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* fixed a NPE that happened during offscreen renderingEgor Tsinko2020-01-221-3/+5
* removed "-main" from gluegen and jogl dependencies as it was incorrectHEAD1.7.0-finalmasterPhilip Jordan2019-09-301-2/+2
* Pom.xml file tidied upPhilip Jordan2019-09-271-20/+134
* checkAppContext only applies to java version 7 and 8 nowphil2019-09-211-8/+26
* HiDPI fix improved to work when moving a Canvas between screens, alsophil2019-09-213-21/+36
* Merge branch 'dev1.7.0'phil2019-09-153-2/+60
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| * Pure Immediate Context usage fixphil2019-06-092-1/+59
| * deprecated features comment update to note tex coord generation isphil2019-01-201-1/+1
* | Merge branch '1.6-master'phil2019-09-151-7/+7
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| * \ Merge pull request #2 from etsinko/fix-to-multiscreen-query1.6-masterPhilip Jordan2019-09-151-8/+7
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| | * | Fixed error that happened in multi-screen environmentsEgor Tsinko2019-08-291-8/+7
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| * | The Renderer now wraps a use/release context call pair around any of thephil2019-06-092-0/+61
| * | j3dcore: update version to 1.6.21.6.2Harvey Harrison2019-01-041-2/+2
| * | j3dcore: only build j3dcore filesHarvey Harrison2019-01-041-36/+4
| * | Merge GeometryService implementationHarvey Harrison2019-01-043-25/+64
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| * | | j3d-core: update version to 1.6.11.6.1Harvey Harrison2018-09-301-1/+1
| * | | j3d-core: Fix HiDPI issues on WindowsIan Brown2018-09-302-4/+17
| * | | j3dcore: update to source/target 1.6 for now, no point in 1.5Harvey Harrison2018-06-151-2/+2
| * | | j3dcore: remove useless updatelocaltoVworld methodHarvey Harrison2018-06-142-14/+0
| * | | j3dcore: ignore stricter doclint settings in JDK8 to allow javadoc build to s...Harvey Harrison2018-06-141-0/+1
| * | | j3dcore: update for the final 1.6.0 release1.6.0Harvey Harrison2016-11-071-7/+7
| * | | build: add a trivial javadoc building target for vecmath/java3d/java3d-utilsHarvey Harrison2016-10-301-5/+21
| * | | j3dcore: JoglPipeline.resetRenderingAttributes does not call gl.glDisable(GL....Phil Jordan2016-10-301-0/+2
| * | | j3dcore: fix leftover texture mapping coords when some attributes unsetEmmanuel Puybaret2016-10-301-1/+5
| * | | j3dcore: add handling for the new j3d.numSamples propertyEmmanuel Puybaret2016-10-302-8/+24
| * | | j3dcore: avoid calls to glColor4f in material reset pathsEmmanuel Puybaret2016-10-301-4/+6
| * | | j3dcore: allow Java3D to operate in headless mode when using the noop rendererHarvey Harrison2016-10-282-7/+5
| * | | build: flatten directory names in j3d-util repoHarvey Harrison2016-10-281-5/+5
* | | | Update README.mdPhilip Jordan2019-09-021-16/+16
* | | | Rename GL2ES2PipelineUsageGguide.md to GL2ES2PipelineUsageGuide.mdPhilip Jordan2019-09-021-0/+0
* | | | Rename GL2ES2Pipeline usage guide.md to GL2ES2PipelineUsageGguide.mdPhilip Jordan2019-09-021-0/+0
* | | | Update README.mdPhilip Jordan2019-09-021-2/+2
* | | | Update README.mdPhilip Jordan2019-09-021-3/+3
* | | | Update README.mdPhilip Jordan2019-09-021-5/+2
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* | | Merge pull request #1 from bigianb/dev1.7.01.7.0-pre2Philip Jordan2018-09-052-5/+17
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| * | | Fix HiDPI issues on windowsIan Brown2018-09-042-5/+17
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* | | Dropped java compiler required back to 1.6 as that is the maximumphil2018-01-191-2/+2
* | | Some excellent doc files addedphil2017-12-2944-0/+3312
* | | checkAppContext added to getBestConfigurationphil2017-05-032-0/+8
* | | ignore javadoc output locationphil2017-05-021-0/+2
* | | Gl2ES2Pipeline autoMipMap generation enabledphil2017-02-271-17/+15
* | | Jogl2es2Pipeline, gl2es2 calls reduced, short indexes loaded fasterphil2017-02-271-67/+155
* | | Performance improvements intersects and j3dmessagephil2017-02-276-31/+74
* | | Actual support for a true GL2ES2 contextphil2017-01-083-976/+1036
* | | Code changes as suggested by gouessej phil2016-12-204-19/+3
* | | Jogl2es2Pipeline: determining the presence of data structures in shadersphil2016-12-202-14/+22
* | | Jogl2es2Context updated to correctly clear uniform load state each framephil2016-12-201-25/+14
* | | Jogl2es2Pipeline: system for determining uniforms current state improvedphil2016-12-201-88/+179
* | | Jogl2es2pipeline: ignoreVertexColors load into shader was buggyphil2016-12-201-9/+21
* | | Jogl2es2pipeline: array data copied to nio buffers as late as possiblephil2016-12-201-161/+219