From 943d56df3610d16a38590463efd27a560f1911e6 Mon Sep 17 00:00:00 2001 From: cvs2svn <> Date: Wed, 28 May 2008 18:52:21 +0000 Subject: This commit was manufactured by cvs2svn to create branch 'dev-1_6'. git-svn-id: https://svn.java.net/svn/j3d-core~svn/branches/dev-1_6@905 ba19aa83-45c5-6ac9-afd3-db810772062c --- release-info/fcs-1_5_2/README-download.html | 79 +++++++++++ release-info/fcs-1_5_2/README-unzip.html | 204 ++++++++++++++++++++++++++++ release-info/fcs-1_5_2/README.txt | 24 ++++ 3 files changed, 307 insertions(+) create mode 100644 release-info/fcs-1_5_2/README-download.html create mode 100644 release-info/fcs-1_5_2/README-unzip.html create mode 100644 release-info/fcs-1_5_2/README.txt diff --git a/release-info/fcs-1_5_2/README-download.html b/release-info/fcs-1_5_2/README-download.html new file mode 100644 index 0000000..6a07ee4 --- /dev/null +++ b/release-info/fcs-1_5_2/README-download.html @@ -0,0 +1,79 @@ + + + + + Java 3D 1.5.2 Installation Instructions + + +

Java 3DTM 1.5.2 Release

+

This software is licensed by Sun, as specified in the +LICENSE-Java3D-v1_5_2.txt +file. You must only use this software in accordance with the terms +under which the code is licensed. +

+

Instructions for Installing Java 3D 1.5.2

+

The 1.5.2 version of the Java 3DTM +API runs on JDK version +1.5.0 and higher. It has been released for the Windows, Linux, +Solaris, and Mac OS X operating environments. See the +release +notes for more information. +

+ +

Preferred method

+ +

Developers who wish to develop an application using the Java 3D API +are encouraged to download the j3d-1_5_2-XXX.zip file for +their platform, and manually install the necessary files into a +directory on their local disk. To do this, unzip the downloaded file, +and follow the instructions in the unzipped README.txt file. +

+ +

Alternative method

+ +

Alternatively, you can run the installer as shown below, keeping in +mind that it is not recommended to install the j3d jar files and +native libraries directly into the JRE. +

+ +

Windows

+

To install the Java 3D API on Windows, download the binary +installer and then execute it, by double-clicking on the +j3d-1_5_2-windows-i586.exe (or j3d-1_5_2-windows-amd64.exe) +icon. +

+ +

Linux or Solaris

+

To install the Java 3D API on Linux or Solaris, download the +self-extracting binary file, chdir to the desired directory, and then +execute it. For example, on a 32-bit Linux system: +

+ + +

After doing this, you will need to modify your CLASSPATH +environment variable to include the full paths to j3dcore.jar, +j3dutils.jar, and vecmath.jar. For example: +

+ + + +

Then modify your LD_LIBRARY_PATH environment variable to contain the +full path to the "lib/ARCH" directory. For example, on 32-bit Linux: +

+ + + +

Mac OS X

+

No installer is available for the Mac OS X operating environment. +You will need to download the j3d-1_5_2-macosx.zip file, unzip it, +and follow the instructions in the unzipped README.txt file. +

+ + diff --git a/release-info/fcs-1_5_2/README-unzip.html b/release-info/fcs-1_5_2/README-unzip.html new file mode 100644 index 0000000..bc17440 --- /dev/null +++ b/release-info/fcs-1_5_2/README-unzip.html @@ -0,0 +1,204 @@ + + + + + Java 3D 1.5.2 Unzip Instructions + + +

Java 3DTM 1.5.2 Release

+

This software is licensed by Sun, as specified in the +LICENSE-Java3D-v1_5_2.txt +file. You must only use this software in accordance with the terms +under which the code is licensed. +

+

Instructions for Unzipping the Java 3D 1.5.2 Release

+

The 1.5.2 version of the +Java 3DTM +API runs on JDK version 1.5.0 and higher. It has been released +for the Windows, Linux, +Solaris, +and Mac OS X +operating environments. +

+

NOTE: Installing the j3d jars and native libs into the "ext" +directory of the JRE is discouraged, especially on +Mac OS X +where JOGL is used as the rendering engine. Doing so can cause +conflicts with third-party applications launched via Java Web Start, +and causes confusion later when upgrading the distribution. +

+

Windows

+

The 1.5.2 release of the Java 3D API for Windows 2000, Windows +XP (x86 or amd64), and Windows Vista runs on JDK version 1.5.0 and +higher. To manually install this release, do the following: +

+
    +
  1. Download and unzip j3d-1_5_2-XXX.zip +(using Windows +Explorer or an unzip tool such as WinZip) to a temporary +download folder, +for example, c:\Downloads. This will +create a j3d-1_5_2-XXX subfolder in +your download folder where the +downloaded files can be found. The file you need for manual +installation is j3d-jre.zip.
    +
    +
  2. +
  3. Create a folder for the j3d jar files and native libraries, +for example, C:\Users\myhome\j3d, and +unzip j3d-jre.zip into this folder.
    +
    +
  4. +
  5. Modify your CLASSPATH environment +variable to include the full paths to j3dcore.jar, + j3dutils.jar, and vecmath.jar. +For example, add the following to your CLASSPATH +variable, +using the System control panel, Advanced tab, Environment Variables +button:
    +
    + .;C:\Users\myhome\j3d\lib\ext\j3dcore.jar;C:\Users\myhome\j3d\lib\ext\j3dutils.jar;C:\Users\myhome\j3d\lib\ext\vecmath.jar +
    +
    +
  6. +
  7. Modify your PATH environment +variable to contain the full path to the lib\i386 +folder (or lib\amd64 for +Windows/x64). For example, on 32-bit Windows, add the following to your + PATH variable, using the System control +panel, Advanced tab, Environment Variables button.
    +
    + C:\Users\myhome\j3d\lib\i386
    +
  8. +
+

