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Diffstat (limited to 'www')
-rw-r--r-- | www/j3d1_4_0/HOW-TO-INSTALL-beta4.html | 55 | ||||
-rw-r--r-- | www/j3d1_4_0/HOW-TO-INSTALL.html | 52 | ||||
-rw-r--r-- | www/j3d1_4_0/RELEASE-NOTES-beta4.html | 493 | ||||
-rw-r--r-- | www/j3d1_4_0/RELEASE-NOTES.html | 474 |
4 files changed, 560 insertions, 514 deletions
diff --git a/www/j3d1_4_0/HOW-TO-INSTALL-beta4.html b/www/j3d1_4_0/HOW-TO-INSTALL-beta4.html new file mode 100644 index 0000000..c5d14fc --- /dev/null +++ b/www/j3d1_4_0/HOW-TO-INSTALL-beta4.html @@ -0,0 +1,55 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> +<head> + <meta content="text/html; charset=ISO-8859-1" + http-equiv="content-type"> + <title>Java 3D 1.4.0 Installation Instructions</title> +</head> +<body> +<h2>Instructions for Installing +Java 3D<sup><font size="-2">TM</font></sup> 1.4.0-beta4</h2> +<p>The 1.4.0-beta4 version of the Java 3D<sup><font size="-2">TM</font></sup> +API runs on JDK version 1.4.2 and higher. It has been released for +the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, and <a + href="#Windows">Windows</a> operating +environments. See the <a href="RELEASE-NOTES-beta4.html">release notes</a> +for more information<br> +</p> +<h4><a name="Linux"></a>Linux</h4> +<p>This interrim build of Java 3D runs on JDK version 1.4.2 and +higher. +To install this build, chdir to the "jre" directory within the jdk +and execute the self-extracting binary that you downloaded. For +example, if you are running on a Linux/x86 platform and your JDK is +installed +in /usr/java/jdk1.5.0_06, you would install Java 3D as follows: +</p> +<ul> +cd /usr/java/jdk1.5.0_06/jre<br> +sh /path-to-download-files/java3d-1_4_0-beta4-linux-i586.bin<br> +</ul> +<p>You may need to be "root" to do this on Linux.<br> +</p> +<h4><a name="Solaris"></a>Solaris</h4> +<p>This interrim build of Java 3D runs on JDK version 1.4.2 and +higher. +To install this build, chdir to the "jre" directory within the jdk +and execute the self-extracting binary that you downloaded. For +example, if you are running on a Solaris/sparc platform and your JDK is +installed +in /usr/java/jdk1.5.0_06, you would install Java 3D as follows: +</p> +<ul> +cd /usr/java/jdk1.5.0_06/jre<br> +sh /path-to-download-files/java3d-1_4_0-beta4-solaris-sparc.bin<br> +</ul> +<p>You may need to be "root" to do this on Solaris.<br> +</p> +<h4><a name="Windows"></a>Windows</h4> +This interrim build of Java 3D runs on JDK version 1.4.2 and +higher. To install +this build, execute the binary installer that you downloaded, by +double-clicking on the java3d-1_4_0-beta4-windows-i586.exe icon.<br> +<br> +</body> +</html> diff --git a/www/j3d1_4_0/HOW-TO-INSTALL.html b/www/j3d1_4_0/HOW-TO-INSTALL.html index a2b6198..4b3f2ff 100644 --- a/www/j3d1_4_0/HOW-TO-INSTALL.html +++ b/www/j3d1_4_0/HOW-TO-INSTALL.html @@ -6,50 +6,12 @@ <title>Java 3D 1.4.0 Installation Instructions</title> </head> <body> -<h2>Instructions for Installing -Java 3D<sup><font size="-2">TM</font></sup> 1.4.0-beta4</h2> -<p>The 1.4.0-beta4 version of the Java 3D<sup><font size="-2">TM</font></sup> -API runs on JDK version 1.4.2 and higher. It has been released for -the <a href="#Solaris">Solaris</a>, <a href="#Linux">Linux</a>, and <a - href="#Windows">Windows</a> operating -environments. See the <a href="RELEASE-NOTES.html">release notes</a> -for more information<br> -</p> -<h4><a name="Linux"></a>Linux</h4> -<p>This interrim build of Java 3D runs on JDK version 1.4.2 and -higher. -To install this build, chdir to the "jre" directory within the jdk -and execute the self-extracting binary that you downloaded. For -example, if you are running on a Linux/x86 platform and your JDK is -installed -in /usr/java/jdk1.5.0_06, you would install Java 3D as follows: -</p> -<ul> -cd /usr/java/jdk1.5.0_06/jre<br> -sh /path-to-download-files/java3d-1_4_0-beta4-linux-i586.bin<br> -</ul> -<p>You may need to be "root" to do this on Linux.<br> -</p> -<h4><a name="Solaris"></a>Solaris</h4> -<p>This interrim build of Java 3D runs on JDK version 1.4.2 and -higher. -To install this build, chdir to the "jre" directory within the jdk -and execute the self-extracting binary that you downloaded. For -example, if you are running on a Solaris/sparc platform and your JDK is -installed -in /usr/java/jdk1.5.0_06, you would install Java 3D as follows: -</p> -<ul> -cd /usr/java/jdk1.5.0_06/jre<br> -sh /path-to-download-files/java3d-1_4_0-beta4-solaris-sparc.bin<br> -</ul> -<p>You may need to be "root" to do this on Solaris.<br> -</p> -<h4><a name="Windows"></a>Windows</h4> -This interrim build of Java 3D runs on JDK version 1.4.2 and -higher. To install -this build, execute the binary installer that you downloaded, by -double-clicking on the java3d-1_4_0-beta4-windows-i586.exe icon.<br> -<br> +<h2>Instructions for Installing Java 3D<sup><font size="-2">TM</font></sup> +1.4.0</h2> +<p>The 1.4.0 version of the Java 3D<sup><font size="-2">TM</font></sup> +API is not yet released. Click here for instructions on +<a href="HOW-TO-INSTALL-beta4.html">how +to install</a> the most recent build of Java 3D version +1.4.0-beta4.