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* j3dcore: make the antialiasing flag private to Canvas3dHarvey Harrison2013-02-162-5/+11
* j3dcore: fix generation of texture idsAugust Lammersdorf2013-02-169-93/+29
* j3dcore: annotate list of lights in GraphicsContext3DHarvey Harrison2013-02-021-9/+8
* j3dcore: remove unused variables, annotate sounds list in GraphicsContext3DHarvey Harrison2013-02-021-13/+8
* j3dcore: Annotate list of user sounds in GraphicsContext3DHarvey Harrison2013-02-021-27/+26
* j3dcore: Annotate list of user lights in GraphicsContext3DHarvey Harrison2013-02-021-26/+25
* j3dcore: annotate lists in SetLiveState related to OrderedGroupRetainedHarvey Harrison2013-01-312-11/+11
* j3dcore: annotate list of Scopes in ModelClipRetainedHarvey Harrison2013-01-282-39/+39
* j3dcore: remove a pile of unneeded casts, mostly to BoundsHarvey Harrison2013-01-2811-40/+34
* j3dcore: annotate Renderbin map, format the management functionsHarvey Harrison2013-01-271-41/+35
* j3dcore: remove some unneeded casts to Tuple3dHarvey Harrison2013-01-272-18/+17
* j3dcore: annotate arguments taking lists of SwitchStatesHarvey Harrison2013-01-272-6/+6
* j3dcore: annotate switchLevels list in SwitchRetainedHarvey Harrison2013-01-271-6/+6
* j3dcore: annotate list of SwitchStates in SwitchRetained, TargetsInterfaceHarvey Harrison2013-01-274-43/+39
* j3dcode: sweep up some trivial warning fixesHarvey Harrison2013-01-2713-17/+8
* j3dcore: annotate dirtyList in RenderBinHarvey Harrison2013-01-271-4/+4
* j3dcore: annotate list of RenderAtoms in RenderBinHarvey Harrison2013-01-272-14/+14
* j3dcore: annotate lists of OrderedBins in RenderBinHarvey Harrison2013-01-271-10/+9
* j3dcore: annotate textureBinList in RenderBinHarvey Harrison2013-01-271-7/+6
* j3dcore: annotate list of Views in Physical body, call remove directlyHarvey Harrison2013-01-271-17/+12
* j3dcore: always call Canvas3D freeDisplayList and freeTexture staticallyHarvey Harrison2013-01-274-7/+7
* j3dcore: remove an unused member variable from TextureBinHarvey Harrison2013-01-271-7/+0
* j3dcore: remove unused local variable from TextureBinHarvey Harrison2013-01-271-8/+2
* j3dcore: use correct types in the TextureBin render method to avoid instanceofHarvey Harrison2013-01-271-30/+14
* j3dcore: annotate addMaps in TextureBinHarvey Harrison2013-01-272-30/+27
* j3dcore: annotate Maps in TextureBinHarvey Harrison2013-01-272-14/+14
* j3dcore: push list annotation through some of RenderBin's internal functionsHarvey Harrison2013-01-271-12/+11
* j3dcore: annotate lists of change lightretained,fogretained and modelclipreta...Harvey Harrison2013-01-271-29/+28
* j3dcore: use code formatter to cleanup insertNodes/RemoveNodes functionsHarvey Harrison2013-01-261-140/+156
* j3dcore: trivial annotation for list of GeometryAtomsHarvey Harrison2013-01-241-3/+2
* j3dcore: annotate scopes list for AlternateAppearanceHarvey Harrison2013-01-242-24/+23
* j3dcore: annotate list of ViewHarvey Harrison2012-11-242-28/+25
* j3dcore: annotate view specific listsHarvey Harrison2012-11-232-15/+13
* j3dcore: annotate AlternateAppearanceRetained listHarvey Harrison2012-11-231-37/+34
* j3dcore: annotate list of ClipRetainedHarvey Harrison2012-11-231-21/+16
* j3dcore: annotate some BackGroundRetained listsHarvey Harrison2012-11-231-31/+26
* j3dcore: remove some trailing whitespace that snuck inHarvey Harrison2012-11-233-8/+8
* j3dcore: cosmetic cleanup to setting the depthbuffer objectHarvey Harrison2012-11-231-5/+7
* j3dcore: avoid null pointer when reading raster depth-only from Canvas3dJulian Ibarz2012-11-231-5/+18
* j3dcore: grab the maxFixedFunction profile once in the JOGLPipeline initializ...Harvey Harrison2012-11-231-9/+7
* j3dcore: remove the fullscreen mode toggle used by D3DHarvey Harrison2012-11-181-117/+5
* j3dcore: remove more D3D leftovers in Canvas3DHarvey Harrison2012-11-182-14/+0
* j3dcore: remove last uses of isD3DHarvey Harrison2012-11-183-32/+4
* j3dcore: introduce a useAlpha helper to collapse some tricky logicHarvey Harrison2012-11-185-38/+17
* j3dcore: remove some more dead D3D codeHarvey Harrison2012-11-183-90/+68
* j3dcore: simplify ModelClipRetained.update now that there is no D3d backendHarvey Harrison2012-11-181-32/+7
* j3dcore: remove some trivial uses of isD3D which is always falseHarvey Harrison2012-11-186-47/+2
* j3dcore: remove all the texture resend code that was D3D specificHarvey Harrison2012-11-183-31/+0
* j3dcore: remove status from swapBuffers, was only used by the D3D backendHarvey Harrison2012-11-185-65/+20
* j3dcore: swapBuffer always returns NOCHANGE now, kill some dead codeHarvey Harrison2012-11-184-26/+13