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-rw-r--r--build.xml4
-rw-r--r--src/classes/share/javax/media/j3d/JoglContext.java4
-rw-r--r--src/classes/share/javax/media/j3d/JoglDrawable.java4
-rw-r--r--src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java2
-rw-r--r--src/classes/share/javax/media/j3d/JoglPipeline.java54
5 files changed, 34 insertions, 34 deletions
diff --git a/build.xml b/build.xml
index 9e7d70c..31cc73e 100644
--- a/build.xml
+++ b/build.xml
@@ -11,8 +11,8 @@
<property name="j3dtools.src.dir" location="${j3dtools.dir}/src"/>
<property name="vecmath.lib" location="../vecmath/build/jars/vecmath.jar"/>
- <property name="jogl.lib" location="../../jogl-v2.2.0/jogl-all.jar"/>
- <property name="gluegen.lib" location="../../jogl-v2.2.0/gluegen-rt.jar"/>
+ <property name="jogl.lib" location="../../jogl-v2.3.1/jogl-all.jar"/>
+ <property name="gluegen.lib" location="../../jogl-v2.3.1/gluegen-rt.jar"/>
<property name="version_base" value="1.6.0"/>
<property name="build.spec.title" value="3D Graphics API for the Java Platform"/>
diff --git a/src/classes/share/javax/media/j3d/JoglContext.java b/src/classes/share/javax/media/j3d/JoglContext.java
index f9bd82e..718a092 100644
--- a/src/classes/share/javax/media/j3d/JoglContext.java
+++ b/src/classes/share/javax/media/j3d/JoglContext.java
@@ -29,8 +29,8 @@ package javax.media.j3d;
import java.nio.Buffer;
import java.nio.FloatBuffer;
-import javax.media.opengl.GL;
-import javax.media.opengl.GLContext;
+import com.jogamp.opengl.GL;
+import com.jogamp.opengl.GLContext;
/**
* Graphics context objects for Jogl rendering pipeline.
diff --git a/src/classes/share/javax/media/j3d/JoglDrawable.java b/src/classes/share/javax/media/j3d/JoglDrawable.java
index 1ce492e..54c134e 100644
--- a/src/classes/share/javax/media/j3d/JoglDrawable.java
+++ b/src/classes/share/javax/media/j3d/JoglDrawable.java
@@ -26,8 +26,8 @@
package javax.media.j3d;
-import javax.media.nativewindow.NativeWindow;
-import javax.media.opengl.GLDrawable;
+import com.jogamp.nativewindow.NativeWindow;
+import com.jogamp.opengl.GLDrawable;
/**
* Drawable class for the Jogl rendering pipeline.
diff --git a/src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java b/src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java
index d7dc3f1..181dcec 100644
--- a/src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java
+++ b/src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java
@@ -38,7 +38,7 @@ import java.awt.image.ColorModel;
import java.awt.image.VolatileImage;
import com.jogamp.nativewindow.awt.AWTGraphicsDevice;
-import javax.media.opengl.GLCapabilities;
+import com.jogamp.opengl.GLCapabilities;
/**
* Class implementing the GraphicsConfiguration API, but not a "real"
diff --git a/src/classes/share/javax/media/j3d/JoglPipeline.java b/src/classes/share/javax/media/j3d/JoglPipeline.java
index a60a73f..2f38fd8 100644
--- a/src/classes/share/javax/media/j3d/JoglPipeline.java
+++ b/src/classes/share/javax/media/j3d/JoglPipeline.java
@@ -52,28 +52,28 @@ import java.util.StringTokenizer;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
-import javax.media.nativewindow.AbstractGraphicsDevice;
-import javax.media.nativewindow.AbstractGraphicsScreen;
-import javax.media.nativewindow.CapabilitiesChooser;
-import javax.media.nativewindow.GraphicsConfigurationFactory;
-import javax.media.nativewindow.NativeSurface;
-import javax.media.nativewindow.NativeWindowFactory;
-import javax.media.nativewindow.ProxySurface;
-import javax.media.nativewindow.UpstreamSurfaceHook;
-import javax.media.nativewindow.VisualIDHolder;
