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diff --git a/www/j3d1_4_0_01/HOW-TO-INSTALL.html b/www/j3d1_4_0_01/HOW-TO-INSTALL.html new file mode 100644 index 0000000..b580721 --- /dev/null +++ b/www/j3d1_4_0_01/HOW-TO-INSTALL.html @@ -0,0 +1,61 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> +<head> + <meta content="text/html; charset=ISO-8859-1" + http-equiv="content-type"> + <title>Java 3D 1.4.0_01 Installation Instructions</title> +</head> +<body> +<h2>Instructions for Installing Java 3D<sup><font size="-2">TM</font></sup> +1.4.0_01</h2> +<p>The 1.4.0_01 version of the Java 3D<sup><font size="-2">TM</font></sup> +API runs on JDK version 1.4.2 and higher. It has been released for +the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, and <a + href="#Windows">Windows</a> operating +environments. See the <a href="RELEASE-NOTES.html">release notes</a> +for more information.<br> +</p> +<h4><a name="Linux"></a>Linux</h4> +<p>This release of Java 3D runs on JDK version 1.4.2 and +higher. +To install this build, chdir to the "jre" directory within the jdk +and execute the self-extracting binary that you downloaded. For +example, if you are running on a Linux/x86 platform and your JDK is +installed +in /usr/java/jdk1.5.0_06, you would install Java 3D as follows: +</p> +<ul> +cd /usr/java/jdk1.5.0_06/jre<br> +sh /path-to-download-files/java3d-1_4_0_01-linux-i586.bin<br> +</ul> +<p>You may need to be "root" to do this on Linux.<br> +</p> +<h4><a name="Solaris"></a>Solaris</h4> +<p>This release of Java 3D runs on JDK version 1.4.2 and +higher (JDK 1.5.0 or higher for Solaris/x86). +To install this build, chdir to the "jre" directory within the jdk +and execute the self-extracting binary that you downloaded. For +example, if you are running on a Solaris/x86 platform (including amd64) +and your JDK is +installed +in /usr/java/jdk1.5.0_06, you would install Java 3D as follows: +</p> +<ul> +cd /usr/java/jdk1.5.0_06/jre<br> +sh /path-to-download-files/java3d-1_4_0_01-solaris-x86.bin<br> +</ul> +<p>You may need to be "root" to do this on Solaris.<br> +</p> +<h4><a name="Windows"></a>Windows</h4> +<p>This release of Java 3D runs on JDK version 1.4.2 and +higher. To install +this build, execute the binary installer that you downloaded, by +double-clicking on the java3d-1_4_0_01-windows-i586.exe icon.<br> +</p> +<p>Alternatively, you can download the java3d-1_4_0_01-windows-i586.zip +file and manually install +the +necessary files into your JRE. In this case, unzip the file, and follow +the instructions in the unzipped README.txt file.</p> +</body> +</html> diff --git a/www/j3d1_4_0_01/RELEASE-NOTES.html b/www/j3d1_4_0_01/RELEASE-NOTES.html new file mode 100644 index 0000000..7f5e57c --- /dev/null +++ b/www/j3d1_4_0_01/RELEASE-NOTES.html @@ -0,0 +1,549 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> +<head> +<!-- +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ +--> + <meta content="text/html; charset=ISO-8859-1" + http-equiv="content-type"> + <title>Java 3D 1.4.0_01 Release Notes</title> +</head> +<body> +<h2>Java 3D<sup><font size="-2">TM</font></sup> 1.4.0_01 Release +Notes</h2> +<p>This file contains important release information for users of +the +Java 3D<sup><font size="-2">TM</font></sup> API, version +1.4.0_01. +</p> +<ul> + <a href="#System_Requirements">System Requirements</a> +(<a href="#Solaris_Sparc">Solaris/Sparc</a>, <a href="#Solaris_x86">Solaris/x86</a>, + <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>)<br> + <a href="#Fixed_In_1_4_0_01">Bugs Fixed in 1.4.0_01</a><br> + <a href="#Changes_Since_1_3_2">Changes Since 1.3.2</a><br> + <a href="#More_Information">More Information</a><br> +</ul> +<p><a href="HOW-TO-INSTALL.html">Click here</a> for instructions +on +<a href="HOW-TO-INSTALL.html">how +to install</a> this patch release of +Java 3D +version 1.4.0_01.</p> +<p><span style="font-style: italic;">NOTE: We recommend that you </span><span + style="font-style: italic;">uninstall all </span><span + style="font-style: italic;">previous versions of Java 3D before +installing this version.</span> +</p> +<h3><a name="System_Requirements"></a>System Requirements</h3> +<p>The 1.4.0_01 version of the Java 3D API has been released +for +Solaris (both sparc and x86), Linux (both x86 and amd64), and Windows +(32-bit). +</p> +<h4><a name="Solaris_Sparc"></a>Solaris/Sparc</h4> +<p> +The 1.4.0_01 version of Java 3D for Solaris/SPARC requires the +following: +</p> +<ul> + <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Solaris 9 or later</li> + <li>Frame Buffer with OpenGL support (e.g., XVR-1200)</li> + <li>OpenGL 1.3 for Solaris or later. To find your current version, +use: "<code>pkginfo -l SUNWglrt</code>". OpenGL for Solaris can be +obtained at: <a href="http://www.sun.com/software/graphics/opengl/">http://www.sun.com/software/graphics/opengl/</a></li> +</ul> +<h4><a name="Solaris_x86"></a>Solaris/x86</h4> +<p> +The 1.4.0_01 version of Java 3D for Solaris/x86 requires the +following: +</p> +<ul> + <li>JDK 1.5.0 or later from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Solaris 10 or later</li> + <li>NVIDIA Frame Buffer with OpenGL 1.3 or later<br> + </li> +</ul> +<h4><a name="Linux"></a>Linux<br> +</h4> +<p>The 1.4.0_01 version of Java 3D for Linux (x86 or amd64) +requires +the +following:<br> +</p> +<ul> + <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Graphics adapter with driver that supports the GLX +extension: GLX +1.3 or later and OpenGL 1.2 or later<br> + </li> +</ul> +<h4><a name="Windows"></a>Windows<br> +</h4> +<p>The 1.4.0_01 version of Java 3D for Windows 2000, and +Windows/XP (32-bit) +requires the following:<br> +</p> +<ul> + <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Windows 2000 or Windows/XP</li> + <li>Support for either OpenGL or DirectX as shown below.