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authorKevin Rushforth <[email protected]>2005-03-05 01:04:16 +0000
committerKevin Rushforth <[email protected]>2005-03-05 01:04:16 +0000
commitb0a946f86e0a577f4f06563367992720ecd6e92a (patch)
tree73db155706d9fea3ed4ec0a3df3e6c75802e1b77 /www
parentd9e957fad1b4b368010d80eca1293cb3c3928619 (diff)
Updated main index page to point to proposed 1.4 API changes
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@147 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'www')
-rw-r--r--www/index.html104
-rw-r--r--www/j3d1_4/proposed-changes.html2
2 files changed, 57 insertions, 49 deletions
diff --git a/www/index.html b/www/index.html
index 694aa8d..e274184 100644
--- a/www/index.html
+++ b/www/index.html
@@ -135,16 +135,27 @@ list is for automated CVS change messages and discussion of those
changes.</p>
<h3><a name="Project_Highlights"></a>Project Highlights</h3>
<p><b>Release project Source code</b> </p>
-<p>The current, experimental fork of the of the Java&nbsp;3D source
-code is an early access of version 1.3.2. It is
-available for download from the CVS repository of this project. For a
+<p>The Java&nbsp;3D source
+code is available for download from the CVS repository of this project.
+The trunk of the CVS repository is a stable (pre-fcs) version of
+Java&nbsp;3D 1.3.2. A Java&nbsp;3D 1.4 development branch, <code>dev-1_4</code>,
+is also available in the CVS repository. For a
description of the CVS tags used in this project, please refer to <a
href="https://java3d.dev.java.net/cvs-tags.html">"Using CVS Tags in
-Java&nbsp;3D Projects"</a>.<br>
+Java&nbsp;3D Projects"</a>. Daily builds for both <a
+ href="https://java3d.dev.java.net/binary-builds.html#Daily_builds_1.3.2">1.3.2</a>
+and <a
+ href="https://java3d.dev.java.net/binary-builds.html#Daily_builds_1.4.0">1.4.0</a>
+are
+available and are built from the CVS source trees.<br>
</p>
-<p>This source release differs from the the current 1.3.1 release in
-the following
-ways:<br>
+<p><span style="font-weight: bold;">Java&nbsp;3D 1.3.2</span><br>
+</p>
+<p>
+</p>
+<p>The 1.3.2 version of Java&nbsp;3D on java.net differs from the 1.3.1
+release in
+the following ways:
</p>
<ol>
<li>The <code>com.sun.j3d.*</code> packages have been split out into
@@ -153,68 +164,65 @@ their own project (<a href="https://j3d-core-utils.dev.java.net/">j3d-core-utils
</li>
<li>The Headspace AudioEngine has been removed. The JavaSound
AudioEngine, which is not fully functional, is now the only available
-AudioDevice<br>
+AudioDevice. It is disabled by default.<br>
</li>
- <li>The internal documentation has been cleaned up for
-public
-consumption (although <span style="font-weight: bold;">much </span>work
-is needed on the actual content)<br>
- </li>
- <li>Some minor bug fixes have been incorporated<br>
+ <li>Many bug fixes have been incorporated<br>
</li>
</ol>
<p>The reason the Headspace AudioEngine was removed is that we do not
have
the rights to ship the source code for the native Headspace sound
mixer. Our plan
-going forward is to implement an AudioEngine using <a
- href="https://joal.dev.java.net/">JOAL</a>.</p>
-<p><span style="font-weight: bold;">Java&nbsp;3D 1.3.x bug fixes</span><br>
-</p>
-<p>We will work with the community to address bugs identified in
-Java&nbsp;3D
-1.3.1, and will release new versions of Java&nbsp;3D 1.3.x as
-needed.
