aboutsummaryrefslogtreecommitdiffstats
path: root/src/javax/media/j3d/TextureUnitState.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/javax/media/j3d/TextureUnitState.java')
-rw-r--r--src/javax/media/j3d/TextureUnitState.java389
1 files changed, 389 insertions, 0 deletions
diff --git a/src/javax/media/j3d/TextureUnitState.java b/src/javax/media/j3d/TextureUnitState.java
new file mode 100644
index 0000000..93c3b41
--- /dev/null
+++ b/src/javax/media/j3d/TextureUnitState.java
@@ -0,0 +1,389 @@
+/*
+ * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+import java.util.Hashtable;
+
+/**
+ * The TextureUnitState object defines all texture mapping state for a
+ * single texture unit. An appearance object contains an array of
+ * texture unit state objects to define the state for multiple texture
+ * mapping units. The texture unit state consists of the
+ * following:
+ *
+ * <p>
+ * <ul>
+ * <li>Texture - defines the texture image and filtering
+ * parameters used when texture mapping is enabled. These attributes
+ * are defined in a Texture object.</li><p>
+ *
+ * <li>Texture attributes - defines the attributes that apply to
+ * texture mapping, such as the texture mode, texture transform,
+ * blend color, and perspective correction mode. These attributes
+ * are defined in a TextureAttributes object.</li><p>
+ *
+ * <li>Texture coordinate generation - defines the attributes
+ * that apply to texture coordinate generation, such as whether
+ * texture coordinate generation is enabled, coordinate format
+ * (2D or 3D coordinates), coordinate generation mode (object
+ * linear, eye linear, or spherical reflection mapping), and the
+ * R, S, and T coordinate plane equations. These attributes
+ * are defined in a TexCoordGeneration object.</li><p>
+ * </ul>
+ *
+ * @see Appearance
+ * @see Texture
+ * @see TextureAttributes
+ * @see TexCoordGeneration
+ *
+ * @since Java 3D 1.2
+ */
+public class TextureUnitState extends NodeComponent {
+
+ /**
+ * Specifies that this TextureUnitState object allows reading its
+ * texture, texture attribute, or texture coordinate generation
+ * component information.
+ */
+ public static final int ALLOW_STATE_READ =
+ CapabilityBits.TEXTURE_UNIT_STATE_ALLOW_STATE_READ;
+
+ /**
+ * Specifies that this TextureUnitState object allows writing its
+ * texture, texture attribute, or texture coordinate generation
+ * component information.
+ */
+ public static final int ALLOW_STATE_WRITE =
+ CapabilityBits.TEXTURE_UNIT_STATE_ALLOW_STATE_WRITE;
+
+ // Array for setting default read capabilities
+ private static final int[] readCapabilities = {
+ ALLOW_STATE_READ
+ };
+
+ /**
+ * Constructs a TextureUnitState component object using defaults for all
+ * state variables. All component object references are initialized
+ * to null.
+ */
+ public TextureUnitState() {
+ // Just use default values
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+ }
+
+ /**
+ * Constructs a TextureUnitState component object using the specified
+ * component objects.
+ *
+ * @param texture object that specifies the desired texture
+ * map and texture parameters
+ * @param textureAttributes object that specifies the desired
+ * texture attributes
+ * @param texCoordGeneration object that specifies the texture coordinate
+ * generation parameters
+ */
+ public TextureUnitState(Texture texture,
+ TextureAttributes textureAttributes,
+ TexCoordGeneration texCoordGeneration) {
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((TextureUnitStateRetained)this.retained).initTexture(texture);
+ ((TextureUnitStateRetained)this.retained).initTextureAttributes(
+ textureAttributes);
+ ((TextureUnitStateRetained)this.retained).initTexCoordGeneration(
+ texCoordGeneration);
+ }
+
+ /**
+ * Creates the retained mode TextureUnitStateRetained object that this
+ * TextureUnitState component object will point to.
+ */
+ @Override
+ void createRetained() {
+ this.retained = new TextureUnitStateRetained();
+ this.retained.setSource(this);
+ }
+
+ /**
+ * Sets the texture, texture attributes, and texture coordinate
+ * generation components in this TextureUnitState object to the
+ * specified component objects.
+ *
+ * @param texture object that specifies the desired texture
+ * map and texture parameters
+ * @param textureAttributes object that specifies the desired
+ * texture attributes
+ * @param texCoordGeneration object that specifies the texture coordinate
+ * generation parameters
+ *
+ * @exception IllegalSharingException if this TextureUnitState is live and
+ * the specified texture refers to an ImageComponent2D that is being used
+ * by a Canvas3D as an off-screen buffer.
+ *
+ * @exception IllegalSharingException if this TextureUnitState is
+ * being used by an immediate mode context and
+ * the specified texture refers to an ImageComponent2D that is being used
+ * by a Canvas3D as an off-screen buffer.
+ */
+ public void set(Texture texture,
+ TextureAttributes textureAttributes,
+ TexCoordGeneration texCoordGeneration) {
+
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_STATE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("TextureUnitState0"));
+
+ // Do illegal sharing check
+ if(texture != null) {
+ TextureRetained texRetained = (TextureRetained)texture.retained;
+ ImageComponent[] images = texRetained.getImages();
+ if(images != null) {
+ for(int i=0; i<images.length; i++) {
+ validateImageIllegalSharing(images[i]);
+ }
+ }
+ }
+
+ ((TextureUnitStateRetained)this.retained).setTextureUnitState(
+ texture, textureAttributes, texCoordGeneration);
+ }
+
+ /**
+ * Sets the texture object to the specified object.
+ * Setting it to null disables texture mapping for the
+ * texture unit corresponding to this TextureUnitState object.
