| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@125 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@123 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@122 ba19aa83-45c5-6ac9-afd3-db810772062c
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Added extra comment.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@121 ba19aa83-45c5-6ac9-afd3-db810772062c
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acceleration and crash OS.
2) Fixed to issue 98 - Random Lockup when adding a Canvas3D to JTabbedPane.
3) Partial fix to issue 100 - Offscreen Capture crash JVM.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@120 ba19aa83-45c5-6ac9-afd3-db810772062c
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Issue number: 102
Obtained from: aces
Submitted by: paulby
Reviewed by: kcr
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@119 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@118 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@116 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@115 ba19aa83-45c5-6ac9-afd3-db810772062c
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Submitted by: kcr
Fix for Issue 96 - ViewSpecificGroup documentation needs clarification
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@114 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@112 ba19aa83-45c5-6ac9-afd3-db810772062c
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Issue number:
Obtained from:
Submitted by:
Reviewed by:
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@110 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@109 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@108 ba19aa83-45c5-6ac9-afd3-db810772062c
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Added template for proposed 1.4 changes
Create html version of api-changes.html
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@107 ba19aa83-45c5-6ac9-afd3-db810772062c
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Issue number:
Obtained from:
Submitted by:
Reviewed by:
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@105 ba19aa83-45c5-6ac9-afd3-db810772062c
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These allow just the java portions of the project to be built.
Also changed clean to only clean the current platform. Added clean-all to
clean all platforms.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@103 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@97 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@95 ba19aa83-45c5-6ac9-afd3-db810772062c
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Fixed Issue 5 (FlyingGuns crash in native code on Canvas removal).
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@94 ba19aa83-45c5-6ac9-afd3-db810772062c
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Implemented feature request for Issue 91: Added two new properties,
native.vendor and native.renderer, which return the name of the vendor
and the renderer string from the native library. Currently D3D sets
these properties to "<UNKNOWN>".
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@93 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@92 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@91 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) Renamed VWORLD_SCALE_DIRTY to VIEW_MATRIX_DIRTY to reflect the real meaning of this dirty bit.
3) Added comments to a bug in LightBin.updateAttributes().
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@87 ba19aa83-45c5-6ac9-afd3-db810772062c
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15 - Model Clip planes not correctly set when view changes.
88 - Ambient Lighting corrupted by Mixed-Mode rendering...
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@86 ba19aa83-45c5-6ac9-afd3-db810772062c
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Submitted by: kcr
Reviewed by: cyang
Fixed Issue 86 by disabling user-specified clip planes, as well as other
missing attributes. Moved these into a common method called by
composite(), texturemapping(), clear(), and textureclear()
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@85 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@82 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@79 ba19aa83-45c5-6ac9-afd3-db810772062c
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beta1 release
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@78 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@77 ba19aa83-45c5-6ac9-afd3-db810772062c
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Fixed Issue 83: Deadlock when removing Canvas3D and universe
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@76 ba19aa83-45c5-6ac9-afd3-db810772062c
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enable or disable the use of OpenGL Pbuffer rendering for off-screen
Canvas3D objects. The default value for this property is "true". To
disable Pbuffer rendering, use "java -Dj3d.usePbuffer=false ..."
2. Changed the few remaining C++-style "//" comments to "/* ... */"
for maximum portability.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@75 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@74 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@72 ba19aa83-45c5-6ac9-afd3-db810772062c
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without servicing a pending request when creating an off-screen buffer
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@71 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) Removed an unuse method in CachedFrustum.java.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@70 ba19aa83-45c5-6ac9-afd3-db810772062c
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view frustum culling in the renderer.
This will be the workaround for issue 27 until it is fixed.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@69 ba19aa83-45c5-6ac9-afd3-db810772062c
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buffer from being created after a live scene graph was removed. With yesterday's fix, this caused a deadlock to occur.
2. Cleanup in construction of the MasterControl object.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@68 ba19aa83-45c5-6ac9-afd3-db810772062c
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is now destroyed reliably when application calls setOffScreenBuffer(null)
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@67 ba19aa83-45c5-6ac9-afd3-db810772062c
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In renderOffScreenBuffer, if in user thread case, there is
a possibility that the view message has not been process yet and
access to view is still invalid. Since view might not been set yet,
we have to use pendingView instead.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@66 ba19aa83-45c5-6ac9-afd3-db810772062c
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Issue number:
Obtained from:
Submitted by:
Reviewed by:
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@65 ba19aa83-45c5-6ac9-afd3-db810772062c
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Reviewed by: kcr
Added new j3d.transparentOffScreen flag to allow transparent (alpha = 0)
backgrounds for off-screen Canvas3D rendering.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@64 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) For Win32-OGL : Apply similar technique, used in fix to 77, to Stereo, DoubleBuffer and Accum.
3) For Unix and Win32-OGL : Automat multisample density request in chooseFBConfig/ChoosePixelFormat if ARB_multisample is supported. It starts with sample density = 8 and move down if it can't find one.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@63 ba19aa83-45c5-6ac9-afd3-db810772062c
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Submitted by: kcr
Reviewed by: cyang
Fixed Issue 33: Texture updates fail w/ Multitextured BY_REF Geoms
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@62 ba19aa83-45c5-6ac9-afd3-db810772062c
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certain GL extensions
2. Added missing file (src/native/share/build-linux-amd64.xml) to CVS repository for amd64 build.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@61 ba19aa83-45c5-6ac9-afd3-db810772062c
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return.
Issue number:
Obtained from:
Submitted by:
Reviewed by:
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@60 ba19aa83-45c5-6ac9-afd3-db810772062c
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Issue number:
Obtained from:
Submitted by:
Reviewed by:
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@59 ba19aa83-45c5-6ac9-afd3-db810772062c
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Issue number:
Obtained from:
Submitted by:
Reviewed by:
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@58 ba19aa83-45c5-6ac9-afd3-db810772062c
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1) modified Canvas3D.setOffScreenBuffer to accept "null", allowing users to reclaim pbuffer resources.
2) added cleanup code to destroy dummy window and class in a couple of places where we were getting an error return
3) fixed a bug caused by not properly keeping track of whether a speficic pixel format supports pbuffers.
4) only return HW accelerated pixel formats from getBestConfiguration
The first fix applies to all platforms. The last 3 are Windows only.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@57 ba19aa83-45c5-6ac9-afd3-db810772062c
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Windows OpenGL only : This fix will use hardware Pbuffer for offScreenBuffer rendering if the graphics hardware support it, else BitMap is use as a fallback.
1) Fixed issue 4 - Speed of OffScreen Canvas3D
2) Fixed issue 28 - Combine Mode & Missing Texture in OffScreen snapshot on Win/XP
3) Fixed issue 71 - OGL: OffScreen canvas ignore GraphicsConfigTemplate under windows.
4) Fixed issue 76 - OffScreen rendering should use Pbuffer on Windows / OpenGL
5) Cleanup native ChoosePixelFormat code.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@56 ba19aa83-45c5-6ac9-afd3-db810772062c
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