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* j3dcore: always call Canvas3D freeDisplayList and freeTexture staticallyHarvey Harrison2013-01-274-7/+7
* j3dcore: remove an unused member variable from TextureBinHarvey Harrison2013-01-271-7/+0
* j3dcore: remove unused local variable from TextureBinHarvey Harrison2013-01-271-8/+2
* j3dcore: use correct types in the TextureBin render method to avoid instanceofHarvey Harrison2013-01-271-30/+14
* j3dcore: annotate addMaps in TextureBinHarvey Harrison2013-01-272-30/+27
* j3dcore: annotate Maps in TextureBinHarvey Harrison2013-01-272-14/+14
* j3dcore: push list annotation through some of RenderBin's internal functionsHarvey Harrison2013-01-271-12/+11
* j3dcore: annotate lists of change lightretained,fogretained and modelclipreta...Harvey Harrison2013-01-271-29/+28
* j3dcore: use code formatter to cleanup insertNodes/RemoveNodes functionsHarvey Harrison2013-01-261-140/+156
* j3dcore: trivial annotation for list of GeometryAtomsHarvey Harrison2013-01-241-3/+2
* j3dcore: annotate scopes list for AlternateAppearanceHarvey Harrison2013-01-242-24/+23
* j3dcore: annotate list of ViewHarvey Harrison2012-11-242-28/+25
* j3dcore: annotate view specific listsHarvey Harrison2012-11-232-15/+13
* j3dcore: annotate AlternateAppearanceRetained listHarvey Harrison2012-11-231-37/+34
* j3dcore: annotate list of ClipRetainedHarvey Harrison2012-11-231-21/+16
* j3dcore: annotate some BackGroundRetained listsHarvey Harrison2012-11-231-31/+26
* j3dcore: remove some trailing whitespace that snuck inHarvey Harrison2012-11-233-8/+8
* j3dcore: cosmetic cleanup to setting the depthbuffer objectHarvey Harrison2012-11-231-5/+7
* j3dcore: avoid null pointer when reading raster depth-only from Canvas3dJulian Ibarz2012-11-231-5/+18
* j3dcore: grab the maxFixedFunction profile once in the JOGLPipeline initializ...Harvey Harrison2012-11-231-9/+7
* j3dcore: remove the fullscreen mode toggle used by D3DHarvey Harrison2012-11-181-117/+5
* j3dcore: remove more D3D leftovers in Canvas3DHarvey Harrison2012-11-182-14/+0
* j3dcore: remove last uses of isD3DHarvey Harrison2012-11-183-32/+4
* j3dcore: introduce a useAlpha helper to collapse some tricky logicHarvey Harrison2012-11-185-38/+17
* j3dcore: remove some more dead D3D codeHarvey Harrison2012-11-183-90/+68
* j3dcore: simplify ModelClipRetained.update now that there is no D3d backendHarvey Harrison2012-11-181-32/+7
* j3dcore: remove some trivial uses of isD3D which is always falseHarvey Harrison2012-11-186-47/+2
* j3dcore: remove all the texture resend code that was D3D specificHarvey Harrison2012-11-183-31/+0
* j3dcore: remove status from swapBuffers, was only used by the D3D backendHarvey Harrison2012-11-185-65/+20
* j3dcore: swapBuffer always returns NOCHANGE now, kill some dead codeHarvey Harrison2012-11-184-26/+13
* j3dcore: fix fatal bug in Shape3DCompileRetained intersect()Harvey Harrison2012-10-101-6/+4
* j3dcore: annotate the geometryList in Shape3DRetainedHarvey Harrison2012-10-095-76/+75
* j3dcore: whitespace/formatting cleanup after patches to Shape3DCompileRetainedHarvey Harrison2012-10-091-53/+51
* j3dcore: factor out another repetative block with a helperHarvey Harrison2012-10-091-114/+49
* j3dcore: factor out very repetative block of code to a helperHarvey Harrison2012-10-091-98/+21
* j3dcore: push some local variables down into the loops they are used inHarvey Harrison2012-10-091-20/+18
* j3dcore: annotate repetative code in Shape3DcompileRetained constructorHarvey Harrison2012-10-091-35/+35
* j3dcore: reomve unused members of Shape3DCompileRetainedHarvey Harrison2012-10-091-3/+0
* j3dcore: annotate geometryInfo list with type information in Shape3DCompileRe...Harvey Harrison2012-10-091-62/+53
* j3dcore: remove unused pieces of CompileStateHarvey Harrison2012-10-081-17/+4
* j3dcore: add type annotation and small code reformat in CompileStateHarvey Harrison2012-10-081-36/+32
* j3dcore: mark shapeLists hash as private final, add type annotations in Compi...Harvey Harrison2012-10-081-16/+10
* j3dcore: remove some unused state from CompileStateHarvey Harrison2012-10-081-10/+0
* j3dcore: remove some trivially unused variables and castingHarvey Harrison2012-09-232-8/+7
* j3dcore: update for API changes in JOGL2-rc10Harvey Harrison2012-09-171-8/+9
* j3dcore: remove callbacks from Pipleline that are emptyHarvey Harrison2012-08-274-48/+3
* j3dcore: with the CG shaders removed, this internal interface can be removedHarvey Harrison2012-08-272-76/+22
* j3dcore: remove unused members from VirtualUniverseHarvey Harrison2012-08-241-15/+0
* j3dcore: remove debug/info printingHarvey Harrison2012-08-241-27/+0
* j3dcore: remove the displayID from screen as all remaining pipelines ignore itHarvey Harrison2012-08-247-91/+64