| Commit message (Collapse) | Author | Age | Files | Lines |
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Positions are now correctly pre multiplied by MV, and the front material
emmission value is sent through to the shaders, if requested
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Examples of use can be found at
https://github.com/philjord/java3d-examples/tree/master/src/classes/org/jdesktop/j3d/examples/gl2es2pipeline
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Move Java templates to the conventional directory
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Maven's templating-maven-plugin normally wants Java templates in
src/main/java-templates. They were placed in src/templates previously
for consistency with the sources in src. But now that the sources have
moved to the standard Maven location, let's move the templates, too.
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Fix up the directory structure
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We want the package prefix to be org.jogamp.java3d,
not org.jogamp.java3d.java3d.
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Build the project using Maven
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This introduces a pom.xml which tells Maven how the
project is structured. To avoid a boatload of disruptive
renames, we override some of Maven's default settings.
It updates the code generation scheme to generate
VersionInfo.java using the templating-maven-plugin.
Lastly, it removes the Ant build files to avoid
maintaining multiple build systems.
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Eliminate circular dependency between core & utils
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This is needed so that its GeometryService implementation can be
discovered at runtime.
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This avoids a dependency on j3d-core-utils's com.sun.j3d.utils.geometry
package. If j3d-core-utils is present on the classpath, it can provide
the same backing implementation as before, but the option is now open
to provide an alternative service implementation if desired.
This addresses hharrison/java3d-core#17.
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In particular, Font3D's triangulateGlyphs routine relies on the classes
GeometryInfo and NormalGenerator of package com.sun.j3d.utils.geometry,
which lives in the j3d-core-utils project, under a different license.
This means that historically, j3d-core and j3d-core-utils were mutually
dependent. We avoid the situation by using a service interface instead.
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This moves the logic into a dedicated private method, which
will be subsequently externalized into a service interface.
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This will ease subsequent refactoring.
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This makes the subsequent logic easier to refactor.
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Put all the manifest information in the ant build file.
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Julien Gouesse <[email protected]>
Signed-off-by: Harvey Harrison <[email protected]>
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This fork uses Git+GitHub, not SVN+java.net.
Signed-off-by: Curtis Rueden <[email protected]>
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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setSize became setSurfaceSize.
Signed-off-by: Harvey Harrison <[email protected]>
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The static ref was not being initialized properly (needed to be synchronized),
just pull it into a staic init block and mark it final.
Signed-off-by: Harvey Harrison <[email protected]>
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When updating the orientTransforms array reference, you cannot lock the update
using the same ref, as the next thread in will lock the new object and concurrently
run with the original updater.
Pointed out by findbugs.
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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- remove some trailing whitespace, add missing @Override
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Kavon Farvardin <[email protected]>
Signed-off-by: Harvey Harrison <[email protected]>
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configurations
Signed-off-by: Kavon Farvardin <[email protected]>
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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next to use
Signed-off-by: Harvey Harrison <[email protected]>
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Due to a typo testing for the extension, the jogl pipeline has never enabled this
extension. Just kill it.
Signed-off-by: Harvey Harrison <[email protected]>
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not need checking
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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GL_TEXTURE_2D should be GL_TEXTURE_3D
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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