end of WIN32 */
@@ -1108,10 +1108,7 @@ jlong JNICALL Java_javax_media_j3d_NativePipeline_createNewContext(
LPTSTR errString;
jboolean result;
PixelFormatInfo *PixelFormatInfoPtr = (PixelFormatInfo *)fbConfigListPtr;
- int i;
/* Fix for issue 76 */
-
-
/*
fprintf(stderr, "Canvas3D_createNewContext: \n");
fprintf(stderr, "window 0x%x\n", window);
@@ -1147,7 +1144,7 @@ jlong JNICALL Java_javax_media_j3d_NativePipeline_createNewContext(
}
}
- if (SetPixelFormat(hdc, PixelFormatID, NULL)) {
+ if (!SetPixelFormat(hdc, PixelFormatID, NULL)) {
printErrorMessage("Canvas3D_createNewContext: Failed in SetPixelFormat");
return 0;
}
diff --git a/src/native/ogl/CgShaderProgram.c b/src/native/ogl/CgShaderProgram.c
index a4bfce0..0f8d380 100644
--- a/src/native/ogl/CgShaderProgram.c
+++ b/src/native/ogl/CgShaderProgram.c
@@ -66,15 +66,9 @@ Java_javax_media_j3d_NativePipeline_loadNativeCgLibrary(
jobject thiz,
jobjectArray libpath)
{
- CgWrapperInfo *cgWrapperInfo;
- int i, pathLen;
+ CgWrapperInfo *cgWrapperInfo;
char *errName = NULL;
-#ifdef WIN32
- DWORD err;
- LPTSTR errString;
- UINT origErrorMode;
-#endif /* WIN32 */
/*
* This method is called exactly once to load and initialize the
diff --git a/src/native/ogl/GeometryArrayRetained.c b/src/native/ogl/GeometryArrayRetained.c
index c75ba72..c5313f2 100644
--- a/src/native/ogl/GeometryArrayRetained.c
+++ b/src/native/ogl/GeometryArrayRetained.c
@@ -163,7 +163,7 @@ executeGeometryArray(
jfloat *verts, *startVertex, *clrs, *startClrs;
jint i;
- size_t bstride, cbstride;
+ jint bstride, cbstride;
jsize strip_len;
GLsizei *strips;
GLenum iaFormat;
@@ -598,7 +598,7 @@ JNIEXPORT
jfloat *verts;
jint i, j;
- size_t bstride;
+ jint bstride;
jint texStride, *texCoordSetMapOffset;
int vAttrStride = 0;
int vAttrOff;
@@ -1912,7 +1912,7 @@ executeIndexedGeometryArray(
jfloat *verts,*clrs;
jint *indices;
jint i;
- size_t bstride, cbstride;
+ jint bstride, cbstride;
jsize strip_len;
GLsizei *countArray;
int offset;
@@ -2982,7 +2982,7 @@ Java_javax_media_j3d_NativePipeline_buildIndexedGeometry(
jfloat *verts;
jint *indices;
jint i;
- size_t bstride;
+ jint bstride;
jint texStride, *texCoordSetMapOffset, texSize;
GLsizei *countArray;
GLenum iaFormat;
diff --git a/src/native/ogl/NativeConfigTemplate3D.c b/src/native/ogl/NativeConfigTemplate3D.c
index 692ebfb..a05359e 100644
--- a/src/native/ogl/NativeConfigTemplate3D.c
+++ b/src/native/ogl/NativeConfigTemplate3D.c
@@ -1435,9 +1435,7 @@ jint JNICALL Java_javax_media_j3d_NativeConfigTemplate3D_choosePixelFormat(
PixelFormatInfo *pFormatInfo = NULL;
jlong * offScreenPFListPtr;
PIXELFORMATDESCRIPTOR dummy_pfd = getDummyPFD();
-
- int i;
-
+
/*
* Select any pixel format and bound current context to
* it so that we can get the wglChoosePixelFormatARB entry point.
@@ -1460,7 +1458,7 @@ jint JNICALL Java_javax_media_j3d_NativeConfigTemplate3D_choosePixelFormat(
return -1;
}
- if (SetPixelFormat(hdc, pixelFormat, NULL)) {
+ if (!SetPixelFormat(hdc, pixelFormat, NULL)) {
printErrorMessage("In NativeConfigTemplate : Failed in SetPixelFormat");
DestroyWindow(hwnd);
UnregisterClass(szAppName, (HINSTANCE)NULL);
diff --git a/src/native/ogl/NativeScreenInfo.c b/src/native/ogl/NativeScreenInfo.c
index b9775e7..013e5ce 100644
--- a/src/native/ogl/NativeScreenInfo.c
+++ b/src/native/ogl/NativeScreenInfo.c
@@ -187,7 +187,7 @@ Java_javax_media_j3d_NativeScreenInfo_queryWglARB(
return JNI_FALSE;
}
- if (SetPixelFormat(hdc, pixelFormat, NULL)) {
+ if (!SetPixelFormat(hdc, pixelFormat, NULL)) {
printErrorMessage("Failed in SetPixelFormat");
DestroyWindow(hwnd);
UnregisterClass(szAppName, (HINSTANCE)NULL);
diff --git a/src/native/ogl/build-windows-i586-vc.xml b/src/native/ogl/build-windows-i586-vc.xml
index 8e62417..66f889e 100644
--- a/src/native/ogl/build-windows-i586-vc.xml
+++ b/src/native/ogl/build-windows-i586-vc.xml
@@ -60,7 +60,7 @@
<!-- Create the library file-->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="link">
- <arg line="-nologo -dll -subsystem:windows -pdb:none -machine:I386 -out:j3dcore-ogl.dll DrawingSurfaceObjectAWT.obj Canvas3D.obj GraphicsContext3D.obj NativeScreenInfo.obj NativeConfigTemplate3D.obj MasterControl.obj GeometryArrayRetained.obj Attributes.obj CgShaderProgram.obj GLSLShaderProgram.obj Lights.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -DELAYLOAD:jawt.dll -LIBPATH:&quot;${java.home}\..\lib&quot; jawt.lib"/>
+ <arg line="-nologo -dll -subsystem:windows -machine:I386 -out:j3dcore-ogl.dll DrawingSurfaceObjectAWT.obj Canvas3D.obj GraphicsContext3D.obj NativeScreenInfo.obj NativeConfigTemplate3D.obj MasterControl.obj GeometryArrayRetained.obj Attributes.obj CgShaderProgram.obj GLSLShaderProgram.obj Lights.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -DELAYLOAD:jawt.dll -LIBPATH:&quot;${java.home}\..\lib&quot; jawt.lib"/>
</exec>
</target>
@@ -74,7 +74,7 @@
<!-- Create the library file-->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="link">
- <arg line="-nologo -dll -subsystem:windows -pdb:none -machine:I386 -out:j3dcore-ogl-cg.dll CgWrapper.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -LIBPATH:&quot;${cg.home}\lib&quot; cg.lib cgGL.lib"/>
+ <arg line="-nologo -dll -subsystem:windows -machine:I386 -out:j3dcore-ogl-cg.dll CgWrapper.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -LIBPATH:&quot;${cg.home}\lib&quot; cg.lib cgGL.lib"/>
</exec>
</target>