-Bug fixes will be immediately available in the CVS source, or from the
-weekly builds on this site. We will release official 1.3.x versions no
-more often than twice a year.<br>
-</p>
+going forward is to enourage the development community to implement an
+AudioEngine using <a href="https://joal.dev.java.net/">JOAL</a>.</p>
<p><span style="font-weight: bold;">Java&nbsp;3D 1.4</span><br>
</p>
-<p>We will file a new JSR (or revive the existing <a
+<p>A description of the set of <a href="j3d1_4/proposed-changes.html">proposed
+Java&nbsp;3D
+1.4 API changes</a> is now available. The main focus of the proposed
+1.4
+API is&nbsp; the addition of <a href="j3d1_4/shaders.html">programmable
+shaders</a>. Our goal is to
+minimize large scale changes to the system in order to deliver 1.4 as
+quickly as possible. We encourage members of the development community
+to review this proposed set of changes and provide feedback. We also
+hope that community members will help us design and implement the 1.4
+version of the Java&nbsp;3D API.<br>
+</p>
+<p>Once the majority of the API changes are decided upon for
+Java&nbsp;3D 1.4, we will file
+a new JSR (or revive the existing <a
href="http://jcp.org/en/jsr/detail?id=189" target="_blank">JSR-189</a>)
under the Java
-Community Process (JCP) shortly, and form an Expert Group of community
-members to
-design and implement the next version of the Java&nbsp;3D API. We
-envision 1.4
-including features such as programmable shaders. Our goal is to
-minimize large scale changes to the system in order to deliver 1.4 as
-quickly as possible. This initial direction could be changed by the
-Expert Group.<br>
-</p>
-<p>17-Sep-2004 - We have just posted a <i>very</i> rough first draft
-of what we
-are thinking for <a href="j3d1_4/shaders.html">Programmable Shaders in
-Java&nbsp;3D 1.4</a>.<br>
+Community Process (JCP). At this time, we don't anticipate forming a
+JCP Expert Group, since we will already have reviewed the API publicly
+in the java.net community.<br>
</p>
<p><span style="font-weight: bold;">Java&nbsp;3D 1.5/2.0</span><br>
</p>
-<p>The scope of this release will be driven by the JSR Expert Group.
+<p>The scope of this release will be driven by the level of interest
+and community support that we get.
Our initial
thoughts are that this work will include large scale changes to support
-features such as extensibility and pluggable renderers.<br>
+features such as extensibility and pluggable renderers. Click the
+following link for a <a
+ href="j3d1_4/proposed-changes.html#Future_Features">list of
+possible 1.5/2.0 features</a>.<br>
</p>
<h3><a name="Project_Suggestions"></a>Project Suggestions</h3>
-<p>Here are some project ideas for the j3d-core project. Please see the
+<p>The main areas in j3d-core for which we need help from the community
+are:
+</p>
+<ul>
+ <li>Bug fixes (see the <a
+ href="https://java3d.dev.java.net/servlets/ProjectIssues">list of open
+issues</a>)</li>
+ <li>Testing and example programs for programmable shaders</li>
+</ul>
+<p>Please see the
<a href="https://j3d-core-utils.dev.java.net/#Project_Suggestions">Project
Suggestions</a> in the <a href="https://j3d-core-utils.dev.java.net/">j3d-core-utils</a>
project for more ideas.</p>
-<ul>
- <li>DirectX build environment for MinGW (using gcc)<br>
- </li>
- <li>DirectX 9 port</li>
-</ul>
<h3><a name="Examples"></a>Examples</h3>
<p>The <a href="https://j3d-examples.dev.java.net/">j3d-examples</a>
project includes a set of simple example programs. The <a
diff --git a/www/j3d1_4/proposed-changes.html b/www/j3d1_4/proposed-changes.html
index caf8f14..5656de2 100644
--- a/www/j3d1_4/proposed-changes.html
+++ b/www/j3d1_4/proposed-changes.html
@@ -131,7 +131,7 @@ efficiently)</li>
<p>These are in addition to the API being proposed for deprecation in
section I.<br>
</p>
-<h3>III. Future Features</h3>
+<h3><a name="Future_Features"></a>III. Future Features</h3>
<p>Here is an unprioritized list of possible features under
consideration for a future (e.g., 1.5/2.0)
version of the Java&nbsp;3D API.