<br> + </li> +</ul> +<ul> + <span style="font-weight: bold;">OpenGL version</span><br> + <ul> +The (default) OpenGL renderer of Java 3D requires OpenGL 1.2 or +later, +available from your graphics card manufacturer. + </ul> +</ul> +<ul> + <span style="font-weight: bold;">DirectX version</span><br> + <ul> +The (optional) DirectX renderer of Java 3D requires DirectX 9.0 or +later, which is available from Microsoft at: <a + href="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</a> +. The DirectX version of +Java 3D is selected by setting the "<code>j3d.rend</code>" system +property +to "<code>d3d</code>", +for example: + <ul> + <code>java -Dj3d.rend=d3d ClassName</code> + </ul> + </ul> +</ul> +<h3><a name="Fixed_In_1_4_0_01"></a>Bugs Fixed in 1.4.0_01 Patch</h3> +<p>The following bugs (issues) have been fixed in the 1.4.0_01 patch +release.</p> +<table style="text-align: left;" border="0" cellpadding="2" + cellspacing="2"> + <tbody> + <tr> + <th style="text-align: right; vertical-align: top;">Issue<br> + </th> + <th style="vertical-align: top;"> <br> + </th> + <th style="vertical-align: top;">Description<br> + </th> + </tr> + <tr> + <td style="text-align: right;"><span + style="font-family: monospace;"></span>244<br> + </td> + <td style="vertical-align: top;"><br> + </td> + <td>ClassCastException in Group.setChild</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">249</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">NullPointerException in +MasterControlThread when adding a Light<br> + </td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">160<br> + </td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">AlternateAppearance behaves +differently in J3D 1.3.2 comparing to J3D 1.3.1<br> + </td> + </tr> + </tbody> +</table> +<h3><a name="Changes_Since_1_3_2"></a>Changes Since 1.3.2</h3> +<h4>New Features</h4> +<p>Thw following new features have been added to the 1.4 version of the +Java 3D API. Please refer to the <a + href="http://download.java.net/media/java3d/javadoc/1.4.0/index.html">API +documentation</a>, or the <a href="http://jcp.org/en/jsr/detail?id=926">JSR-926 +change</a> log for more information.</p> +<ul> + <li>Programmable shader support</li> + <li>Changed default values for all read capability bits</li> + <li>Enhanced picking API<br> + </li> + <li>Stencil buffer support<br> + </li> + <li>New rendering attributes</li> + <li>Other minor features and API changes<br> + </li> +</ul> +<h4>System Properties</h4> +<p>The following system properties were added in Java 3D 1.4.0:<br> +</p> +<ul> + <li><code>j3d.shadingLanguage</code> – sets the shading language to +use for programmable shaders. Supported values are: "GLSL" or "Cg". The +default value is "GLSL".<br> + </li> + <li><code>j3d.simulatedMultiTexture</code> – If this flag is set to +true, simulation of multi-texturing will be done on systems that don't +have sufficient texture units. The default value is false. This does +not work with programmable shading, and will not be supported in 1.5.0.<br> + </li> +</ul> +<h4>Issues Fixed<br> +</h4> +<table style="text-align: left;" border="0" cellpadding="2" + cellspacing="2"> + <tbody> + <tr> + <th style="text-align: right; vertical-align: top;">Issue<br> + </th> + <th style="vertical-align: top;"> <br> + </th> + <th style="vertical-align: top;">Description<br> + </th> + </tr> + <tr> + <td style="text-align: right;"><span + style="font-family: monospace;"></span>17<br> + </td> + <td style="vertical-align: top;"><br> + </td> + <td>DirectX GraphicsConfiguration Issue</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">67</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Transparency mode update didn't +get reflected correctly</td> + </tr> + <tr> + <td style="text-align: right;">78<br> + </td> + <td style="vertical-align: top;"><br> + </td> + <td>Rendering stops if there's an exception in the EventDispatch</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">100</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Offscreen Capture crash JVM</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">109</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Frame Delays in Mixed Mode +Rendering</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">116</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Handling of picking on +OrientatedShape3D needs clarification</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">117</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Texture subimage is not +optimized for large subimages</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">124</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Improve picking performance / +reduce garbage generation</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">127</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Geometry Picking fails when +Shapes use Color4</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">129</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">NPE when removing an opaque +object that used to be transparent</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">132</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">BufferedImage getData slow, +causing poor Yup perf with updateSubImage</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">133</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">NullPointerException, PickCanvas +with GEOMETRY_INTERSECT_INFO and BoundingPolytope</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">134</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Canvas3D memory leak</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">135</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Java3D 1.3.2+ using DirectX 9.0</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">137</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Add new depthTestFunction +attribute</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">138</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Add method to retrieve +tessellated geometry from 3D font</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">139</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">add other rasterOp modes.