diff options
-rw-r--r-- | build.xml | 4 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/JoglContext.java | 4 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/JoglDrawable.java | 4 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java | 2 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/JoglPipeline.java | 54 |
5 files changed, 34 insertions, 34 deletions
@@ -11,8 +11,8 @@ <property name="j3dtools.src.dir" location="${j3dtools.dir}/src"/> <property name="vecmath.lib" location="../vecmath/build/jars/vecmath.jar"/> - <property name="jogl.lib" location="../../jogl-v2.2.0/jogl-all.jar"/> - <property name="gluegen.lib" location="../../jogl-v2.2.0/gluegen-rt.jar"/> + <property name="jogl.lib" location="../../jogl-v2.3.1/jogl-all.jar"/> + <property name="gluegen.lib" location="../../jogl-v2.3.1/gluegen-rt.jar"/> <property name="version_base" value="1.6.0"/> <property name="build.spec.title" value="3D Graphics API for the Java Platform"/> diff --git a/src/classes/share/javax/media/j3d/JoglContext.java b/src/classes/share/javax/media/j3d/JoglContext.java index f9bd82e..718a092 100644 --- a/src/classes/share/javax/media/j3d/JoglContext.java +++ b/src/classes/share/javax/media/j3d/JoglContext.java @@ -29,8 +29,8 @@ package javax.media.j3d; import java.nio.Buffer; import java.nio.FloatBuffer; -import javax.media.opengl.GL; -import javax.media.opengl.GLContext; +import com.jogamp.opengl.GL; +import com.jogamp.opengl.GLContext; /** * Graphics context objects for Jogl rendering pipeline. diff --git a/src/classes/share/javax/media/j3d/JoglDrawable.java b/src/classes/share/javax/media/j3d/JoglDrawable.java index 1ce492e..54c134e 100644 --- a/src/classes/share/javax/media/j3d/JoglDrawable.java +++ b/src/classes/share/javax/media/j3d/JoglDrawable.java @@ -26,8 +26,8 @@ package javax.media.j3d; -import javax.media.nativewindow.NativeWindow; -import javax.media.opengl.GLDrawable; +import com.jogamp.nativewindow.NativeWindow; +import com.jogamp.opengl.GLDrawable; /** * Drawable class for the Jogl rendering pipeline. diff --git a/src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java b/src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java index d7dc3f1..181dcec 100644 --- a/src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java +++ b/src/classes/share/javax/media/j3d/JoglGraphicsConfiguration.java @@ -38,7 +38,7 @@ import java.awt.image.ColorModel; import java.awt.image.VolatileImage; import com.jogamp.nativewindow.awt.AWTGraphicsDevice; -import javax.media.opengl.GLCapabilities; +import com.jogamp.opengl.GLCapabilities; /** * Class implementing the GraphicsConfiguration API, but not a "real" diff --git a/src/classes/share/javax/media/j3d/JoglPipeline.java b/src/classes/share/javax/media/j3d/JoglPipeline.java index a60a73f..2f38fd8 100644 --- a/src/classes/share/javax/media/j3d/JoglPipeline.java +++ b/src/classes/share/javax/media/j3d/JoglPipeline.java @@ -52,28 +52,28 @@ import java.util.StringTokenizer; import java.util.regex.Matcher; import java.util.regex.Pattern; -import javax.media.nativewindow.AbstractGraphicsDevice; -import javax.media.nativewindow.AbstractGraphicsScreen; -import javax.media.nativewindow.CapabilitiesChooser; -import javax.media.nativewindow.GraphicsConfigurationFactory; -import javax.media.nativewindow.NativeSurface; -import javax.media.nativewindow.NativeWindowFactory; -import javax.media.nativewindow.ProxySurface; -import javax.media.nativewindow.UpstreamSurfaceHook; -import javax.media.nativewindow.VisualIDHolder; -import javax.media.opengl.DefaultGLCapabilitiesChooser; -import