| Commit message (Collapse) | Author | Age | Files | Lines |
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2) Cleanup d3d build.xml script to closely resemble ogl build.xml.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@768 ba19aa83-45c5-6ac9-afd3-db810772062c
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400: Lighting differs with various renderers
403: AssertionError while changing (offscreen) Texture size
Partially fixed the following issue (JOGL pipeline is fixed):
399: Off-screen Canvas3D / JOGL | D3D: j3d.transparentOffScreen ignored
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@754 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@743 ba19aa83-45c5-6ac9-afd3-db810772062c
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check cap-bits D3DPTEXTURECAPS_POW2 and
D3DPTEXTURECAPS_NONPOW2CONDITIONAL if vcards support NPOT textures.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@739 ba19aa83-45c5-6ac9-afd3-db810772062c
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Added BOOL supportNPOT field
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@738 ba19aa83-45c5-6ac9-afd3-db810772062c
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its buffer
2) Fixed Issue 371 : Poor raster quality for systems that don't support NPOT textures
3) Minor clean up to native piples
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@731 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) Created a proper vertex data type for Background image.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@729 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@727 ba19aa83-45c5-6ac9-afd3-db810772062c
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done on textureFillBackground.
2) Removed unuse code in ogl and d3d.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@722 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) Support INT image type for 3D texture, volume and part of Cubemap.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@721 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@719 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) Clean up unwanted d3d code.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@718 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@701 ba19aa83-45c5-6ac9-afd3-db810772062c
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2. Added placeholders for release notes
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@497 ba19aa83-45c5-6ac9-afd3-db810772062c
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2. Move debug print statement in d3d init code to be inside "if (debug)" test
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@496 ba19aa83-45c5-6ac9-afd3-db810772062c
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1.11 .
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@495 ba19aa83-45c5-6ac9-afd3-db810772062c
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enable, just as OpenGL does.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@494 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@493 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@492 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@490 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@488 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@487 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@486 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@485 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@484 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@483 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@482 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@481 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@477 ba19aa83-45c5-6ac9-afd3-db810772062c
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NOTE: all 1.4 development will now proceed on the main trunk. The dev-1_4 branch is closed.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@445 ba19aa83-45c5-6ac9-afd3-db810772062c
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misidentified as 1.3.2
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@167 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@127 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) For Win32-OGL : Apply similar technique, used in fix to 77, to Stereo, DoubleBuffer and Accum.
3) For Unix and Win32-OGL : Automat multisample density request in chooseFBConfig/ChoosePixelFormat if ARB_multisample is supported. It starts with sample density = 8 and move down if it can't find one.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@63 ba19aa83-45c5-6ac9-afd3-db810772062c
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Windows OpenGL only : This fix will use hardware Pbuffer for offScreenBuffer rendering if the graphics hardware support it, else BitMap is use as a fallback.
1) Fixed issue 4 - Speed of OffScreen Canvas3D
2) Fixed issue 28 - Combine Mode & Missing Texture in OffScreen snapshot on Win/XP
3) Fixed issue 71 - OGL: OffScreen canvas ignore GraphicsConfigTemplate under windows.
4) Fixed issue 76 - OffScreen rendering should use Pbuffer on Windows / OpenGL
5) Cleanup native ChoosePixelFormat code.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@56 ba19aa83-45c5-6ac9-afd3-db810772062c
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Obtained from: miles
Submitted by: kcr
Reviewed by: kcr
Fix for Issue 74 : Texture/color math difference (D3D vs OGL)
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@51 ba19aa83-45c5-6ac9-afd3-db810772062c
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compile or run.
1) Fixed issue 20 - Off-screen rendering doesn't work on Linux.
2) Cleanup native chooseOglVisual code.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@50 ba19aa83-45c5-6ac9-afd3-db810772062c
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Added 3 new properties to Canvas3D.queryProperties() that applications can
check: texture3DWidthMax, texture3DHeightMax, and texture3DDepthMax.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@34 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@7 ba19aa83-45c5-6ac9-afd3-db810772062c
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