-import javax.media.opengl.DefaultGLCapabilitiesChooser;
-import javax.media.opengl.GL;
-import javax.media.opengl.GL2;
-import javax.media.opengl.GLCapabilities;
-import javax.media.opengl.GLCapabilitiesChooser;
-import javax.media.opengl.GLCapabilitiesImmutable;
-import javax.media.opengl.GLContext;
-import javax.media.opengl.GLDrawable;
-import javax.media.opengl.GLDrawableFactory;
-import javax.media.opengl.GLException;
-import javax.media.opengl.GLFBODrawable;
-import javax.media.opengl.GLProfile;
-import javax.media.opengl.Threading;
+import com.jogamp.nativewindow.AbstractGraphicsDevice;
+import com.jogamp.nativewindow.AbstractGraphicsScreen;
+import com.jogamp.nativewindow.CapabilitiesChooser;
+import com.jogamp.nativewindow.GraphicsConfigurationFactory;
+import com.jogamp.nativewindow.NativeSurface;
+import com.jogamp.nativewindow.NativeWindowFactory;
+import com.jogamp.nativewindow.ProxySurface;
+import com.jogamp.nativewindow.UpstreamSurfaceHook;
+import com.jogamp.nativewindow.VisualIDHolder;
+import com.jogamp.opengl.DefaultGLCapabilitiesChooser;
+import com.jogamp.opengl.GL;
+import com.jogamp.opengl.GL2;
+import com.jogamp.opengl.GLCapabilities;
+import com.jogamp.opengl.GLCapabilitiesChooser;
+import com.jogamp.opengl.GLCapabilitiesImmutable;
+import com.jogamp.opengl.GLContext;
+import com.jogamp.opengl.GLDrawable;
+import com.jogamp.opengl.GLDrawableFactory;
+import com.jogamp.opengl.GLException;
+import com.jogamp.opengl.GLFBODrawable;
+import com.jogamp.opengl.GLProfile;
+import com.jogamp.opengl.Threading;
import com.jogamp.common.nio.Buffers;
import com.jogamp.nativewindow.awt.AWTGraphicsConfiguration;
@@ -3086,9 +3086,9 @@ class JoglPipeline extends Pipeline {
int shaderHandle = 0;
if (shaderType == Shader.SHADER_TYPE_VERTEX) {
- shaderHandle = gl.glCreateShaderObjectARB(GL2.GL_VERTEX_SHADER);
+ shaderHandle = (int) gl.glCreateShaderObjectARB(GL2.GL_VERTEX_SHADER);
} else if (shaderType == Shader.SHADER_TYPE_FRAGMENT) {
- shaderHandle = gl.glCreateShaderObjectARB(GL2.GL_FRAGMENT_SHADER);
+ shaderHandle = (int) gl.glCreateShaderObjectARB(GL2.GL_FRAGMENT_SHADER);
}
if (shaderHandle == 0) {
@@ -3141,7 +3141,7 @@ class JoglPipeline extends Pipeline {
GL2 gl = context(ctx).getGL().getGL2();
- int shaderProgramHandle = gl.glCreateProgramObjectARB();
+ int shaderProgramHandle = (int) gl.glCreateProgramObjectARB();
if (shaderProgramHandle == 0) {
return new ShaderError(ShaderError.LINK_ERROR,
"Unable to create native shader program object");
@@ -6287,7 +6287,7 @@ class JoglPipeline extends Pipeline {
// if multisampled the FBO sink (GL_FRONT) will be resized before the swap is executed
int numSamples = ((GLFBODrawable)glDrawble).getChosenGLCapabilities().getNumSamples();
FBObject fboObjectBack = ((GLFBODrawable)glDrawble).getFBObject( GL.GL_BACK );
- fboObjectBack.reset(gl, newWidth, newHeight, numSamples, false); // false = don't reset SamplingSinkFBO immediately
+ fboObjectBack.reset(gl, newWidth, newHeight, numSamples/*, false*/); // false = don't reset SamplingSinkFBO immediately
fboObjectBack.bind(gl);
// If double buffered without antialiasing the GL_FRONT FBObject
@@ -6626,7 +6626,7 @@ class JoglPipeline extends Pipeline {
// !! a 'null' capability chooser; JOGL doesn't call a chooser for offscreen drawable
- // If FBO : 'offDrawable' is of type javax.media.opengl.GLFBODrawable
+ // If FBO : 'offDrawable' is of type com.jogamp.opengl.GLFBODrawable
GLDrawable offDrawable = GLDrawableFactory.getFactory(profile).createOffscreenDrawable(device, offCaps, null, width, height);
// !! these chosen caps are not final as long as the corresponding context is made current