</p> </body> </html> diff --git a/www/j3d1_4_0/RELEASE-NOTES-beta4.html b/www/j3d1_4_0/RELEASE-NOTES-beta4.html new file mode 100644 index 0000000..6a11b89 --- /dev/null +++ b/www/j3d1_4_0/RELEASE-NOTES-beta4.html @@ -0,0 +1,493 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html> +<head> +<!-- +/* + * $RCSfile$ + * + * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ +--> + <meta content="text/html; charset=ISO-8859-1" + http-equiv="content-type"> + <title>Java 3D 1.4.0 Release Notes</title> +</head> +<body> +<h2>Java 3D<sup><font size="-2">TM</font></sup> 1.4.0-beta4 +Pre-Release Notes</h2> +<p><span style="color: rgb(204, 0, 0);"><b><i>NOTE: These release notes +are incomplete.</i></b></span><br> +</p> +<p>This file contains important pre-release information for users of +the +Java 3D<sup><font size="-2">TM</font></sup> API, version +1.4.0-beta4. +</p> +<ul> + <a href="#System_Requirements">System Requirements</a> +(<a href="#Solaris_Sparc">Solaris/Sparc</a>, <a href="#Solaris_x86">Solaris/x86</a>, + <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>)<br> + <a href="#Changes_Since_1.3.2">Changes Since 1.3.2</a><br> + <a href="#More_Information">More Information</a><br> +</ul> +<p><a href="HOW-TO-INSTALL-beta4.html">Click here</a> for instructions +on +<a href="HOW-TO-INSTALL-beta4.html">how +to install</a> this pre-release of +Java 3D +version 1.4.0-beta4.</p> +<p><span style="font-style: italic;">NOTE: We recommend that you </span><span + style="font-style: italic;">uninstall all </span><span + style="font-style: italic;">previous versions of Java 3D before +installing this version.</span> +</p> +<h3><a name="System_Requirements"></a>System Requirements</h3> +<p>The 1.4.0-beta4 version of the Java 3D API has been released +for +Solaris (both sparc and x86), Linux (both x86 and amd64), and Windows. +</p> +<h4><a name="Solaris_Sparc"></a>Solaris/Sparc</h4> +<p> +The 1.4.0-beta4 version of Java 3D for Solaris/SPARC requires the +following: +</p> +<ul> + <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Solaris 9 or later</li> + <li>Frame Buffer with OpenGL support (XVR-500, XVR-1000, XVR-600, +XVR-1200, XVR-4000, Expert3D, Elite3D, Creator3D, and PGX)</li> + <li>OpenGL 1.3 for Solaris or later. To find your current version, +use: "<code>pkginfo -l SUNWglrt</code>". OpenGL for Solaris can be +obtained at: <a href="http://www.sun.com/software/graphics/opengl/">http://www.sun.com/software/graphics/opengl/</a></li> +</ul> +<h4><a name="Solaris_x86"></a>Solaris/x86</h4> +<p> +The 1.4.0-beta4 version of Java 3D for Solaris/x86 requires the +following: +</p> +<ul> + <li>JDK 1.5.0 or later from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Solaris 10 or later</li> + <li>NVIDIA Frame Buffer</li> + <li>OpenGL XX for Solaris/x86 or later. OpenGL for Solaris can be +obtained at: [WHERE?]</li> +</ul> +<h4><a name="Linux"></a>Linux<br> +</h4> +<p>The 1.4.0-beta4 version of Java 3D for Linux (x86 or amd64) +requires +the +following:<br> +</p> +<ul> + <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Graphics adapter with driver that supports the GLX +extension: GLX +1.3 or later and OpenGL 1.2 or later<br> + </li> +</ul> +<h4><a name="Windows"></a>Windows<br> +</h4> +<p>The 1.4.0-beta4 version of Java 3D for Windows 2000, and +Windows/XP +requires the following:<br> +</p> +<ul> + <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a + href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> + <li>Windows 2000 or Windows/XP</li> + <li>Support for either OpenGL or DirectX as shown below.<br> + </li> +</ul> +<ul> + <span style="font-weight: bold;">OpenGL version</span><br> + <ul> +The (default) OpenGL renderer of Java 3D requires OpenGL 1.2 or +later, +available from your graphics card manufacturer. + </ul> +</ul> +<ul> + <span style="font-weight: bold;">DirectX version</span><br> + <ul> +The (optional) DirectX renderer of Java 3D requires DirectX 9.0 or +later, which is available from Microsoft at: <a + href="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</a> +. The DirectX version of +Java 3D is selected by setting the "<code>j3d.rend</code>" system +property +to "<code>d3d</code>", +for example: + <ul> + <code>java -Dj3d.rend=d3d ClassName</code> + </ul> + </ul> +</ul> +<h3><a name="Changes_Since_1.3.2"></a>Changes Since 1.3.2</h3> +<h4>New Features</h4> +<ul> + <li>Pointer to new features...<br> + </li> +</ul> +<h4>Miscellaneous</h4> +<ul> + <li>Improved...</li> +</ul> +<h4>System Properties</h4> +<ul> + <li><code>j3d.xxxxx</code> – Description of xxxxx</li> +</ul> +<h4>Issues Fixed<br> +</h4> +<table style="text-align: left; width: 845px; height: 161px;" border="0" + cellpadding="2" cellspacing="2"> + <tbody> + <tr> + <th style="text-align: right; vertical-align: top;">Issue<br> + </th> + <th style="vertical-align: top;"> <br> + </th> + <th style="vertical-align: top;">Description<br> + </th> + </tr> + <tr> + <td style="text-align: right;"><span + style="font-family: monospace;"></span>17<br> + </td> + <td style="vertical-align: top;"><br> + </td> + <td>DirectX GraphicsConfiguration Issue</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">67</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Transparency mode update didn't +get reflected correctly</td> + </tr> + <tr> + <td style="text-align: right;">78<br> + </td> + <td style="vertical-align: top;"><br> + </td> + <td>Rendering stops if there's an exception in the