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authorKevin Rushforth <[email protected]>2004-09-17 23:20:57 +0000
committerKevin Rushforth <[email protected]>2004-09-17 23:20:57 +0000
commitff2a9c21c9bd840b0ba09f71bff52c063b357f4d (patch)
tree844a1da8f8eca2ee63e88849a8c02a8b108ae0f5 /www/index.html
parent5c56b1c4c30faa1d3e07d9593acda130a9e723d3 (diff)
Updated web pages with rough first draft of ideas for supporting
programmable shaders in Java 3D 1.4. git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@42 ba19aa83-45c5-6ac9-afd3-db810772062c
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@@ -184,6 +184,11 @@ minimize large scale changes to the system in order to deliver 1.4 as
quickly as possible. This initial direction could be changed by the
Expert Group.<br>
</p>
+<p>17-Sep-2004 - We have just posted a <i>very</i> rough first draft
+of what we
+are thinking for <a href="j3d1_4/shaders.html">Programmable Shaders in
+Java&nbsp;3D 1.4</a>.<br>
+</p>
<p><span style="font-weight: bold;">Java&nbsp;3D 1.5/2.0</span><br>
</p>
<p>The scope of this release will be driven by the JSR Expert Group.