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* j3dcore: remove unused local variable and unneeded cast from AppearanceRetainedHarvey Harrison2012-06-261-2/+1
* j3dcore: annotate some lists in GeometryArrayRetainedHarvey Harrison2012-06-241-21/+15
* j3dcore: cleanup a feature test in J3DBufferHarvey Harrison2012-06-231-21/+12
* j3dcore: remove the totally unused J3dNodeTable classHarvey Harrison2012-06-232-301/+0
* j3dcore: annotate some priviledged actions with return typesHarvey Harrison2012-06-231-41/+35
* j3dcore: more list type annotationHarvey Harrison2012-06-232-10/+9
* j3dcore: remove unneeded cast and unused variableHarvey Harrison2012-06-231-3/+1
* j3dcore: remove isWindows boolean stateHarvey Harrison2012-06-231-12/+1
* j3dcore: remove appletLauncher code, rely on JOGL to load native bitsHarvey Harrison2012-06-231-16/+0
* j3dcore: annotate deviceMap with type informationHarvey Harrison2012-06-232-5/+3
* j3dcore: remove some dead code from Screen3DHarvey Harrison2012-05-191-2/+0
* j3dcore: remove inc/dec canvasCount helpers from Screen3DHarvey Harrison2012-05-191-15/+0
* j3dcore: remove unused activeViews list from Screen3DHarvey Harrison2012-05-191-15/+0
* j3dcore: annotate the Device->Renderer map and always use static accessHarvey Harrison2012-05-193-21/+15
* j3dcore: removed some unused local vars in Canvas3DHarvey Harrison2012-05-191-7/+1
* j3dcore: annotate dirty list of displaylistsHarvey Harrison2012-05-193-7/+6
* j3dcore: remove unneeded casts in Canvas3DHarvey Harrison2012-05-191-5/+4
* j3dcore: remove RCS file markers from source filesHarvey Harrison2012-05-18400-2000/+0
* j3dcore: remove some unneeded casts from NodeRetainedHarvey Harrison2012-05-081-9/+9
* j3dcore: annotate the SharedGroupRetained parents memberHarvey Harrison2012-05-088-37/+28
* j3dcore: remove thirdparty license files for removed codeHarvey Harrison2012-05-072-58/+0
* j3dcore: move Jogl-using classes into the main source folderHarvey Harrison2012-05-076-0/+0
* j3dcore: brutal hack to get offscreen rendering workingHarvey Harrison2012-05-031-9/+2
* j3dcore: final conversion of the JOGL backend to use JOGL2Julien Gouesse2012-05-032-30/+82
* j3dcore: disable support for GL_SGIX_texture_lod_biasHarvey Harrison2012-05-031-7/+9
* j3dcore: disable support for GL_SGIS_sharpen_texture and GL_SGIS_detail_textureHarvey Harrison2012-05-031-20/+29
* j3dcore: disable support for GL_SGIS_texture_filter4Harvey Harrison2012-05-031-10/+14
* j3dcore: disable support for GL_SGI_texture_color_tableHarvey Harrison2012-05-031-51/+54
* j3dcore: disable all support for GL_NV_register_combinersHarvey Harrison2012-05-032-238/+245
* j3dcore: mark all occurences of GL_SUN_global_alpha as FIXMEHarvey Harrison2012-05-031-32/+35
* j3dcore: change to a GL2 object in places using functionality from that profileHarvey Harrison2012-05-031-105/+122
* j3dcore: update constants from GLMatrixFunc interfaceJulien Gouesse2012-05-031-11/+11
* j3dcore: update constants from GL2 interfaceJulien Gouesse2012-05-031-152/+152
* j3dcore: update constants from GL2GL3 interfaceJulien Gouesse2012-05-031-85/+85
* j3dcore: update constants from GL2ES1 interfaceJulien Gouesse2012-05-031-121/+121
* j3dcore: update constants from GL2ES2 interfaceJulien Gouesse2012-05-031-39/+39
* j3dcore: update constants from GLLightingFunc interfaceJulien Gouesse2012-05-031-68/+68
* j3dcore: update constants from GLPointerFunc interfaceJulien Gouesse2012-05-031-22/+23
* j3dcore: update to use the new Buffers helpers rather than BufferUtilsJulien Gouesse2012-05-031-17/+17
* j3dcore: the vertex attribute functions have moved to the GL2 profileJulien Gouesse2012-05-031-7/+7
* j3dcore: remove static feature boolean for CG libraryHarvey Harrison2012-05-031-4/+0
* j3dcore: remove the JOGL CG shader support codeHarvey Harrison2012-05-034-251/+0
* j3dcore: annotate GeometryRetained userslistHarvey Harrison2012-05-033-40/+28
* j3dcore: remove d3d callback from GeometryArrayRetainedHarvey Harrison2012-05-036-41/+1
* j3dcore: annotate users list in Screen3DHarvey Harrison2012-05-031-25/+16
* j3dcore: remove more D3D only codeHarvey Harrison2012-05-036-136/+0
* j3dcore: beginScene/endScene was only used by D3D...remove itHarvey Harrison2012-05-036-52/+0
* j3dcore: remove all CG-shader support code (well, most of it anyways)Harvey Harrison2012-05-036-1801/+22
* j3dcore: remove the ability to set the shading language to CG, assume GLSLHarvey Harrison2012-05-034-103/+2
* j3dcore: simplify Pipeline singleton creationHarvey Harrison2012-05-031-31/+25