EventDispatch</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">100</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Offscreen Capture crash JVM</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">109</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Frame Delays in Mixed Mode +Rendering</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">116</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Handling of picking on +OrientatedShape3D needs clarification</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">117</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Texture subimage is not +optimized for large subimages</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">124</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Improve picking performance / +reduce garbage generation</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">127</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Geometry Picking fails when +Shapes use Color4</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">129</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">NPE when removing an opaque +object that used to be transparent</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">132</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">BufferedImage getData slow, +causing poor Yup perf with updateSubImage</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">133</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">NullPointerException, PickCanvas +with GEOMETRY_INTERSECT_INFO and BoundingPolytope</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">134</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Canvas3D memory leak</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">135</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Java3D 1.3.2+ using DirectX 9.0</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">137</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Add new depthTestFunction +attribute</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">138</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Add method to retrieve +tessellated geometry from 3D font</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">139</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">add other rasterOp modes.</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">140</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Object Leak in PickResult</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;"> 141</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">DirectX 9.0c for Java3D 1.4, +including shaders</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">144</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">ExponentialFog blending factor +depends on canvas size</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">145</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Add stencil buffer support</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">146</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Additional blending functions in +TransparencyAttributes</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">163</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Regression in view frustum +culling</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">164</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Cannot load j3dcore-ogl-cg.dll +library in JRE bin directory</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">167</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Transform3D reports matrix with +NaN to be affine</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">169</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">TextureLoader should throw an +exception instead of printing cryptic message to System.err</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">170</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">TextureLoader should throw +exception when loading image</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">175</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">OffScreenRendering: Issue with +Updating Texture Size from Behavior<br> + </td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">181</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Performance regression: +j3d.optimizeForSpace=false ignored for some geometry</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">182</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">ShaderProgram not implemented +for immediate mode rendering</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">183</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">NPE if +CLOSEST_INTERSECTION_POINT is only flag</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">184</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Illegal return value if flag +NODE is omitted</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">185</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">"Missing" essential methods in +IntersectionInfo</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">186</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Using new Pick API with +PickSegment often returns null</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">187</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">NPE for new