/* * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * */ package javax.media.j3d; import javax.vecmath.Point3d; import javax.vecmath.Point4d; import javax.vecmath.Vector3d; /** * PickCone is the abstract base class of all cone pick shapes. * * @since Java 3D 1.2 */ public abstract class PickCone extends PickShape { Point3d origin; Vector3d direction; double spreadAngle; /** * Constructs an empty PickCone. * The origin and direction of the cone are * initialized to (0,0,0). The spread angle is initialized * to PI/64. */ public PickCone() { this.origin = new Point3d(); this.direction = new Vector3d(); this.spreadAngle = Math.PI / 64.0; } /** * Gets the origin of this PickCone. * @param origin the Point3d object into which the origin will be copied. */ public void getOrigin(Point3d origin) { origin.set(this.origin); } /** * Gets the direction of this PickCone. * @param direction the Vector3d object into which the direction * will be copied. */ public void getDirection(Vector3d direction) { direction.set(this.direction); } /** * Gets the spread angle of this PickCone. * @return the spread angle. */ public double getSpreadAngle() { return spreadAngle; } /** * Gets the radius of this PickCone at the specified distance. * @param distance the distance from the origin at which we want * the radius of the cone * @return the radius at the specified distance */ double getRadius(double distance) { return distance * Math.tan (spreadAngle); } /** * Return true if shape intersect with bounds. * The point of intersection is stored in pickPos. */ @Override abstract boolean intersect(Bounds bounds, Point4d pickPos); @Override Point3d getStartPoint() { return origin; } @Override int getPickType() { return PICKCONE; } }