javax.media.opengl.GL; -import javax.media.opengl.GL2; -import javax.media.opengl.GLCapabilities; -import javax.media.opengl.GLCapabilitiesChooser; -import javax.media.opengl.GLCapabilitiesImmutable; -import javax.media.opengl.GLContext; -import javax.media.opengl.GLDrawable; -import javax.media.opengl.GLDrawableFactory; -import javax.media.opengl.GLException; -import javax.media.opengl.GLFBODrawable; -import javax.media.opengl.GLProfile; -import javax.media.opengl.Threading; +import com.jogamp.nativewindow.AbstractGraphicsDevice; +import com.jogamp.nativewindow.AbstractGraphicsScreen; +import com.jogamp.nativewindow.CapabilitiesChooser; +import com.jogamp.nativewindow.GraphicsConfigurationFactory; +import com.jogamp.nativewindow.NativeSurface; +import com.jogamp.nativewindow.NativeWindowFactory; +import com.jogamp.nativewindow.ProxySurface; +import com.jogamp.nativewindow.UpstreamSurfaceHook; +import com.jogamp.nativewindow.VisualIDHolder; +import com.jogamp.opengl.DefaultGLCapabilitiesChooser; +import com.jogamp.opengl.GL; +import com.jogamp.opengl.GL2; +import com.jogamp.opengl.GLCapabilities; +import com.jogamp.opengl.GLCapabilitiesChooser; +import com.jogamp.opengl.GLCapabilitiesImmutable; +import com.jogamp.opengl.GLContext; +import com.jogamp.opengl.GLDrawable; +import com.jogamp.opengl.GLDrawableFactory; +import com.jogamp.opengl.GLException; +import com.jogamp.opengl.GLFBODrawable; +import com.jogamp.opengl.GLProfile; +import com.jogamp.opengl.Threading; import com.jogamp.common.nio.Buffers; import com.jogamp.nativewindow.awt.AWTGraphicsConfiguration; @@ -3086,9 +3086,9 @@ class JoglPipeline extends Pipeline { int shaderHandle = 0; if (shaderType == Shader.SHADER_TYPE_VERTEX) { - shaderHandle = gl.glCreateShaderObjectARB(GL2.GL_VERTEX_SHADER); + shaderHandle = (int) gl.glCreateShaderObjectARB(GL2.GL_VERTEX_SHADER); } else if (shaderType == Shader.SHADER_TYPE_FRAGMENT) { - shaderHandle = gl.glCreateShaderObjectARB(GL2.GL_FRAGMENT_SHADER); + shaderHandle = (int) gl.glCreateShaderObjectARB(GL2.GL_FRAGMENT_SHADER); } if (shaderHandle == 0) { @@ -3141,7 +3141,7 @@ class JoglPipeline extends Pipeline { GL2 gl = context(ctx).getGL().getGL2(); - int shaderProgramHandle = gl.glCreateProgramObjectARB(); + int shaderProgramHandle = (int) gl.glCreateProgramObjectARB(); if (shaderProgramHandle == 0) { return new ShaderError(ShaderError.LINK_ERROR, "Unable to create native shader program object"); @@ -6287,7 +6287,7 @@ class JoglPipeline extends Pipeline { // if multisampled the FBO sink (GL_FRONT) will be resized before the swap is executed int numSamples = ((GLFBODrawable)glDrawble).getChosenGLCapabilities().getNumSamples(); FBObject fboObjectBack = ((GLFBODrawable)glDrawble).getFBObject( GL.GL_BACK ); - fboObjectBack.reset(gl, newWidth, newHeight, numSamples, false); // false = don't reset SamplingSinkFBO immediately + fboObjectBack.reset(gl, newWidth, newHeight, numSamples/*, false*/); // false = don't reset SamplingSinkFBO immediately fboObjectBack.bind(gl); // If double buffered without antialiasing the GL_FRONT FBObject @@ -6626,7 +6626,7 @@ class JoglPipeline extends Pipeline { // !! a 'null' capability chooser; JOGL doesn't call a chooser for offscreen drawable - // If FBO : 'offDrawable' is of type javax.media.opengl.GLFBODrawable + // If FBO : 'offDrawable' is of type com.jogamp.opengl.GLFBODrawable GLDrawable offDrawable = GLDrawableFactory.getFactory(profile).createOffscreenDrawable(device, offCaps, null, width, height); // !! these chosen caps are not final as long as the corresponding context is made current |