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Diffstat (limited to 'src/javax/media/j3d/QuadArrayRetained.java')
-rw-r--r-- | src/javax/media/j3d/QuadArrayRetained.java | 525 |
1 files changed, 525 insertions, 0 deletions
diff --git a/src/javax/media/j3d/QuadArrayRetained.java b/src/javax/media/j3d/QuadArrayRetained.java new file mode 100644 index 0000000..b4d728d --- /dev/null +++ b/src/javax/media/j3d/QuadArrayRetained.java @@ -0,0 +1,525 @@ +/* + * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package javax.media.j3d; + +import javax.vecmath.Point3d; +import javax.vecmath.Vector3d; + +/** + * The QuadArray object draws the array of vertices as individual + * quadrilaterals. Each group + * of four vertices defines a quadrilateral to be drawn. + */ + +class QuadArrayRetained extends GeometryArrayRetained { + + QuadArrayRetained() { + this.geoType = GEO_TYPE_QUAD_SET; + } + + @Override + boolean intersect(PickShape pickShape, PickInfo pickInfo, int flags, Point3d iPnt, + GeometryRetained geom, int geomIndex) { + + Point3d pnts[] = new Point3d[4]; + double sdist[] = new double[1]; + double minDist = Double.MAX_VALUE; + double x = 0, y = 0, z = 0; + int[] vtxIndexArr = new int[4]; + + int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? + initialVertexIndex : initialCoordIndex); + pnts[0] = new Point3d(); + pnts[1] = new Point3d(); + pnts[2] = new Point3d(); + pnts[3] = new Point3d(); + + switch (pickShape.getPickType()) { + case PickShape.PICKRAY: + PickRay pickRay= (PickRay) pickShape; + + while (i < validVertexCount) { + for(int j=0; j<4; j++) { + vtxIndexArr[j] = i; + getVertexData(i++, pnts[j]); + } + if (intersectRay(pnts, pickRay, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + } + break; + case PickShape.PICKSEGMENT: + PickSegment pickSegment = (PickSegment) pickShape; + + while (i < validVertexCount) { + for(int j=0; j<4; j++) { + vtxIndexArr[j] = i; + getVertexData(i++, pnts[j]); + } + if (intersectSegment(pnts, pickSegment.start, + pickSegment.end, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + } + break; + case PickShape.PICKBOUNDINGBOX: + BoundingBox bbox = (BoundingBox) + ((PickBounds) pickShape).bounds; + while (i < validVertexCount) { + for(int j=0; j<4; j++) { + vtxIndexArr[j] = i; + getVertexData(i++, pnts[j]); + } + if (intersectBoundingBox(pnts, bbox, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + } + break; + case PickShape.PICKBOUNDINGSPHERE: + BoundingSphere bsphere = (BoundingSphere) + ((PickBounds) pickShape).bounds; + + while (i < validVertexCount) { + for(int j=0; j<4; j++) { + vtxIndexArr[j] = i; + getVertexData(i++, pnts[j]); + } + if (intersectBoundingSphere(pnts, bsphere, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + } + break; + case PickShape.PICKBOUNDINGPOLYTOPE: + + BoundingPolytope bpolytope = (BoundingPolytope) + ((PickBounds) pickShape).bounds; + + while (i < validVertexCount) { + for(int j=0; j<4; j++) { + vtxIndexArr[j] = i; + getVertexData(i++, pnts[j]); + } + if (intersectBoundingPolytope(pnts, bpolytope, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + } + break; + case PickShape.PICKCYLINDER: + PickCylinder pickCylinder= (PickCylinder) pickShape; + + while (i < validVertexCount) { + for(int j=0; j<4; j++) { + vtxIndexArr[j] = i; + getVertexData(i++, pnts[j]); + } + if (intersectCylinder(pnts, pickCylinder, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + } + break; + case PickShape.PICKCONE: + PickCone pickCone= (PickCone) pickShape; + + while (i < validVertexCount) { + for(int j=0; j<4; j++) { + vtxIndexArr[j] = i; + getVertexData(i++, pnts[j]); + } + if (intersectCone(pnts, pickCone, sdist, iPnt)) { + if (flags == 0) { + return true; + } + if (sdist[0] < minDist) { + minDist = sdist[0]; + x = iPnt.x; + y = iPnt.y; + z = iPnt.z; + if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + if((flags & PickInfo.ALL_GEOM_INFO) != 0) { + storeInterestData(pickInfo, flags, geom, geomIndex, + vtxIndexArr, iPnt, sdist[0]); + } + } + } + break; + case PickShape.PICKPOINT: + // Should not happen since API already check for this + throw new IllegalArgumentException(J3dI18N.getString("QuadArrayRetained0")); + default: + throw new RuntimeException("PickShape not supported for intersection "); + } + + if (minDist < Double.MAX_VALUE) { + iPnt.x = x; + iPnt.y = y; + iPnt.z = z; + return true; + } + return false; + + } + + // intersect pnts[] with every quad in this object + @Override + boolean intersect(Point3d[] pnts) { + Point3d[] points = new Point3d[4]; + double dist[] = new double[1]; + int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? + initialVertexIndex : initialCoordIndex); + + points[0] = new Point3d(); + points[1] = new Point3d(); + points[2] = new Point3d(); + points[3] = new Point3d(); + + switch (pnts.length) { + case 3: // Triangle + while (i < validVertexCount) { + getVertexData(i++, points[0]); + getVertexData(i++, points[1]); + getVertexData(i++, points[2]); + getVertexData(i++, points[3]); + if (intersectTriTri(points[0], points[1], points[2], + pnts[0], pnts[1], pnts[2]) || + intersectTriTri(points[0], points[2], points[3], + pnts[0], pnts[1], pnts[2])) { + return true; + } + } + break; + case 4: // Quad + + while (i < validVertexCount) { + getVertexData(i++, points[0]); + getVertexData(i++, points[1]); + getVertexData(i++, points[2]); + getVertexData(i++, points[3]); + if (intersectTriTri(points[0], points[1], points[2], + pnts[0], pnts[1], pnts[2]) || + intersectTriTri(points[0], points[1], points[2], + pnts[0], pnts[2], pnts[3]) || + intersectTriTri(points[0], points[2], points[3], + pnts[0], pnts[1], pnts[2]) || + intersectTriTri(points[0], points[2], points[3], + pnts[0], pnts[2], pnts[3])) { + return true; + } + } + break; + case 2: // Line + while (i < validVertexCount) { + getVertexData(i++, points[0]); + getVertexData(i++, points[1]); + getVertexData(i++, points[2]); + getVertexData(i++, points[3]); + if (intersectSegment(points, pnts[0], pnts[1], dist, + null)) { + return true; + } + } + break; + case 1: // Point + while (i < validVertexCount) { + getVertexData(i++, points[0]); + getVertexData(i++, points[1]); + getVertexData(i++, points[2]); + getVertexData(i++, points[3]); + if (intersectTriPnt(points[0], points[1], points[2], + pnts[0]) || + intersectTriPnt(points[0], points[2], points[3], + pnts[0])) { + return true; + } + } + break; + } + return false; + } + + + @Override + boolean intersect(Transform3D thisToOtherVworld, GeometryRetained geom) { + + Point3d[] points = new Point3d[4]; + int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? + initialVertexIndex : initialCoordIndex); + + points[0] = new Point3d(); + points[1] = new Point3d(); + points[2] = new Point3d(); + points[3] = new Point3d(); + + while (i < validVertexCount) { + getVertexData(i++, points[0]); + getVertexData(i++, points[1]); + getVertexData(i++, points[2]); + getVertexData(i++, points[3]); + thisToOtherVworld.transform(points[0]); + thisToOtherVworld.transform(points[1]); + thisToOtherVworld.transform(points[2]); + thisToOtherVworld.transform(points[3]); + if (geom.intersect(points)) { + return true; + } + } // for each quad + return