From 1878315ee850680ccd6a22b9fa1716903f5b90a8 Mon Sep 17 00:00:00 2001 From: cvs2svn <> Date: Fri, 20 Jun 2008 15:29:03 +0000 Subject: This commit was manufactured by cvs2svn to create branch 'dev-1_6'. git-svn-id: https://svn.java.net/svn/j3d-core~svn/branches/dev-1_6@912 ba19aa83-45c5-6ac9-afd3-db810772062c --- release-info/fcs-1_5_2/README.html | 335 ++++++++++++++++++++++++++++++++++++ www/j3d1_5_2/RELEASE-NOTES.html | 344 +++++++++++++++++++++++++++++++++++++ 2 files changed, 679 insertions(+) create mode 100644 release-info/fcs-1_5_2/README.html create mode 100644 www/j3d1_5_2/RELEASE-NOTES.html diff --git a/release-info/fcs-1_5_2/README.html b/release-info/fcs-1_5_2/README.html new file mode 100644 index 0000000..c6bbab4 --- /dev/null +++ b/release-info/fcs-1_5_2/README.html @@ -0,0 +1,335 @@ + + +
+ +This file contains important release information for users of +the +Java 3DTM API, version +1.5.2. +
+NOTE: We recommend that you uninstall all previous versions of Java 3D before +installing this version. +
+The 1.5.2 version of the Java 3D API has been released +for +Solaris (both sparc and x86/amd64), Linux (both x86 and amd64), Windows +(both x86 and amd64), and +Mac OS X (both PPC and x86). +
++The 1.5.2 version of Java 3D for Solaris SPARC requires the +following: +
+pkginfo -l SUNWglrt
". OpenGL for Solaris can be
+obtained at: http://www.sun.com/software/graphics/opengl/+The 1.5.2 version of Java 3D for Solaris x86/amd64 requires +the +following: +
+The 1.5.2 version of Java 3D for Linux (x86 or amd64)
+requires
+the
+following:
+
The 1.5.2 version of Java 3D for Windows 2000,
+Windows XP (x86 or amd64), or Windows Vista
+requires the following:
+
j3d.rend
" system
+property
+to "d3d
",
+for example:
+ java -Dj3d.rend=d3d ClassName
+ The 1.5.2 version of Java 3D for Mac OS X (PPC or x86)
+requires the following:
+
Issue | ++ | Description | +
---|---|---|
179 | ++ | OrbitBehavior.setRotationCenter gives spurious view shift | +
483 | ++ | NullPointerException when writing Font3D using scenegraph.io | +
506 | ++ | NullPointerException: Calling getNominalSensorRotation in WandViewBehavior when internal nominalSensorRotation is null causes a NullPointerException. | +
510 | ++ | J3DGraphics2D context lost when canvas changes frame | +
513 | ++ | Down-rev D3D driver can cause JVM to crash | +
514 | ++ | NPE in Wonderland : triggered in cached bounds computation | +
519 | ++ | IntersectionInfo.getGeometry return null for IndexedArrayGeometry | +
525 | ++ | JOALMixer only playing one sample | +
532 | ++ | Background geometry BG isn't saved with SceneGraphFileWriter | +
534 | ++ | ClassNotFoundException when running applet if Java 3D installed into JRE | +
538 | ++ | Machine precision bug in AxisAngle4d and Quat4d | +
540 | ++ | ArrayIndexOutOfBoundsException when calling setPickable | +
541 | ++ | Bound.closest_point() method creates unused Matrix3d | +
543 | ++ | J3DClock does not adjust to clock skew | +
544 | ++ | GroupRetained.getBounds() should return BoundingBox? | +
545 | ++ | Update docs to discourage installing Java 3D into JRE | +
548 | ++ | RFE - Disable getLock() / unLock() on non-alive GeometryArray | +
555 | ++ | Muting a PointSound causes a ClassCastException | +
560 | ++ | Use D3DCREATE_FPU_PRESERVE flag on D3D pipeline | +
561 | ++ | Decrease memory footprint of BoundingBox | +
562 | ++ | Error occurs when Canvas3D removed from View | +
563 | ++ | Background cloneNode() fails with Background geometry | +
567 | ++ | Update license to GPL v2 + CLASSPATH | +
569 | ++ | ImageComponent.ALLOW_IMAGE_READ is false | +
583 | ++ | A disposed Graphics2D remains in Canvas3D after removal and addtion | +
585 | ++ | ClassCastException in TransformStructure.java | +
A JOGL rendering pipeline, as described
+in issue
+229, is now
+available on all supported platforms, including Apple Mac OS X
+(x86 or PPC). The easiest way to run Java 3D applications
+using the JOGL
+pipeline is via Java Webstart from your browser (with no setup
+required).
+Click here to run
+a Java 3D example program from your browser via the
+JOGL pipeline. These
+examples will use JOGL on Mac OS X and the native OpenGL pipeline on
+all
+other platforms.
+
The JOGL renderer is the default on Mac OS X.
+You can select the JOGL renderer on other platforms by setting the "j3d.rend
"
+system
+property
+to "jogl
",
+for example:
+
java -Dj3d.rend=jogl ClassName
+You will need to download
+JOGL
+and include it in your PATH/CLASSPATH along with the Java 3D jar files.
