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java3d/java3d-core.git
1.6-master
dev1.7.0
dev1.7.1
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Age
Files
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*
fixed a NPE that happened during offscreen rendering
Egor Tsinko
2020-01-22
1
-3
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+5
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removed "-main" from gluegen and jogl dependencies as it was incorrect
HEAD
1.7.0-final
master
Philip Jordan
2019-09-30
1
-2
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+2
*
Pom.xml file tidied up
Philip Jordan
2019-09-27
1
-20
/
+134
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checkAppContext only applies to java version 7 and 8 now
phil
2019-09-21
1
-8
/
+26
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HiDPI fix improved to work when moving a Canvas between screens, also
phil
2019-09-21
3
-21
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+36
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Merge branch 'dev1.7.0'
phil
2019-09-15
3
-2
/
+60
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Pure Immediate Context usage fix
phil
2019-06-09
2
-1
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+59
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deprecated features comment update to note tex coord generation is
phil
2019-01-20
1
-1
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+1
*
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Merge branch '1.6-master'
phil
2019-09-15
1
-7
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+7
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*
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Merge pull request #2 from etsinko/fix-to-multiscreen-query
1.6-master
Philip Jordan
2019-09-15
1
-8
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+7
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*
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Fixed error that happened in multi-screen environments
Egor Tsinko
2019-08-29
1
-8
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+7
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The Renderer now wraps a use/release context call pair around any of the
phil
2019-06-09
2
-0
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+61
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j3dcore: update version to 1.6.2
1.6.2
Harvey Harrison
2019-01-04
1
-2
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+2
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*
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j3dcore: only build j3dcore files
Harvey Harrison
2019-01-04
1
-36
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+4
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*
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Merge GeometryService implementation
Harvey Harrison
2019-01-04
3
-25
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+64
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*
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j3d-core: update version to 1.6.1
1.6.1
Harvey Harrison
2018-09-30
1
-1
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+1
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*
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j3d-core: Fix HiDPI issues on Windows
Ian Brown
2018-09-30
2
-4
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+17
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*
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j3dcore: update to source/target 1.6 for now, no point in 1.5
Harvey Harrison
2018-06-15
1
-2
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+2
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*
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j3dcore: remove useless updatelocaltoVworld method
Harvey Harrison
2018-06-14
2
-14
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+0
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*
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j3dcore: ignore stricter doclint settings in JDK8 to allow javadoc build to s...
Harvey Harrison
2018-06-14
1
-0
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+1
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*
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j3dcore: update for the final 1.6.0 release
1.6.0
Harvey Harrison
2016-11-07
1
-7
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+7
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*
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build: add a trivial javadoc building target for vecmath/java3d/java3d-utils
Harvey Harrison
2016-10-30
1
-5
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+21
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*
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j3dcore: JoglPipeline.resetRenderingAttributes does not call gl.glDisable(GL....
Phil Jordan
2016-10-30
1
-0
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+2
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*
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j3dcore: fix leftover texture mapping coords when some attributes unset
Emmanuel Puybaret
2016-10-30
1
-1
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+5
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*
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j3dcore: add handling for the new j3d.numSamples property
Emmanuel Puybaret
2016-10-30
2
-8
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+24
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*
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j3dcore: avoid calls to glColor4f in material reset paths
Emmanuel Puybaret
2016-10-30
1
-4
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+6
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*
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j3dcore: allow Java3D to operate in headless mode when using the noop renderer
Harvey Harrison
2016-10-28
2
-7
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+5
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*
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build: flatten directory names in j3d-util repo
Harvey Harrison
2016-10-28
1
-5
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+5
*
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Update README.md
Philip Jordan
2019-09-02
1
-16
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+16
*
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Rename GL2ES2PipelineUsageGguide.md to GL2ES2PipelineUsageGuide.md
Philip Jordan
2019-09-02
1
-0
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+0
*
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Rename GL2ES2Pipeline usage guide.md to GL2ES2PipelineUsageGguide.md
Philip Jordan
2019-09-02
1
-0
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+0
*
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Update README.md
Philip Jordan
2019-09-02
1
-2
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+2
*
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Update README.md
Philip Jordan
2019-09-02
1
-3
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+3
*
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Update README.md
Philip Jordan
2019-09-02
1
-5
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+2
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_
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*
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Merge pull request #1 from bigianb/dev1.7.0
1.7.0-pre2
Philip Jordan
2018-09-05
2
-5
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+17
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*
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Fix HiDPI issues on windows
Ian Brown
2018-09-04
2
-5
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+17
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*
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Dropped java compiler required back to 1.6 as that is the maximum
phil
2018-01-19
1
-2
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+2
*
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Some excellent doc files added
phil
2017-12-29
44
-0
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+3312
*
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checkAppContext added to getBestConfiguration
phil
2017-05-03
2
-0
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+8
*
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ignore javadoc output location
phil
2017-05-02
1
-0
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+2
*
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Gl2ES2Pipeline autoMipMap generation enabled
phil
2017-02-27
1
-17
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+15
*
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Jogl2es2Pipeline, gl2es2 calls reduced, short indexes loaded faster
phil
2017-02-27
1
-67
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+155
*
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Performance improvements intersects and j3dmessage
phil
2017-02-27
6
-31
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+74
*
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Actual support for a true GL2ES2 context
phil
2017-01-08
3
-976
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+1036
*
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Code changes as suggested by gouessej
phil
2016-12-20
4
-19
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+3
*
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Jogl2es2Pipeline: determining the presence of data structures in shaders
phil
2016-12-20
2
-14
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+22
*
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Jogl2es2Context updated to correctly clear uniform load state each frame
phil
2016-12-20
1
-25
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+14
*
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Jogl2es2Pipeline: system for determining uniforms current state improved
phil
2016-12-20
1
-88
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+179
*
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Jogl2es2pipeline: ignoreVertexColors load into shader was buggy
phil
2016-12-20
1
-9
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+21
*
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Jogl2es2pipeline: array data copied to nio buffers as late as possible
phil
2016-12-20
1
-161
/
+219
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