diff options
-rw-r--r-- | src/classes/share/javax/media/j3d/Canvas3D.java | 31 |
1 files changed, 26 insertions, 5 deletions
diff --git a/src/classes/share/javax/media/j3d/Canvas3D.java b/src/classes/share/javax/media/j3d/Canvas3D.java index 5f351ce..943c9ad 100644 --- a/src/classes/share/javax/media/j3d/Canvas3D.java +++ b/src/classes/share/javax/media/j3d/Canvas3D.java @@ -1909,8 +1909,12 @@ public class Canvas3D extends Canvas { if (!isRunning) throw new RestrictedAccessException(J3dI18N.getString("Canvas3D11")); - if (!active) + // Fix to issue 66 + if ((!active) || (pendingView == null)) { + /* No rendering is performed if this Canvas3D object has not been + added to an active View. */ return; + } // determine the offScreen boundary // do the boundary determination here because setCanvasLocation can @@ -1953,8 +1957,24 @@ public class Canvas3D extends Canvas { offScreenRendering = true; - if (view.inCanvasCallback) { + // Fix to issue 66. + /* This is an attempt to do the following check in one atomic operation : + ((view != null) && (view.inCanvasCallback)) */ + + boolean inCanvasCallback = false; + try { + inCanvasCallback = view.inCanvasCallback; + + } catch (NullPointerException npe) { + /* Do nothing here */ + } + if (inCanvasCallback) { + // Here we assume that view is stable if inCanvasCallback + // is true. This assumption is valid among all j3d threads as + // all access to view is synchronized by MasterControl. + // Issue : user threads access to view isn't synchronize hence + // is model will break. if (screen.renderer == null) { // It is possible that screen.renderer = null when this View @@ -2028,13 +2048,14 @@ public class Canvas3D extends Canvas { VirtualUniverse.mc.setWorkForRequestRenderer(); } else { - // send a message to renderBin + // Fix for issue 66 : Since view might not been set yet, + // we have to use pendingView instead. J3dMessage createMessage = VirtualUniverse.mc.getMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; createMessage.type = J3dMessage.RENDER_OFFSCREEN; - createMessage.universe = this.view.universe; - createMessage.view = this.view; + createMessage.universe = this.pendingView.universe; + createMessage.view = this.pendingView; createMessage.args[0] = this; createMessage.args[1] = offScreenBuffer; VirtualUniverse.mc.processMessage(createMessage); |