+
NOTE: Installing the j3d or jogl jars and native libs into the "ext" +directory of the JRE is strongly discouraged. Doing so can cause +conflicts with third-party applications launched via Java Web Start, +and causes confusion later when upgrading the distribution. +
+For the latest information on Java 3D, see the main Java 3D project page
+on
+java.net.
+
Click here +for a list of open issues.
+ + diff --git a/www/j3d1_5_2/RELEASE-NOTES.html b/www/j3d1_5_2/RELEASE-NOTES.html new file mode 100644 index 0000000..d6f0d4b --- /dev/null +++ b/www/j3d1_5_2/RELEASE-NOTES.html @@ -0,0 +1,344 @@ + + + + +This file contains important release information for users of +the +Java 3DTM API, version +1.5.2. +
+Click +here for instructions +on +how +to install this release of +Java 3D +version 1.5.2.
+NOTE: We recommend that you uninstall all previous versions of Java 3D before +installing this version. +
+The 1.5.2 version of the Java 3D API has been released +for +Solaris (both sparc and x86/amd64), Linux (both x86 and amd64), Windows +(both x86 and amd64), and +Mac OS X (both PPC and x86). +
++The 1.5.2 version of Java 3D for Solaris SPARC requires the +following: +
+pkginfo -l SUNWglrt
". OpenGL for Solaris can be
+obtained at: http://www.sun.com/software/graphics/opengl/+The 1.5.2 version of Java 3D for Solaris x86/amd64 requires +the +following: +
+The 1.5.2 version of Java 3D for Linux (x86 or amd64)
+requires
+the
+following:
+
The 1.5.2 version of Java 3D for Windows 2000,
+Windows XP (x86 or amd64), or Windows Vista
+requires the following:
+
j3d.rend
" system
+property
+to "d3d
",
+for example:
+ java -Dj3d.rend=d3d ClassName
+ The 1.5.2 version of Java 3D for Mac OS X (PPC or x86)
+requires the following:
+
Issue | ++ | Description | +
---|---|---|
179 | ++ | OrbitBehavior.setRotationCenter gives spurious view shift | +
483 | ++ | NullPointerException when writing Font3D using scenegraph.io | +
506 | ++ | NullPointerException: Calling getNominalSensorRotation in WandViewBehavior when internal nominalSensorRotation is null causes a NullPointerException. | +
510 | ++ | J3DGraphics2D context lost when canvas changes frame | +
513 | ++ | Down-rev D3D driver can cause JVM to crash | +
514 | ++ | NPE in Wonderland : triggered in cached bounds computation | +
519 | ++ | IntersectionInfo.getGeometry return null for IndexedArrayGeometry | +
525 | ++ | JOALMixer only playing one sample | +
532 | ++ | Background geometry BG isn't saved with SceneGraphFileWriter | +
534 | ++ | ClassNotFoundException when running applet if Java 3D installed into JRE | +
538 | ++ | Machine precision bug in AxisAngle4d and Quat4d | +
540 | ++ | ArrayIndexOutOfBoundsException when calling setPickable | +
541 | ++ | Bound.closest_point() method creates unused Matrix3d | +
543 | ++ | J3DClock does not adjust to clock skew | +
544 | ++ | GroupRetained.getBounds() should return BoundingBox? | +
545 | ++ | Update docs to discourage installing Java 3D into JRE | +
548 | ++ | RFE - Disable getLock() / unLock() on non-alive GeometryArray | +
555 | ++ | Muting a PointSound causes a ClassCastException | +
560 | ++ | Use D3DCREATE_FPU_PRESERVE flag on D3D pipeline | +
561 | ++ | Decrease memory footprint of BoundingBox | +
562 | ++ | Error occurs when Canvas3D removed from View | +
563 | ++ | Background cloneNode() fails with Background geometry | +
567 | ++ | Update license to GPL v2 + CLASSPATH | +
569 | ++ | ImageComponent.ALLOW_IMAGE_READ is false | +
583 | ++ | A disposed Graphics2D remains in Canvas3D after removal and addtion | +
585 | ++ | ClassCastException in TransformStructure.java | +
A JOGL rendering pipeline, as described
+in issue
+229, is now
+available on all supported platforms, including Apple Mac OS X
+(x86 or PPC). The easiest way to run Java 3D applications
+using the JOGL
+pipeline is via Java Webstart from your browser (with no setup
+required).
+Click here to run
+a Java 3D example program from your browser via the
+JOGL pipeline. These
+examples will use JOGL on Mac OS X and the native OpenGL pipeline on
+all
+other platforms.
+
The JOGL renderer is the default on Mac OS X.
+You can select the JOGL renderer on other platforms by setting the "j3d.rend
"
+system
+property
+to "jogl
",
+for example:
+
java -Dj3d.rend=jogl ClassName
+You will need to download
+JOGL
+and include it in your PATH/CLASSPATH along with the Java 3D jar files.
+
NOTE: Installing the j3d or jogl jars and native libs into the "ext" +directory of the JRE is strongly discouraged. Doing so can cause +conflicts with third-party applications launched via Java Web Start, +and causes confusion later when upgrading the distribution. +
+For the latest information on Java 3D, see the main Java 3D project page
+on
+java.net.
+
Click here +for a list of open issues.
+ + -- cgit v1.2.3