+ *
+ * @param texture object that specifies the desired texture
+ * map and texture parameters
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @exception IllegalSharingException if this TextureUnitState is live and
+ * the specified texture refers to an ImageComponent2D that is being used
+ * by a Canvas3D as an off-screen buffer.
+ *
+ * @exception IllegalSharingException if this TextureUnitState is
+ * being used by an immediate mode context and
+ * the specified texture refers to an ImageComponent2D that is being used
+ * by a Canvas3D as an off-screen buffer.
+ */
+ public void setTexture(Texture texture) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_STATE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("TextureUnitState0"));
+
+ // Do illegal sharing check
+ if(texture != null) {
+ TextureRetained texRetained = (TextureRetained)texture.retained;
+ ImageComponent[] images = texRetained.getImages();
+ if(images != null) {
+ for(int i=0; i<images.length; i++) {
+ validateImageIllegalSharing(images[i]);
+ }
+ }
+ }
+
+ ((TextureUnitStateRetained)this.retained).setTexture(texture);
+ }
+
+ /**
+ * Retrieves the current texture object.
+ * @return the texture object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public Texture getTexture() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_STATE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("TextureUnitState1"));
+
+ return ((TextureUnitStateRetained)this.retained).getTexture();
+ }
+
+ /**
+ * Sets the textureAttributes object to the specified object.
+ * Setting it to null will result in default attribute usage for the.
+ * texture unit corresponding to this TextureUnitState object.
+ * @param textureAttributes object that specifies the desired
+ * texture attributes
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setTextureAttributes(TextureAttributes textureAttributes) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_STATE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("TextureUnitState2"));
+
+ ((TextureUnitStateRetained)this.retained).setTextureAttributes(textureAttributes);
+ }
+
+ /**
+ * Retrieves the current textureAttributes object.
+ * @return the textureAttributes object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public TextureAttributes getTextureAttributes() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_STATE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("TextureUnitState3"));
+
+ return ((TextureUnitStateRetained)this.retained).getTextureAttributes();
+ }
+
+ /**
+ * Sets the texCoordGeneration object to the specified object.
+ * Setting it to null disables texture coordinate generation for the
+ * texture unit corresponding to this TextureUnitState object.
+ * @param texCoordGeneration object that specifies the texture coordinate
+ * generation parameters
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setTexCoordGeneration(TexCoordGeneration texCoordGeneration) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_STATE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("TextureUnitState4"));
+
+ ((TextureUnitStateRetained)this.retained).setTexCoordGeneration(texCoordGeneration);
+ }
+
+ /**
+ * Retrieves the current texCoordGeneration object.
+ * @return the texCoordGeneration object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public TexCoordGeneration getTexCoordGeneration() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_STATE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("TextureUnitState5"));
+
+ return ((TextureUnitStateRetained)this.retained).getTexCoordGeneration();
+ }
+
+
+ /**
+ * @deprecated replaced with cloneNodeComponent(boolean forceDuplicate)
+ */
+ @Override
+ public NodeComponent cloneNodeComponent() {
+ TextureUnitState ts = new TextureUnitState();
+ ts.duplicateNodeComponent(this);
+ return ts;
+ }
+
+ /**
+ * NOTE: Applications should <i>not</i> call this method directly.
+ * It should only be called by the cloneNode method.
+ *
+ * @deprecated replaced with duplicateNodeComponent(
+ * NodeComponent originalNodeComponent, boolean forceDuplicate)
+ */
+ @Override
+ public void duplicateNodeComponent(NodeComponent originalNodeComponent) {
+ checkDuplicateNodeComponent(originalNodeComponent);
+ }
+
+ /**
+ * Copies all TextureUnitState information from
+ * <code>originalNodeComponent</code> into
+ * the current node. This method is called from the
+ * <code>cloneNode</code> method which is, in turn, called by the
+ * <code>cloneTree</code> method.<P>
+ *
+ * @param originalNodeComponent the original node to duplicate.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ *
+ * @exception RestrictedAccessException if this object is part of a live
+ * or compiled scenegraph.
+ *
+ * @see Node#cloneTree
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ void duplicateAttributes(NodeComponent originalNodeComponent,
+ boolean forceDuplicate) {
+ super.duplicateAttributes(originalNodeComponent, forceDuplicate);
+
+ Hashtable hashtable = originalNodeComponent.nodeHashtable;
+
+ TextureUnitStateRetained app = (TextureUnitStateRetained) originalNodeComponent.retained;
+
+ TextureUnitStateRetained rt = (TextureUnitStateRetained) retained;
+
+ rt.setTexture((Texture) getNodeComponent(app.getTexture(),
+ forceDuplicate,
+ hashtable));
+
+ rt.setTextureAttributes((TextureAttributes) getNodeComponent(
+ app.getTextureAttributes(),
+ forceDuplicate,
+ hashtable));
+
+ rt.setTexCoordGeneration((TexCoordGeneration) getNodeComponent(
+ app.getTexCoordGeneration(),
+ forceDuplicate,
+ hashtable));
+ }
+
+ /**
+ * This function is called from getNodeComponent() to see if any of
+ * the sub-NodeComponents duplicateOnCloneTree flag is true.
+ * If it is the case, current NodeComponent needs to
+ * duplicate also even though current duplicateOnCloneTree flag is false.
+ * This should be overwrite by NodeComponent which contains sub-NodeComponent.
+ */
+ @Override
+ boolean duplicateChild() {
+ if (getDuplicateOnCloneTree())
+ return true;
+
+ TextureUnitStateRetained rt = (TextureUnitStateRetained) retained;
+
+ NodeComponent nc = rt.getTexture();
+ if ((nc != null) && nc.duplicateChild())
+ return true;
+
+ nc = rt.getTextureAttributes();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ nc = rt.getTexCoordGeneration();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ return false;
+ }
+}