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authorChien Yang <[email protected]>2007-01-09 22:31:49 +0000
committerChien Yang <[email protected]>2007-01-09 22:31:49 +0000
commit5f77aa7b33af62561a03c2f1f0b2a14c72acc6f9 (patch)
tree8b99fc435a7adda178b1625433f2cd6a7f451048 /src
parent829409e643e1d86bcdf1bede35da824efcffa415 (diff)
VC8 ready. Removed obsolete option, and suppress VC8 deprecated warning.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@766 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src')
-rw-r--r--src/native/ogl/Attributes.c6
-rw-r--r--src/native/ogl/Canvas3D.c6
-rw-r--r--src/native/ogl/NativeConfigTemplate3D.c5
-rw-r--r--src/native/ogl/build-windows-i586-vc.xml4
-rw-r--r--src/native/ogl/gldefs.h5
5 files changed, 16 insertions, 10 deletions
diff --git a/src/native/ogl/Attributes.c b/src/native/ogl/Attributes.c
index 2538bc4..88a5c0a 100644
--- a/src/native/ogl/Attributes.c
+++ b/src/native/ogl/Attributes.c
@@ -10,20 +10,20 @@
* $State$
*/
+/* gldefs.h needs to be included before any other include files to suppres VC warning */
+#include "gldefs.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <jni.h>
-#include "gldefs.h"
-
#ifdef DEBUG
/* Uncomment the following for VERBOSE debug messages */
/* #define VERBOSE */
#endif /* DEBUG */
-
/*
* Screen door transparency table.
*/
diff --git a/src/native/ogl/Canvas3D.c b/src/native/ogl/Canvas3D.c
index e1bcb83..b5f08d4 100644
--- a/src/native/ogl/Canvas3D.c
+++ b/src/native/ogl/Canvas3D.c
@@ -20,14 +20,15 @@
#define _GNU_SOURCE 1
#endif
+/* gldefs.h needs to be included before any other include files to suppres VC warning */
+#include "gldefs.h"
+
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <jni.h>
-#include "gldefs.h"
-
#if defined(UNIX)
#include <dlfcn.h>
#endif
@@ -37,7 +38,6 @@
/* #define VERBOSE */
#endif /* DEBUG */
-
extern void throwAssert(JNIEnv *env, char *str);
static void initializeCtxInfo(JNIEnv *env, GraphicsContextPropertiesInfo* ctxInfo);
diff --git a/src/native/ogl/NativeConfigTemplate3D.c b/src/native/ogl/NativeConfigTemplate3D.c
index a05359e..e24505d 100644
--- a/src/native/ogl/NativeConfigTemplate3D.c
+++ b/src/native/ogl/NativeConfigTemplate3D.c
@@ -20,12 +20,13 @@
#define _GNU_SOURCE 1
#endif
+/* gldefs.h needs to be included before any other include files to suppres VC warning */
+#include "gldefs.h"
+
#include <jni.h>
#include <math.h>
#include <stdlib.h>
-#include "gldefs.h"
-
#if defined(UNIX)
#include <X11/X.h>
#include <X11/Xlib.h>
diff --git a/src/native/ogl/build-windows-i586-vc.xml b/src/native/ogl/build-windows-i586-vc.xml
index 66f889e..5aca9e1 100644
--- a/src/native/ogl/build-windows-i586-vc.xml
+++ b/src/native/ogl/build-windows-i586-vc.xml
@@ -55,7 +55,7 @@
<target name="compile-ogl">
<!-- Compile the c source files-->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cl">
- <arg line="-I&quot;${oglsrc}&quot; -I&quot;${javaInclude}&quot; -I&quot;${javaWin32Include}&quot; -I&quot;${javahCoreTarget}&quot; -I&quot;${cg.home}\include&quot; -nologo -MT -W3 -GX -Ox -YX -FD ${bldFlag} ${cflags.cg} -c &quot;${oglsrc}/DrawingSurfaceObjectAWT.c&quot; &quot;${oglsrc}/Canvas3D.c&quot; &quot;${oglsrc}/GraphicsContext3D.c&quot; &quot;${oglsrc}/NativeScreenInfo.c&quot; &quot;${oglsrc}/NativeConfigTemplate3D.c&quot; &quot;${oglsrc}/MasterControl.c&quot; &quot;${oglsrc}/GeometryArrayRetained.c&quot; &quot;${oglsrc}/Attributes.c&quot; &quot;${oglsrc}/CgShaderProgram.c&quot; &quot;${oglsrc}/GLSLShaderProgram.c&quot; &quot;${oglsrc}/Lights.c&quot;"/>
+ <arg line="-I&quot;${oglsrc}&quot; -I&quot;${javaInclude}&quot; -I&quot;${javaWin32Include}&quot; -I&quot;${javahCoreTarget}&quot; -I&quot;${cg.home}\include&quot; -nologo -MT -W3 -EHsc -Ox -FD ${bldFlag} ${cflags.cg} -c &quot;${oglsrc}/DrawingSurfaceObjectAWT.c&quot; &quot;${oglsrc}/Canvas3D.c&quot; &quot;${oglsrc}/GraphicsContext3D.c&quot; &quot;${oglsrc}/NativeScreenInfo.c&quot; &quot;${oglsrc}/NativeConfigTemplate3D.c&quot; &quot;${oglsrc}/MasterControl.c&quot; &quot;${oglsrc}/GeometryArrayRetained.c&quot; &quot;${oglsrc}/Attributes.c&quot; &quot;${oglsrc}/CgShaderProgram.c&quot; &quot;${oglsrc}/GLSLShaderProgram.c&quot; &quot;${oglsrc}/Lights.c&quot;"/>
</exec>
<!-- Create the library file-->
@@ -69,7 +69,7 @@
<target name="compile-ogl-cg" if="build.cg">
<!-- Compile the c source files-->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cl">
- <arg line="-I&quot;${oglsrc}&quot; -I&quot;${javaInclude}&quot; -I&quot;${javaWin32Include}&quot; -I&quot;${javahCoreTarget}&quot; -I&quot;${cg.home}\include&quot; -nologo -MT -W3 -GX -Ox -YX -FD ${bldFlag} ${cflags.cg} -c &quot;${oglsrc}/CgWrapper.c&quot;"/>
+ <arg line="-I&quot;${oglsrc}&quot; -I&quot;${javaInclude}&quot; -I&quot;${javaWin32Include}&quot; -I&quot;${javahCoreTarget}&quot; -I&quot;${cg.home}\include&quot; -nologo -MT -W3 -EHsc -Ox -FD ${bldFlag} ${cflags.cg} -c &quot;${oglsrc}/CgWrapper.c&quot;"/>
</exec>
<!-- Create the library file-->
diff --git a/src/native/ogl/gldefs.h b/src/native/ogl/gldefs.h
index e278f1d..b0c225a 100644
--- a/src/native/ogl/gldefs.h
+++ b/src/native/ogl/gldefs.h
@@ -13,6 +13,11 @@
#ifndef _Java3D_gldefs_h_
#define _Java3D_gldefs_h_
+#if defined(WIN32)
+#define _CRT_SECURE_NO_DEPRECATE // shut up the vs2005 compiler
+#define _CRT_NONSTDC_NO_DEPRECATE
+#endif
+
/*
* Portions of this code were derived from work done by the Blackdown
* group (www.blackdown.org), who did the initial Linux implementation