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+/*
+ * Copyright 1998-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+
+/**
+ * A 2D array of depth (Z) values in integer format. Values are in the
+ * range [0,(2**N)-1], where N is the pixel depth of the Z buffer.
+ */
+
+class DepthComponentIntRetained extends DepthComponentRetained {
+ int depthData[];
+
+ /**
+ * Constructs a new integer depth (z-buffer) component object with the
+ * specified width and height.
+ * @param width the width of the array of depth values
+ * @param height the height of the array of depth values
+ */
+ void initialize(int width, int height) {
+ type = DEPTH_COMPONENT_TYPE_INT;
+ depthData = new int[width * height];
+ this.width = width;
+ this.height = height;
+ }
+
+ /**
+ * Copies the specified depth data to this object.
+ * @param depthData array of ints containing the depth data
+ */
+ void setDepthData(int[] depthData) {
+ int i;
+ for (i = 0; i < depthData.length; i++)
+ this.depthData[i] = depthData[i];
+ }
+
+
+ /**
+ * Copies the depth data from this object to the specified array.
+ * @param depthData array of ints that will receive a copy of
+ * the depth data
+ */
+ void getDepthData(int[] depthData) {
+ int i;
+
+ for (i = 0; i < this.depthData.length; i++)
+ depthData[i] = this.depthData[i];
+ }
+
+ /**
+ * retrieve depth data from input buffer
+ */
+ final void retrieveDepth(int[] buf, int wRead, int hRead) {
+ int srcOffset, dstOffset, i;
+
+ // Yup -> Ydown
+ for (srcOffset = (hRead - 1) * wRead, dstOffset = 0,
+ i = 0; i < hRead; i++,
+ srcOffset -= wRead, dstOffset += width) {
+
+ System.arraycopy(buf, srcOffset, depthData, dstOffset, wRead);
+ }
+ }
+}