diff options
Diffstat (limited to 'src/native/ogl/build-solaris-x86-forte.xml')
-rw-r--r-- | src/native/ogl/build-solaris-x86-forte.xml | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/src/native/ogl/build-solaris-x86-forte.xml b/src/native/ogl/build-solaris-x86-forte.xml deleted file mode 100644 index 61d6048..0000000 --- a/src/native/ogl/build-solaris-x86-forte.xml +++ /dev/null @@ -1,74 +0,0 @@ -<?xml version="1.0"?> - -<!-- Ant file for building native ogl renderer files for Solaris --> -<project name="j3d-core native" default="compile"> - - <target name="compile"> - - <echo message="Executing 32 bit native renderer build [${bldType}]"/> - - <!-- Create the build directories for i386 --> - <mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/i386"/> - - <property name="oglsrc" location="${src}/native/ogl"/> - - <!-- Compile the c source files--> - <!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build --> - <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cc"> - <arg line="-v -xCC -xchip=pentium3 -xarch=generic -KPIC -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/i386 -L${java.home}/lib/i386/motif21 -ljawt -L${java.home}/lib/i386/server -ljvm -o libj3dcore-ogl.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/ogl/objs/libj3dcore-ogl.so" - todir="${build}/${platform}/${bldType}/lib/i386"/> - - <!-- - /* - * TODO: only do the 64-bit build if isSolarisOnX86_64 property is - * set, indicating that a 64-bit JVM is available - */ - --> - -<!-- ********************************************************************** --> - <echo message="Executing 64 bit native renderer build [${bldType}]"/> - - <!-- Create the build directories for amd64 --> - <mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64"/> - <mkdir dir="${build}/${platform}/${bldType}/lib/amd64"/> - - <!-- Compile the c source files--> - <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64" executable="cc"> - <arg line="-v -xCC -xchip=opteron -xarch=generic64 -KPIC -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/> - </exec> - - <!-- Create the library file--> - <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64" executable="ld"> - <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib/amd64 -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/amd64 -L${java.home}/lib/amd64 -L${java.home}/lib/amd64/motif21 -ljawt -L${java.home}/lib/amd64/server -ljvm -o libj3dcore-ogl.so"/> - </exec> - - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/ogl/objs/amd64/libj3dcore-ogl.so" - todir="${build}/${platform}/${bldType}/lib/amd64"/> - - </target> - - <target name="dist"> - <!-- Create the distribution directory --> - <mkdir dir="${dist}/${platform}/lib/i386"/> - <mkdir dir="${dist}/${platform}/lib/amd64"/> - - <!-- Copy the library files --> - <copy file="${build}/${platform}/opt/lib/i386/libj3dcore-ogl.so" - todir="${dist}/${platform}/lib/i386"/> - - <copy file="${build}/${platform}/opt/lib/amd64/libj3dcore-ogl.so" - todir="${dist}/${platform}/lib/amd64"/> - </target> - -</project> |