PickFast PickInfo +when getting geometries</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">195</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Finish CgShader vertex +attributes native methods</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">196</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Finish CgShader shader +attributes native methods</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">199</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">New Picking system only return 1 +result per geometry</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">201</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top; text-align: left;">D3D : +UnsatisfiedLinkError encountered with closing windows</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">202</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Need to upgrade to latest +glext.h header file</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">203</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">System.currentTimeMillis is too +inaccurate on Windows for fine-grained timing</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">207</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Viewer.java throws exception +with leading \n</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">208</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Sound nodes cannot be placed +below Switch groups</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">212</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">PureImmediate test fails to +rotate</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">217</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">Compile j3d with +"-g:lines,source" to provide line numbers on stack traces</td> + </tr> + <tr> + <td style="vertical-align: top; text-align: right;">223</td> + <td style="vertical-align: top;"><br> + </td> + <td style="vertical-align: top;">JVM crashes when execute +IndexedGeometryArray object with Texture coordinates</td> + </tr> + </tbody> +</table> +<h3><a name="More_Information"></a>More Information<br> +</h3> +<p>For the latest information on Java 3D, see the <a + href="https://java3d.dev.java.net/">main Java 3D project page</a> +on +java.net.<br> +</p> +<p>Click <a + href="https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&component=java3d&issue_status=NEW&issue_status=STARTED&issue_status=REOPENED">here</a> +for a list of open issues.</p> +</body> +</html> diff --git a/www/j3d1_4_0/RELEASE-NOTES.html b/www/j3d1_4_0/RELEASE-NOTES.html index eb3da48..9e7b570 100644 --- a/www/j3d1_4_0/RELEASE-NOTES.html +++ b/www/j3d1_4_0/RELEASE-NOTES.html @@ -19,474 +19,10 @@ <title>Java 3D 1.4.0 Release Notes</title> </head> <body> -<h2>Java 3D<sup><font size="-2">TM</font></sup> 1.4.0-beta4 -Pre-Release Notes</h2> -<p><span style="color: rgb(204, 0, 0);"><b><i>NOTE: These release notes -are incomplete.</i></b></span><br> -</p> -<p>This file contains important pre-release information for users of -the -Java 3D<sup><font size="-2">TM</font></sup> API, version -1.4.0-beta4. -</p> -<ul> - <a href="#System_Requirements">System Requirements</a> -(<a href="#Solaris_Sparc">Solaris/Sparc</a>, <a href="#Solaris_x86">Solaris/x86</a>, - <a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>)<br> - <a href="#Changes_Since_1.3.2">Changes Since 1.3.2</a><br> - <a href="#More_Information">More Information</a><br> -</ul> -<p><a href="HOW-TO-INSTALL.html">Click here</a> for instructions on -<a href="HOW-TO-INSTALL.html">how -to install</a> this pre-release of -Java 3D -version 1.4.0-beta4.</p> -<p><span style="font-style: italic;">NOTE: We recommend that you </span><span - style="font-style: italic;">uninstall all </span><span - style="font-style: italic;">previous versions of Java 3D before -installing this version.</span> -</p> -<h3><a name="System_Requirements"></a>System Requirements</h3> -<p>The 1.4.0-beta4 version of the Java 3D API has been released -for -Solaris (both sparc and x86), Linux (both x86 and amd64), and Windows. -</p> -<h4><a name="Solaris_Sparc"></a>Solaris/Sparc</h4> -<p> -The 1.4.0-beta4 version of Java 3D for Solaris/SPARC requires the -following: -</p> -<ul> - <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a - href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> - <li>Solaris 9 or later</li> - <li>Frame Buffer with OpenGL support (XVR-500, XVR-1000, XVR-600, -XVR-1200, XVR-4000, Expert3D, Elite3D, Creator3D, and PGX)</li> - <li>OpenGL 1.3 for Solaris or later. To find your current version, -use: "<code>pkginfo -l SUNWglrt</code>". OpenGL for Solaris can be -obtained at: <a href="http://www.sun.com/software/graphics/opengl/">http://www.sun.com/software/graphics/opengl/</a></li> -</ul> -<h4><a name="Solaris_x86"></a>Solaris/x86</h4> -<p> -The 1.4.0-beta4 version of Java 3D for Solaris/x86 requires the -following: -</p> -<ul> - <li>JDK 1.5.0 or later from Sun Microsystems: <a - href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> - <li>Solaris 10 or later</li> - <li>NVIDIA Frame Buffer</li> - <li>OpenGL XX for Solaris/x86 or later. OpenGL for Solaris can be -obtained at: [WHERE?]