At this point your Java installation should be able to see +the j3d class files. Users of IDEs such as NetBeans and Eclipse should +consult the IDE's documentation to see how to add jar files and native +libraries to their current project.
+

+

Linux, +Solaris

+

The 1.5.2 release of the Java 3D API +for Linux or Solaris runs on JDK version 1.5.0 and +higher. To manually install this release, do the following:

+
    +
  1. Download and unzip j3d-1_5_2-XXX.zip +into a temporary +download directory, +for example, /tmp. This will +create a j3d-1_5_2-XXX subdirectory +in /tmp where the +downloaded files can be found. The file you need for manual +installation is j3d-jre.zip.
    +
    +
  2. +
  3. Create a folder for the j3d jar files and native libraries, +for example, /myhome/j3d, and +unzip j3d-jre.zip into this directory +as follows:
    +
    + +
    +
  4. +
  5. Modify your CLASSPATH environment +variable to include the full paths to j3dcore.jar, + j3dutils.jar, and vecmath.jar. +For example:
    +
    + export +CLASSPATH=.:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar
    +
    +
  6. +
  7. Modify your LD_LIBRARY_PATH +environment +variable to contain the full path to the lib/<ARCH> +directory. For example, on 32-bit Linux:
    +
    + export LD_LIBRARY_PATH=/myhome/j3d/lib/i386
    +
  8. +
+

At this point your Java installation should be able to see +the j3d class files. Users of IDEs such as NetBeans and Eclipse should +consult the IDE's documentation to see how to add jar files and native +libraries to their current project. +

+

Mac OS X

+

The 1.5.2 release of the Java 3D API +for Mac OS X runs on JDK version 1.5.0 and +higher. To manually install this release, do the following:

+
    +
  1. Download and unzip j3d-1_5_2-XXX.zip +into a temporary +download directory, +for example, /tmp. This will +create a j3d-1_5_2-XXX subdirectory +in /tmp where the +downloaded files can be found. The file you need for manual +installation is j3d-jre.zip.
    +
    +
  2. +
  3. Create a folder for the j3d jar files, +for example, /myhome/j3d, and +unzip j3d-jre.zip into this directory +as follows:
    +
    + +
    +
  4. +
  5. Modify your CLASSPATH environment +variable to include the full paths to j3dcore.jar, + j3dutils.jar, and vecmath.jar. +For example:
    +
    + export +CLASSPATH=.:/myhome/j3d/lib/ext/j3dcore.jar:/myhome/j3d/lib/ext/j3dutils.jar:/myhome/j3d/lib/ext/vecmath.jar
    +
  6. +
    +
  7. Download a recent version of JOGL for the Mac +platform into a temporary +download directory, +for example, /tmp.
    +
    +
  8. +
  9. Create a folder for the jogl jar files and native +libraries, +for example, /myhome/jogl, and +unzip jogl-*.zip into this directory +as follows:
    +
    + +
    +
  10. +
  11. Modify your CLASSPATH environment +variable to include the full paths to jogl.jar +and gluegen-rt.jar. +For example:
    +
    + export +CLASSPATH="${CLASSPATH}:/myhome/jogl/lib/jogl.jar:/myhome/jogl/lib/gluegen-rt.jar
    +
  12. +
    +
  13. Modify your DYLD_LIBRARY_PATH +environment +variable to contain the full path to the lib +directory. For example:
    +
    + export DYLD_LIBRARY_PATH=/myhome/jogl/lib
    +
  14. +
+

At this point your Java installation should be able to see +the j3d and jogl class files. Users of IDEs such as NetBeans and +Eclipse should +consult the IDE's documentation to see how to add jar files and native +libraries to their current project.

+ + diff --git a/release-info/fcs-1_5_2/README.txt b/release-info/fcs-1_5_2/README.txt new file mode 100644 index 0000000..0155d1c --- /dev/null +++ b/release-info/fcs-1_5_2/README.txt @@ -0,0 +1,24 @@ +Java 3D(TM) 1.5.2 Release +------------------------- + +This software is licensed by Sun, as specified in the +LICENSE-Java3D-v1_5_2.txt file. You must only use this software in +accordance with the terms under which the code is licensed. + + +Instructions for unzipping Java 3D 1.5.2 +---------------------------------------- + +After downloading and unzipping the java3d-1_5_2-XXX.zip file into a +temporary directory, for example, "c:\Temp", you will see the +following files in the java3d-1_5_2-XXX directory: + + COPYRIGHT.txt Copyright notice + LICENSE-Java3D-v1_5_2.txt Software License Agreement + README-distribution.txt Requirements for distribution of Java 3D files + README-unzip.html Instructions for manually installing the release + README.txt README file (you are reading it now) + j3d-jre.zip Zip file containing the files to be installed + +To manually install Java 3D, open README-unzip.html in your browser +and follow the instructions. -- cgit v1.2.3