| Commit message (Collapse) | Author | Age | Files | Lines |
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non-overlapping class names
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@842 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@836 ba19aa83-45c5-6ac9-afd3-db810772062c
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Note that the D3D code may still need to save/restore the stencil write
mask and enable flag.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@804 ba19aa83-45c5-6ac9-afd3-db810772062c
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This partial fix adds a new "j3d.stencilClear" boolean property that specifies
whether the stencil buffer is cleared every frame by default.
Note that this is the first part of the partial fix. We still need to finish
the D3D code, and we need to verify whether the stencil mask needs to be
saved/forced to all 1s/restored
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@802 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) Fixed Issue 408 : Poor quality of auto-generated mipmaps
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@799 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@795 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@794 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@793 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@790 ba19aa83-45c5-6ac9-afd3-db810772062c
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to support it.
2) Clean up NPOT texture support.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@787 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@785 ba19aa83-45c5-6ac9-afd3-db810772062c
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lacks support
2) Redo NPOT support by pushing all control logic to Java side.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@784 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@782 ba19aa83-45c5-6ac9-afd3-db810772062c
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textures for raster/background
2) Minor fix on when to call setHasMultiSample(). At present this method is not called, but getHasMultiSample() is used.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@781 ba19aa83-45c5-6ac9-afd3-db810772062c
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Note that these new versions no longer use the SGI FreeB license, but
instead use an MIT license. The THIRDPARTY-LICENSE-GLEXT.txt file has
been updated to reflect this.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@780 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@773 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) Cleanup d3d build.xml script to closely resemble ogl build.xml.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@768 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@766 ba19aa83-45c5-6ac9-afd3-db810772062c
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its buffer
2) Fixed Issue 371 : Poor raster quality for systems that don't support NPOT textures
3) Minor clean up to native piples
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@731 ba19aa83-45c5-6ac9-afd3-db810772062c
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done on textureFillBackground.
2) Removed unuse code in ogl and d3d.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@722 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@716 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@715 ba19aa83-45c5-6ac9-afd3-db810772062c
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2) Fixed Issue 352 : VC compiler generates warning on Windows AMD64 build
3) Clean up build script and code to eliminate warning from VC compiler.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@714 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@713 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@712 ba19aa83-45c5-6ac9-afd3-db810772062c
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at reduced functionality
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@709 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@701 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@655 ba19aa83-45c5-6ac9-afd3-db810772062c
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Texture coordinates
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@503 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@492 ba19aa83-45c5-6ac9-afd3-db810772062c
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Issue 204: linux-amd64 build needs support for Cg
Issue 212: PureImmediate test fails to rotate
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@480 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@479 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@478 ba19aa83-45c5-6ac9-afd3-db810772062c
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from Behavior.
2) Fixed issue 208 : Sound nodes cannot be placed below Switch groups
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@476 ba19aa83-45c5-6ac9-afd3-db810772062c
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Issue 202: Need to upgrade to latest glext.h header file
Issue 203: System.currentTimeMillis is too inaccurate on Windows for fine-grained timing
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@475 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@468 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@467 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@466 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@464 ba19aa83-45c5-6ac9-afd3-db810772062c
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NOTE: all 1.4 development will now proceed on the main trunk. The dev-1_4 branch is closed.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@445 ba19aa83-45c5-6ac9-afd3-db810772062c
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Issue number: 111
Obtained from: kcr
Submitted by: kcr
Reviewed by: jada
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@158 ba19aa83-45c5-6ac9-afd3-db810772062c
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Thanks to Ian (dr_grim) for his code contribution.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@137 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@127 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@123 ba19aa83-45c5-6ac9-afd3-db810772062c
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git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@122 ba19aa83-45c5-6ac9-afd3-db810772062c
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acceleration and crash OS.
2) Fixed to issue 98 - Random Lockup when adding a Canvas3D to JTabbedPane.
3) Partial fix to issue 100 - Offscreen Capture crash JVM.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@120 ba19aa83-45c5-6ac9-afd3-db810772062c
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Fixed Issue 5 (FlyingGuns crash in native code on Canvas removal).
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@94 ba19aa83-45c5-6ac9-afd3-db810772062c
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Implemented feature request for Issue 91: Added two new properties,
native.vendor and native.renderer, which return the name of the vendor
and the renderer string from the native library. Currently D3D sets
these properties to "<UNKNOWN>".
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@93 ba19aa83-45c5-6ac9-afd3-db810772062c
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Submitted by: kcr
Reviewed by: cyang
Fixed Issue 86 by disabling user-specified clip planes, as well as other
missing attributes. Moved these into a common method called by
composite(), texturemapping(), clear(), and textureclear()
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@85 ba19aa83-45c5-6ac9-afd3-db810772062c
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enable or disable the use of OpenGL Pbuffer rendering for off-screen
Canvas3D objects. The default value for this property is "true". To
disable Pbuffer rendering, use "java -Dj3d.usePbuffer=false ..."
2. Changed the few remaining C++-style "//" comments to "/* ... */"
for maximum portability.
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@75 ba19aa83-45c5-6ac9-afd3-db810772062c
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