</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">140</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Object Leak in PickResult</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;"> 141</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">DirectX 9.0c for Java3D 1.4, +including shaders</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">144</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">ExponentialFog blending factor +depends on canvas size</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">145</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Add stencil buffer support</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">146</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Additional blending functions in +TransparencyAttributes</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">163</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Regression in view frustum +culling</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">164</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Cannot load j3dcore-ogl-cg.dll +library in JRE bin directory</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">167</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Transform3D reports matrix with +NaN to be affine</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">169</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">TextureLoader should throw an +exception instead of printing cryptic message to System.err</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">170</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">TextureLoader should throw +exception when loading image</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">175</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">OffScreenRendering: Issue with +Updating Texture Size from Behavior<br> + </td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">181</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Performance regression: +j3d.optimizeForSpace=false ignored for some geometry</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">182</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">ShaderProgram not implemented +for immediate mode rendering</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">183</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">NPE if +CLOSEST_INTERSECTION_POINT is only flag</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">184</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Illegal return value if flag +NODE is omitted</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">185</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">"Missing" essential methods in +IntersectionInfo</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">186</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Using new Pick API with +PickSegment often returns null</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">187</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">NPE for new PickFast PickInfo +when getting geometries</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">195</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Finish CgShader vertex +attributes native methods</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">196</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Finish CgShader shader +attributes native methods</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">199</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">New Picking system only return 1 +result per geometry</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">201</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top; text-align: left;">D3D : +UnsatisfiedLinkError encountered with closing windows</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">202</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Need to upgrade to latest +glext.h header file</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">203</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">System.currentTimeMillis is too +inaccurate on Windows for fine-grained timing</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">207</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Viewer.java throws exception +with leading \n</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">208</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Sound nodes cannot be placed +below Switch groups</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">212</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">PureImmediate test fails to +rotate</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">217</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Compile j3d with +"-g:lines,source" to provide line numbers on stack traces</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">223</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">JVM crashes when execute +IndexedGeometryArray object with Texture coordinates</td> + </tr> + </tbody> +</table> +<h3><a name="More_Information"></a>More Information<br> +</h3> +<p>For the latest information on Java 3D, see the <a + href="https://java3d.dev.java.net/">main Java 3D project page</a> +on +java.net.<br> +</p> +<p>Click <a + href="https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&component=java3d&issue_status=NEW&issue_status=STARTED&issue_status=REOPENED">here</a> +for a list of open issues.</p> +</body> +</html> |