From fc9ebb64abf9222a406d1753dd69b7476bdaff31 Mon Sep 17 00:00:00 2001 From: Kevin Rushforth Date: Thu, 28 Feb 2008 20:32:41 +0000 Subject: Added release notes for 1.5.2-beta release git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@893 ba19aa83-45c5-6ac9-afd3-db810772062c --- www/j3d1_5_2/RELEASE-NOTES-beta1.html | 325 ++++++++++++++++++++++++++++++++++ 1 file changed, 325 insertions(+) create mode 100644 www/j3d1_5_2/RELEASE-NOTES-beta1.html (limited to 'www/j3d1_5_2') diff --git a/www/j3d1_5_2/RELEASE-NOTES-beta1.html b/www/j3d1_5_2/RELEASE-NOTES-beta1.html new file mode 100644 index 0000000..7b974ee --- /dev/null +++ b/www/j3d1_5_2/RELEASE-NOTES-beta1.html @@ -0,0 +1,325 @@ + + + + + Java 3D 1.5.2 Pre-Release Notes + + +

Java 3DTM 1.5.2-beta1 +Release Notes

+

This file contains important release information for users of +the +Java 3DTM API, version +1.5.2-beta1. +

+ +

Click +here for instructions +on +how +to install this release of +Java 3D +version 1.5.2-beta1.

+

NOTE: We recommend that you uninstall all previous versions of Java 3D before +installing this version. +

+

System Requirements

+

The 1.5.2-beta1 version of the Java 3D API has been released +for +Solaris (both sparc and x86/amd64), Linux (both x86 and amd64), Windows +(both x86 and amd64), and +Mac OS X (both PPC and x86). +

+

Solaris Sparc

+

+The 1.5.2-beta1 version of Java 3D for Solaris SPARC requires the +following: +

+ +

Solaris x86

+

+The 1.5.2-beta1 version of Java 3D for Solaris x86/amd64 requires +the +following: +

+ +

Linux
+

+

The 1.5.2-beta1 version of Java 3D for Linux (x86 or amd64) +requires +the +following:
+

+ +

Windows
+

+

The 1.5.2-beta1 version of Java 3D for Windows 2000, +Windows XP (x86 or amd64), or Windows Vista +requires the following:
+

+ + + +

Mac OS X

+

The 1.5.2-beta1 version of Java 3D for Mac OS X (PPC or x86) +requires the following:
+

+ +

Improvements in 1.5.2-beta1

+

Enhancements

+ +

Issues Fixed in 1.5.2-beta1
+

+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Issue  Description
179  OrbitBehavior.setRotationCenter gives spurious view shift
483  NullPointerException when writing Font3D using scenegraph.io
506  NullPointerException: Calling getNominalSensorRotation in WandViewBehavior when internal nominalSensorRotation is null causes a NullPointerException.
513  Down-rev D3D driver can cause JVM to crash
514  NPE in Wonderland : triggered in cached bounds computation
519  IntersectionInfo.getGeometry return null for IndexedArrayGeometry
525  JOALMixer only playing one sample
532  Background geometry BG isn't saved with SceneGraphFileWriter
534  ClassNotFoundException when running applet if Java 3D installed into JRE
538  Machine precision bug in AxisAngle4d and Quat4d
540  ArrayIndexOutOfBoundsException when calling setPickable
541  Bound.closest_point() method creates unused Matrix3d
544  GroupRetained.getBounds() should return BoundingBox?
545  Update docs to discourage installing Java 3D into JRE
548  RFE - Disable getLock() / unLock() on non-alive GeometryArray
555  Muting a PointSound causes a ClassCastException
560  Use D3DCREATE_FPU_PRESERVE flag on D3D pipeline
561  Decrease memory footprint of BoundingBox
562  Error occurs when Canvas3D removed from View
563  Background cloneNode() fails with Background geometry
567  Update license to GPL v2 + CLASSPATH
569  ImageComponent.ALLOW_IMAGE_READ is false
+
+

JOGL Rendering Pipeline

+

A JOGL rendering pipeline, as described +in issue +229, is now +available on all supported platforms, including Apple Mac OS X +(x86 or PPC). The easiest way to run Java 3D applications +using the JOGL +pipeline is via Java Webstart from your browser (with no setup +required). +Click here to run +a Java 3D example program from your browser via the +JOGL pipeline. These +examples will use JOGL on Mac OS X and the native OpenGL pipeline on +all +other platforms.
+

+

The JOGL renderer is the default on Mac OS X. +You can select the JOGL renderer on other platforms by setting the "j3d.rend" +system +property +to "jogl", +for example: +

+ +

You will need to download +JOGL +and include it in your PATH/CLASSPATH along with the Java 3D jar files.
+

+

NOTE: Installing the j3d or jogl jars and native libs into the "ext" +directory of the JRE is strongly discouraged. Doing so can cause +conflicts with third-party applications launched via Java Web Start, +and causes confusion later when upgrading the distribution. +

+

More Information

+

For the latest information on Java 3D, see the main Java 3D project page +on +java.net.
+

+

Click here +for a list of open issues.

+ + -- cgit v1.2.3