Java3D Readme === The source code for the j3d-core project is copyrighted code that is licensed to individuals or companies who download or otherwise access the code. The copyright notice for this project is in COPYRIGHT.txt The source code license information for this project is in LICENSE.txt Additional information and license restrictions for third party source code are found in the THIRDPARTY-LICENSE-*.txt files. ##Building Java3D The instructions below are based on eclipse, however they should work on most common IDE's Clone the repo using https://github.com/philjord/java3d-core.git Make note of the root folder you use Right click on the Project Explorer view and select Import Expand the Maven group and select Existing Maven Project and click Next For Root directory click Browse and find the root folder that you cloned the repo into There should be a pom.xml that is ticked in the Projects area Click Finish Repeat for java3d-utils using https://github.com/philjord/java3d-utils.git Repeat for vecmath using https://github.com/philjord/vecmath.git Once that's done it's likely you'll need to Right click on pom.xml -> Run As -> Maven clean then Right click on pom.xml -> Run As -> Maven generate sources This should place a derived version of VersionInfo.java into /java3d-core/target/generated-sources/java-templates If you are new to Java3D then it might be good to repeat the clone import step for java3d-examples too, using https://github.com/philjord/java3d-examples.git Now if you right click on org.jdesktop.j3d.examples.hello_universe.HelloUniverse.java Run as ... Java Application You should see Java3D working ##Documentation ###Javadocs . https://jogamp.org/wiki/index.php?title=Java3D_API_Documentation ###Basic overview guide For the best kick off point see [/docs/tutorial/](/docs/tutorial/) For a description of performance see [/docs/perf_guide.txt](/docs/perf_guide.txt) Old Java3d project site with lots of information General technical tips Using the newer ES2/ES3 pipeline [/docs/GL2ES2Pipeline usage guide.md](/docs/GL2ES2Pipeline usage guide.md) ###Tutorials . ###FAQ . ###General assistance contact the forum at