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author | Kevin Rushforth <[email protected]> | 2004-09-17 23:20:57 +0000 |
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committer | Kevin Rushforth <[email protected]> | 2004-09-17 23:20:57 +0000 |
commit | ff2a9c21c9bd840b0ba09f71bff52c063b357f4d (patch) | |
tree | 844a1da8f8eca2ee63e88849a8c02a8b108ae0f5 /www/index.html | |
parent | 5c56b1c4c30faa1d3e07d9593acda130a9e723d3 (diff) |
Updated web pages with rough first draft of ideas for supporting
programmable shaders in Java 3D 1.4.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@42 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'www/index.html')
-rw-r--r-- | www/index.html | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/www/index.html b/www/index.html index 3a80b88..850bdec 100644 --- a/www/index.html +++ b/www/index.html @@ -184,6 +184,11 @@ minimize large scale changes to the system in order to deliver 1.4 as quickly as possible. This initial direction could be changed by the Expert Group.<br> </p> +<p>17-Sep-2004 - We have just posted a <i>very</i> rough first draft +of what we +are thinking for <a href="j3d1_4/shaders.html">Programmable Shaders in +Java 3D 1.4</a>.<br> +</p> <p><span style="font-weight: bold;">Java 3D 1.5/2.0</span><br> </p> <p>The scope of this release will be driven by the JSR Expert Group. |