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* Source code changes for issue 491: Refactor platform-specific classes to use ...Kevin Rushforth2007-05-165-31/+79
* Fix to Issse 486 : Java 3D hangs on some Windows Vista systemsChien Yang2007-04-304-12/+12
* Fixed to Issue 396 : Off-screen Canvas3D / D3D: Resizing crashes VMChien Yang2007-04-131-12/+4
* Fix to Issue 226 submitted by aces.Chien Yang2007-04-125-221/+239
* Issue 239: Stencil buffer should be cleared at the start of each frameKevin Rushforth2007-03-293-24/+41
* Issue 239: Stencil buffer should be cleared at the start of each frameKevin Rushforth2007-03-262-22/+41
* D3D : Added hardware mipmap support for Texture3D and TextureCubeMap.Chien Yang2007-03-223-14/+25
* 1) Implemented Issue 126 : Use OpenGL automatic mipmap generationChien Yang2007-03-215-25/+70
* 1) Fixed Issue 461 : ClassCastException thrown when using filters with NioIm...Chien Yang2007-03-161-33/+31
* Fixed a typo in native pipe.Chien Yang2007-03-091-8/+7
* Fixed a logic bug setting gl version flags.Chien Yang2007-03-091-14/+12
* Update ogl native and set gl13 to true too.Chien Yang2007-03-091-0/+3
* Added support to query GL_SGIS_generate_mipmap and GL_VERSION_1_4 (OpenGL only).Chien Yang2007-03-092-2/+14
* 1) Fix Issue 455 : Need to disable NPOT textures for older cards that claim ...Chien Yang2007-03-074-235/+228
* Fixed issue 452: Java 3D should fall back to D3D if OpenGL not availableKevin Rushforth2007-03-063-8/+433
* 1) Fixed Issue 414 : D3D: NPOT textures not properly disabled on card that la...Chien Yang2007-03-063-64/+0
* Completed the fix to Issue 415 - Need ability to disable NPOT textures for ra...Chien Yang2007-03-021-36/+44
* Fixed a VC compiler issue on using a method without first declare.Chien Yang2007-03-011-1/+1
* 1) OGL and JOGL only : Fix to Issue 415 : Need ability to disable NPOT textur...Chien Yang2007-02-281-7/+9
* Sync up with the latest versions of glext.h and wglext.h.Kevin Rushforth2007-02-262-57/+839
* Update copyright to 2007Kevin Rushforth2007-02-0951-51/+51
* Enable javaonly build on dist target. macosx is now part of daily build.Chien Yang2007-01-111-1/+1
* 1) VC7 and VC8 compile ready for ogl and d3d.Chien Yang2007-01-1013-35/+55
* VC8 ready. Removed obsolete option, and suppress VC8 deprecated warning.Chien Yang2007-01-095-10/+16
* Fixed the following issues:Kevin Rushforth2006-12-051-0/+3
* Added in information on CubeMap doesn't support INT format (Issue 377)Chien Yang2006-11-081-3/+13
* Issue 219 - Support for Non Power of Two texture sizeAlessandro Borges2006-11-031-4/+51
* Issue 219 - Support to Non Power of Two teture SizeAlessandro Borges2006-11-031-0/+1
* 1) Fixed Issue 349 : OffScreen Canvas3D needlessly forces power-of-two for it...Chien Yang2006-10-284-23/+79
* 1) Implemented Raster support for d3d pipe.Chien Yang2006-10-273-30/+169
* Implemented background texture support for D3D pipe.Chien Yang2006-10-253-88/+162
* 1) Ported readRaster, executeRasterDepth, readOffScreenBuffer, and partially ...Chien Yang2006-10-194-282/+333
* 1) Clean up dead code.Chien Yang2006-10-163-995/+434
* Support INT image type on 2D texture.Chien Yang2006-10-165-957/+1949
* 1) Fixed an exception in clear background.Chien Yang2006-10-119-293/+12
* Fixed a previous change that broke Cg build.Chien Yang2006-10-111-1/+11
* Remove the bit of VC 64bit compilation warningChien Yang2006-10-062-2/+2
* 1) Fixed a logic bug in earlier putbackChien Yang2006-10-067-25/+14
* Fixed a typo.Chien Yang2006-10-061-1/+1
* Clean up native resources and print error message if SetPixelFormat fail.Chien Yang2006-10-063-4/+19
* Source code changes for issue 358: Document that OGL 1.2 is supported, but at...Kevin Rushforth2006-10-041-7/+1
* Updated build files to build pre-release self-extracting shell-archives for UNIXKevin Rushforth2006-10-031-0/+1
* Merged dev-1_5 branch back to MAIN trunkKevin Rushforth2006-09-2952-5358/+3175
* Fixed issue 338 : Bug in glPushAttrib usage in NativePipelineChien Yang2006-08-091-3/+3
* Fixed issue 223 : VM crashes when execute IndexedGeometryArray object with Te...Chien Yang2006-01-131-0/+3
* 1. Fixed show-stopper D3D hangKevin Rushforth2006-01-061-3/+4
* 1. Include pre-FCS spec license.Kevin Rushforth2006-01-051-1/+1
* Restore copyright notice change from revision 1.10 that was lost in revision ...Kevin Rushforth2006-01-051-1/+1
* Fix ZFunc behavior. ZFunc must work even when there is no z-buffer write ena...Alessandro Borges2006-01-051-11/+4
* comment out debug output.Alessandro Borges2006-01-051-425/+426