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* More web page updatesKevin Rushforth2005-02-152-27/+84
* Update comment : change issue 97 to issue 104Chien Yang2005-02-152-3/+3
* Fixed to issue 99 : Cannot build native bits in j3d-core with Sun Studio 10.Chien Yang2005-02-152-4/+4
* Undo a change that will break win32-d3d build.Chien Yang2005-02-151-3/+2
* 1) Fixed to issue 97 - ATI video card related - Lockup, lose hardware acceler...Chien Yang2005-02-144-18/+41
* Fix issue 102, thanks Alessandropaulby2005-02-111-1/+6
* Updated Downloads sectionKevin Rushforth2005-02-111-10/+14
* Fixed the structure for the daily buildsKevin Rushforth2005-02-102-9/+18
* Fixed "release" target for WindowsKevin Rushforth2005-02-101-0/+3
* Issue number: 96Kevin Rushforth2005-01-311-1/+15
* Minor web page updateKevin Rushforth2005-01-272-2/+6
* Added release targetpaulby2005-01-271-0/+15
* Fixed issue 94 : glCallList error.Chien Yang2005-01-251-8/+26
* Fixed typoKevin Rushforth2005-01-201-1/+2
* Point to 1.4 javadoc on javadesktop.orgKevin Rushforth2005-01-203-4/+183
* Add link to javadoc for 1.3.2-beta2paulby2005-01-121-1/+3
* Add build.javaonly property and jar-opt-javaonly, jar-debug-javaonly targets.paulby2005-01-081-20/+64
* Bump version_buildnum to 11 and version_betastr to beta3Kevin Rushforth2005-01-061-2/+2
* Bump beta string to beta2 in preparation for 1.3.2-beta2 buildKevin Rushforth2005-01-061-1/+1
* Issue number: 5Kevin Rushforth2004-12-234-71/+134
* Issue number: 91Kevin Rushforth2004-12-213-26/+54
* Fixed line breakKevin Rushforth2004-12-111-1/+3
* Updated javadocs for 1.4 shadersKevin Rushforth2004-12-1112-161/+622
* 1) Added a better fix to issue 15 and 88Chien Yang2004-12-096-105/+93
* Fixed issues :Chien Yang2004-12-072-65/+62
* Issue number: 86Kevin Rushforth2004-12-021-114/+80
* Bump build number to "10"Kevin Rushforth2004-11-171-1/+1
* Updated web page to point to page describing the naming of CVS tagsKevin Rushforth2004-11-171-1/+4
* Updated build numbering scheme for beta and fcs builds in preparation forKevin Rushforth2004-11-164-96/+275
* Fixed issue 27 - Shapes mistakenly culled when they are visibleChien Yang2004-11-112-316/+38
* Fixed Issue 81: SimpleUniverse.cleanup() doesn't dispose of all threadsKevin Rushforth2004-11-092-13/+42
* 1. Added new boolean property, "j3d.usePbuffer", which can be used toKevin Rushforth2004-11-055-36/+49
* Bumped version to pre9Kevin Rushforth2004-11-051-1/+1
* Bumped version to build8Kevin Rushforth2004-11-051-1/+1
* Fixed another race condition where the MasterControlThread would exitKevin Rushforth2004-11-052-28/+39
* 1) Do not compute cachedFrustum if j3d.viewFrustumCulling is false.Chien Yang2004-11-042-132/+5
* Added in a new property, j3d.viewFrustumCulling, to disableChien Yang2004-11-048-13/+34
* 1. Fixed a problem in setOffScreenBuffer that prevented native off-screen buf...Kevin Rushforth2004-11-038-25/+14
* More fixes related to destruction of off-screen buffer; off-screen bufferKevin Rushforth2004-11-032-18/+74
* Fixed issue 66 : NullPointerException in renderOffScreenBuffer.Chien Yang2004-11-011-5/+26
* Remove implementation specific scenegraph io packages from public javadocpaulby2004-11-011-0/+2
* Submitted by: mikofclassxKevin Rushforth2004-10-294-39/+89
* 1) Fixed issue 77 : Scene antialiasing is disabled on Windows / OpenGLChien Yang2004-10-288-301/+321
* Issue number: 33Kevin Rushforth2004-10-281-0/+4
* 1. Fixed Issue 80 : libj3dcore-ogl.so fails to load on Linux systems without ...Kevin Rushforth2004-10-2212-129/+216
* More javadoc fixes, change @return to @param where for methods with voidpaulby2004-10-212-3/+3
* Fix javadoc issue, changed @return to @parampaulby2004-10-211-1/+1
* Amd64 buildpaulby2004-10-204-3/+83
* FIxed 4 problems with off-screen rendering:Kevin Rushforth2004-10-205-64/+136
* Issue number: 4, 28, 71 and 76Chien Yang2004-10-1511-688/+1805