false; + } + + // the bounds argument is already transformed + @Override + boolean intersect(Bounds targetBound) { + Point3d[] points = new Point3d[4]; + int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? + initialVertexIndex : initialCoordIndex); + + points[0] = new Point3d(); + points[1] = new Point3d(); + points[2] = new Point3d(); + points[3] = new Point3d(); + + switch(targetBound.getPickType()) { + case PickShape.PICKBOUNDINGBOX: + BoundingBox box = (BoundingBox) targetBound; + + while (i < validVertexCount) { + getVertexData(i++, points[0]); + getVertexData(i++, points[1]); + getVertexData(i++, points[2]); + getVertexData(i++, points[3]); + if (intersectBoundingBox(points, box, null, null)) { + return true; + } + } + break; + case PickShape.PICKBOUNDINGSPHERE: + BoundingSphere bsphere = (BoundingSphere) targetBound; + + while (i < validVertexCount) { + getVertexData(i++, points[0]); + getVertexData(i++, points[1]); + getVertexData(i++, points[2]); + getVertexData(i++, points[3]); + if (intersectBoundingSphere(points, bsphere, null, + null)) { + return true; + } + } + break; + case PickShape.PICKBOUNDINGPOLYTOPE: + BoundingPolytope bpolytope = (BoundingPolytope) targetBound; + + while (i < validVertexCount) { + getVertexData(i++, points[0]); + getVertexData(i++, points[1]); + getVertexData(i++, points[2]); + getVertexData(i++, points[3]); + if (intersectBoundingPolytope(points, bpolytope, null, null)) { + return true; + } + } + break; + default: + throw new RuntimeException("Bounds not supported for intersection " + + targetBound); + } + return false; + } + + // From Graphics Gems IV (pg5) and Graphics Gems II, Pg170 + // The centroid is the area-weighted sum of the centroids of + // disjoint triangles that make up the polygon. + @Override + void computeCentroid() { + int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? + initialVertexIndex : initialCoordIndex); + + Point3d pnt0 = new Point3d(); + Point3d pnt1 = new Point3d(); + Point3d pnt2 = new Point3d(); + Point3d pnt3 = new Point3d(); + Vector3d vec = new Vector3d(); + Vector3d normal = new Vector3d(); + Vector3d tmpvec = new Vector3d(); + + double area; + double totalarea = 0; + + centroid.x = 0; + centroid.y = 0; + centroid.z = 0; + + while (i < validVertexCount) { + getVertexData(i++, pnt0); + getVertexData(i++, pnt1); + getVertexData(i++, pnt2); + getVertexData(i++, pnt3); + + // Determine the normal + tmpvec.sub(pnt0, pnt1); + vec.sub(pnt1, pnt2); + + // Do the cross product + normal.cross(tmpvec, vec); + normal.normalize(); + // If a degenerate triangle, don't include + if (Double.isNaN(normal.x+normal.y+normal.z)) + continue; + tmpvec.set(0,0,0); + // compute the area of each triangle + getCrossValue(pnt0, pnt1, tmpvec); + getCrossValue(pnt1, pnt2, tmpvec); + getCrossValue(pnt2, pnt0, tmpvec); + area = normal.dot(tmpvec); + totalarea += area; + centroid.x += (pnt0.x+pnt1.x+pnt2.x) * area; + centroid.y += (pnt0.y+pnt1.y+pnt2.y) * area; + centroid.z += (pnt0.z+pnt1.z+pnt2.z) * area; + + // compute the area of each triangle + tmpvec.set(0,0,0); + getCrossValue(pnt0, pnt2, tmpvec); + getCrossValue(pnt2, pnt3, tmpvec); + getCrossValue(pnt3, pnt0, tmpvec); + area = normal.dot(tmpvec); + totalarea += area; + centroid.x += (pnt3.x+pnt0.x+pnt2.x) * area; + centroid.y += (pnt3.y+pnt0.y+pnt2.y) * area; + centroid.z += (pnt3.z+pnt0.z+pnt2.z) * area; + } + if (totalarea != 0.0) { + area = 1.0/(3.0 * totalarea); + centroid.x *= area; + centroid.y *= area; + centroid.z *= area; + } + } + + @Override + int getClassType() { + return QUAD_TYPE; + } +} |