From 7a2e20caac9db6f789a7b3fab344b9758af45335 Mon Sep 17 00:00:00 2001 From: Harvey Harrison Date: Sun, 19 Apr 2015 21:02:06 -0700 Subject: j3dcore: flatten the directory structure a bit Signed-off-by: Harvey Harrison --- .../media/j3d/ShaderAttributeBindingRetained.java | 70 ++++++++++++++++++++++ 1 file changed, 70 insertions(+) create mode 100644 src/javax/media/j3d/ShaderAttributeBindingRetained.java (limited to 'src/javax/media/j3d/ShaderAttributeBindingRetained.java') diff --git a/src/javax/media/j3d/ShaderAttributeBindingRetained.java b/src/javax/media/j3d/ShaderAttributeBindingRetained.java new file mode 100644 index 0000000..d11d5cc --- /dev/null +++ b/src/javax/media/j3d/ShaderAttributeBindingRetained.java @@ -0,0 +1,70 @@ +/* + * Copyright 2005-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package javax.media.j3d; + + +/** + * The ShaderAttributeBinding object encapsulates a uniform attribute + * whose value is bound to a Java 3D system attribute. The + * shader variable attrName is implicitly set to the + * value of the corresponding Java 3D system attribute + * j3dAttrName during rendering. attrName + * must be the name of a valid uniform attribute in the shader in + * which it is used. Otherwise, the attribute name will be ignored and + * a runtime error may be generated. j3dAttrName must be + * the name of a predefined Java 3D system attribute. An + * IllegalArgumentException will be thrown if the specified + * j3dAttrName is not one of the predefined system + * attributes. Further, the type of the j3dAttrName + * attribute must match the type of the corresponding + * attrName variable in the shader in which it is + * used. Otherwise, the shader will not be able to use the attribute + * and a runtime error may be generated. + */ + +class ShaderAttributeBindingRetained extends ShaderAttributeRetained { + String j3dAttrName; + + ShaderAttributeBindingRetained() { + } + + void initJ3dAttrName(String j3dAttrName) { + this.j3dAttrName = j3dAttrName; + } + + /** + * Retrieves the name of the Java 3D system attribute that is bound to this + * shader attribute. + * + * @return the name of the Java 3D system attribute that is bound to this + * shader attribute + */ + String getJ3DAttributeName() { + return j3dAttrName; + } + +} -- cgit v1.2.3