</li> -</ul> -<h4><a name="Linux"></a>Linux<br> -</h4> -<p>The 1.4.0-beta4 version of Java 3D for Linux (x86 or amd64) -requires -the -following:<br> -</p> -<ul> - <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a - href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> - <li>Graphics adapter with driver that supports the GLX -extension: GLX -1.3 or later and OpenGL 1.2 or later<br> - </li> -</ul> -<h4><a name="Windows"></a>Windows<br> -</h4> -<p>The 1.4.0-beta4 version of Java 3D for Windows 2000, and -Windows/XP -requires the following:<br> -</p> -<ul> - <li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a - href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li> - <li>Windows 2000 or Windows/XP</li> - <li>Support for either OpenGL or DirectX as shown below.<br> - </li> -</ul> -<ul> - <span style="font-weight: bold;">OpenGL version</span><br> - <ul> -The (default) OpenGL renderer of Java 3D requires OpenGL 1.2 or -later, -available from your graphics card manufacturer. - </ul> -</ul> -<ul> - <span style="font-weight: bold;">DirectX version</span><br> - <ul> -The (optional) DirectX renderer of Java 3D requires DirectX 9.0 or -later, which is available from Microsoft at: <a - href="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</a> -. The DirectX version of -Java 3D is selected by setting the "<code>j3d.rend</code>" system -property -to "<code>d3d</code>", -for example: - <ul> - <code>java -Dj3d.rend=d3d ClassName</code> - </ul> - </ul> -</ul> -<h3><a name="Changes_Since_1.3.2"></a>Changes Since 1.3.2</h3> -<h4>New Features</h4> -<ul> - <li>Pointer to new features...<br> - </li> -</ul> -<h4>Miscellaneous</h4> -<ul> - <li>Improved...</li> -</ul> -<h4>System Properties</h4> -<ul> - <li><code>j3d.xxxxx</code> – Description of xxxxx</li> -</ul> -<h4>Issues Fixed<br> -</h4> -<table style="text-align: left; width: 845px; height: 161px;" border="0" - cellpadding="2" cellspacing="2"> - <tbody> - <tr> - <th style="text-align: right; vertical-align: top;">Issue<br> - </th> - <th style="vertical-align: top;"> <br> - </th> - <th style="vertical-align: top;">Description<br> - </th> - </tr> - <tr> - <td style="text-align: right;"><span - style="font-family: monospace;"></span>17<br> - </td> - <td style="vertical-align: top;"><br> - </td> - <td>DirectX GraphicsConfiguration Issue</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">67</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Transparency mode update didn't -get reflected correctly</td> - </tr> - <tr> - <td style="text-align: right;">78<br> - </td> - <td style="vertical-align: top;"><br> - </td> - <td>Rendering stops if there's an exception in the EventDispatch</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">100</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Offscreen Capture crash JVM</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">109</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Frame Delays in Mixed Mode -Rendering</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">116</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Handling of picking on -OrientatedShape3D needs clarification</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">117</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Texture subimage is not -optimized for large subimages</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">124</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Improve picking performance / -reduce garbage generation</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">127</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Geometry Picking fails when -Shapes use Color4</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">129</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">NPE when removing an opaque -object that used to be transparent</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">132</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">BufferedImage getData slow, -causing poor Yup perf with updateSubImage</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">133</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">NullPointerException, PickCanvas -with GEOMETRY_INTERSECT_INFO and BoundingPolytope</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">134</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Canvas3D memory leak</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">135</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Java3D 1.3.2+ using DirectX 9.0</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">137</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Add new depthTestFunction -attribute</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">138</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Add method to retrieve -tessellated geometry from 3D font</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">139</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">add other rasterOp modes.