| Commit message (Collapse) | Author | Age | Files | Lines |
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Override the number of canvas samples using a new Integer property, add a
helper to MasterControl similar to the existing Boolean property methods.
Signed-off-by: Harvey Harrison <[email protected]>
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This causes crashes in the Parallels driver, possibly due to the calls
occuring on a non-current glContext, this appears to not cause other
issues as the glColor calls are always issued before rendering anyway and
can avoid being reset here.
Signed-off-by: Harvey Harrison <[email protected]>
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[Suggested by Emmanuel Puybaret]
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Put all the manifest information in the ant build file.
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Julien Gouesse <[email protected]>
Signed-off-by: Harvey Harrison <[email protected]>
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This fork uses Git+GitHub, not SVN+java.net.
Signed-off-by: Curtis Rueden <[email protected]>
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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setSize became setSurfaceSize.
Signed-off-by: Harvey Harrison <[email protected]>
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The static ref was not being initialized properly (needed to be synchronized),
just pull it into a staic init block and mark it final.
Signed-off-by: Harvey Harrison <[email protected]>
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When updating the orientTransforms array reference, you cannot lock the update
using the same ref, as the next thread in will lock the new object and concurrently
run with the original updater.
Pointed out by findbugs.
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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- remove some trailing whitespace, add missing @Override
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Kavon Farvardin <[email protected]>
Signed-off-by: Harvey Harrison <[email protected]>
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configurations
Signed-off-by: Kavon Farvardin <[email protected]>
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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next to use
Signed-off-by: Harvey Harrison <[email protected]>
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Due to a typo testing for the extension, the jogl pipeline has never enabled this
extension. Just kill it.
Signed-off-by: Harvey Harrison <[email protected]>
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not need checking
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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GL_TEXTURE_2D should be GL_TEXTURE_3D
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Help break one more dependency on the j3dutils code by pulling a simple map
into the core classes.
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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- not quite right as this list can hold LinkRetained or SwitchRetained...NodeRetained
is the closest common class
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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This was missed when annotating the setLiveState list of view lists.
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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to build separately from j3dutils
Signed-off-by: Harvey Harrison <[email protected]>
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incorrect types
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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This is not a high-rate path, so ArrayList should be fine without too many resizes. Try and
make up for it by allocating an array of sufficient size up front to avoid reflection inside
the toArray method.
Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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Signed-off-by: Harvey Harrison <[email protected]>
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