/* * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * */ package javax.media.j3d; import javax.vecmath.Point3d; import javax.vecmath.Point4d; import javax.vecmath.Vector3d; import javax.vecmath.Vector4d; /** * PickCylinder is the abstract base class of all cylindrical pick shapes. * * @since Java 3D 1.2 */ public abstract class PickCylinder extends PickShape { Point3d origin; Vector3d direction; double radius; /** * Constructs an empty PickCylinder. * The origin of the cylinder is * initialized to (0,0,0). The radius is initialized * to 0. */ public PickCylinder() { origin = new Point3d(); direction = new Vector3d(); radius = 0.0; } /** * Gets the origin point of this cylinder object. * @param origin the Point3d object into which the origin * point will be copied */ public void getOrigin(Point3d origin) { origin.set(this.origin); } /** * Gets the radius of this cylinder object * @return the radius in radians */ public double getRadius() { return radius; } /** * Gets the direction of this cylinder. * @param direction the Vector3d object into which the direction * will be copied */ public void getDirection(Vector3d direction) { direction.set(this.direction); } /** * Return true if shape intersect with bounds. * The point of intersection is stored in pickPos. */ @Override abstract boolean intersect(Bounds bounds, Point4d pickPos); // This is a duplicate of the same method, declared private inside of // BoundingPolytope // XXXX: remove this once the original method is available (public) in // BoundingPolytope static boolean pointInPolytope(BoundingPolytope ptope, double x, double y, double z ){ Vector4d p; int i = ptope.planes.length - 1; while (i >= 0) { p = ptope.planes[i--]; if (( x*p.x + y*p.y + z*p.z + p.w ) > Bounds.EPSILON) { return false; } } return true; } @Override Point3d getStartPoint() { return origin; } @Override int getPickType() { return PICKCYLINDER; } }