From 4ec9d51462930586ea29d040dd68c3e5b8de1847 Mon Sep 17 00:00:00 2001 From: phil Date: Mon, 17 Oct 2016 13:44:25 +1300 Subject: reversed out the SceneGraphObject package visibility for capabilities This was a performance improvement for Android JVM, which is not required for the core Also removed the comments on how to convert from the jogl2es2context class --- .../java/org/jogamp/java3d/Jogl2es2Context.java | 31 ------------------- .../java/org/jogamp/java3d/Jogl2es2Pipeline.java | 36 +++++++++------------- .../java/org/jogamp/java3d/SceneGraphObject.java | 2 +- 3 files changed, 16 insertions(+), 53 deletions(-) (limited to 'src/main/java') diff --git a/src/main/java/org/jogamp/java3d/Jogl2es2Context.java b/src/main/java/org/jogamp/java3d/Jogl2es2Context.java index cc8bdce..27da8df 100644 --- a/src/main/java/org/jogamp/java3d/Jogl2es2Context.java +++ b/src/main/java/org/jogamp/java3d/Jogl2es2Context.java @@ -15,37 +15,6 @@ import com.jogamp.opengl.GLContext; public class Jogl2es2Context extends JoglContext { - /*NOTES - * must carefully respond to deprecated methods with a detailed unsupported method - * must comment heavily in GeometryArrayRetained regarding the new use of buffers and contexts - * consider SceneGraphObject capabilitybits change - * SceneGraphObject setDefaultReadCapabilities significant change, what to do? - * - * - * consider that asking for a certain pipeline on command line, so get that prop in along with the default read! - * default pipeline is the new jogles - * - * Need to document the full range of options in a special default shader based on zz_default but possibly just in a java class - * - * - */ - - // Step to convert - // 1. replace all SpareArray< with HashMap