</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">140</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Object Leak in PickResult</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;"> 141</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">DirectX 9.0c for Java3D 1.4, -including shaders</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">144</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">ExponentialFog blending factor -depends on canvas size</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">145</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Add stencil buffer support</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">146</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Additional blending functions in -TransparencyAttributes</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">163</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Regression in view frustum -culling</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">164</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Cannot load j3dcore-ogl-cg.dll -library in JRE bin directory</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">167</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Transform3D reports matrix with -NaN to be affine</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">169</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">TextureLoader should throw an -exception instead of printing cryptic message to System.err</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">170</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">TextureLoader should throw -exception when loading image</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">175</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">OffScreenRendering: Issue with -Updating Texture Size from Behavior<br> - </td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">181</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Performance regression: -j3d.optimizeForSpace=false ignored for some geometry</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">182</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">ShaderProgram not implemented -for immediate mode rendering</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">183</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">NPE if -CLOSEST_INTERSECTION_POINT is only flag</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">184</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Illegal return value if flag -NODE is omitted</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">185</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">"Missing" essential methods in -IntersectionInfo</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">186</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Using new Pick API with -PickSegment often returns null</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">187</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">NPE for new PickFast PickInfo -when getting geometries</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">195</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Finish CgShader vertex -attributes native methods</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">196</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Finish CgShader shader -attributes native methods</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">199</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">New Picking system only return 1 -result per geometry</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">201</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top; text-align: left;">D3D : -UnsatisfiedLinkError encountered with closing windows</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">202</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Need to upgrade to latest -glext.h header file</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">203</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">System.currentTimeMillis is too -inaccurate on Windows for fine-grained timing</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">207</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Viewer.java throws exception -with leading \n</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">208</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Sound nodes cannot be placed -below Switch groups</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">212</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">PureImmediate test fails to -rotate</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">217</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">Compile j3d with -"-g:lines,source" to provide line numbers on stack traces</td> - </tr> - <tr> - <td style="vertical-align: top; text-align: right;">223</td> - <td style="vertical-align: top;"><br> - </td> - <td style="vertical-align: top;">JVM crashes when execute -IndexedGeometryArray object with Texture coordinates</td> - </tr> - </tbody> -</table> -<h3><a name="More_Information"></a>More Information<br> -</h3> -<p>For the latest information on Java 3D, see the <a - href="https://java3d.dev.java.net/">main Java 3D project page</a> -on -java.net.<br> -</p> -<p>Click <a - href="https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&component=java3d&issue_status=NEW&issue_status=STARTED&issue_status=REOPENED">here</a> -for a list of open issues.</p> +<h2>Java 3D<sup><font size="-2">TM</font></sup> 1.4.0 Release Notes</h2> +<p>The 1.4.0 version of the Java 3D<sup><font size="-2">TM</font></sup> +API is not yet released. Click here for <a + href="RELEASE-NOTES-beta4.html">release notes</a> +for the most recent build of Java 3D version 1.4.0-beta4.</p> </body> </html> |