/* * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * */ package javax.media.j3d; import javax.vecmath.Point3d; import javax.vecmath.Vector3d; /** * The PointArray object draws the array of vertices as individual points. */ class PointArrayRetained extends GeometryArrayRetained { PointArrayRetained() { this.geoType = GEO_TYPE_POINT_SET; } @Override boolean intersect(PickShape pickShape, PickInfo pickInfo, int flags, Point3d iPnt, GeometryRetained geom, int geomIndex) { double sdist[] = new double[1]; double minDist = Double.MAX_VALUE; double x = 0, y = 0, z = 0; int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex : initialCoordIndex); Point3d pnt = new Point3d(); int[] vtxIndexArr = new int[1]; switch (pickShape.getPickType()) { case PickShape.PICKRAY: PickRay pickRay= (PickRay) pickShape; while (i < validVertexCount) { vtxIndexArr[0] = i; getVertexData(i++, pnt); if (intersectPntAndRay(pnt, pickRay.origin, pickRay.direction, sdist)) { if (flags == 0) { return true; } if (sdist[0] < minDist) { minDist = sdist[0]; x = pnt.x; y = pnt.y; z = pnt.z; if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } if((flags & PickInfo.ALL_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } } break; case PickShape.PICKSEGMENT: PickSegment pickSegment = (PickSegment) pickShape; Vector3d dir = new Vector3d(pickSegment.end.x - pickSegment.start.x, pickSegment.end.y - pickSegment.start.y, pickSegment.end.z - pickSegment.start.z); while (i < validVertexCount) { vtxIndexArr[0] = i; getVertexData(i++, pnt); if (intersectPntAndRay(pnt, pickSegment.start, dir, sdist) && (sdist[0] <= 1.0)) { if (flags == 0) { return true; } if (sdist[0] < minDist) { minDist = sdist[0]; x = pnt.x; y = pnt.y; z = pnt.z; if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } if((flags & PickInfo.ALL_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } } break; case PickShape.PICKBOUNDINGBOX: case PickShape.PICKBOUNDINGSPHERE: case PickShape.PICKBOUNDINGPOLYTOPE: Bounds bounds = ((PickBounds) pickShape).bounds; while (i < validVertexCount) { vtxIndexArr[0] = i; getVertexData(i++, pnt); if (bounds.intersect(pnt)) { if (flags == 0) { return true; } sdist[0] = pickShape.distance(pnt); if (sdist[0] < minDist) { minDist = sdist[0]; x = pnt.x; y = pnt.y; z = pnt.z; if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } if((flags & PickInfo.ALL_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } } break; case PickShape.PICKCYLINDER: PickCylinder pickCylinder= (PickCylinder) pickShape; while (i < validVertexCount) { vtxIndexArr[0] = i; getVertexData(i++, pnt); if (intersectCylinder(pnt, pickCylinder, sdist)) { if (flags == 0) { return true; } if (sdist[0] < minDist) { minDist = sdist[0]; x = pnt.x; y = pnt.y; z = pnt.z; if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } if((flags & PickInfo.ALL_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } } break; case PickShape.PICKCONE: PickCone pickCone= (PickCone) pickShape; while (i < validVertexCount) { vtxIndexArr[0] = i; getVertexData(i++, pnt); if (intersectCone(pnt, pickCone, sdist)) { if (flags == 0) { return true; } if (sdist[0] < minDist) { minDist = sdist[0]; x = pnt.x; y = pnt.y; z = pnt.z; if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } if((flags & PickInfo.ALL_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } } break; case PickShape.PICKPOINT: // Should not happen since API already check for this throw new IllegalArgumentException(J3dI18N.getString("PointArrayRetained0")); default: throw new RuntimeException ("PickShape not supported for intersection"); } if (minDist < Double.MAX_VALUE) { iPnt.x = x; iPnt.y = y; iPnt.z = z; return true; } return false; } @Override boolean intersect(Point3d[] pnts) { Point3d point = new Point3d(); int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex : initialCoordIndex); switch (pnts.length) { case 3: // Triangle while (i < validVertexCount) { getVertexData(i++, point); if (intersectTriPnt(pnts[0], pnts[1], pnts[2], point)) { return true; } } break; case 4: // Quad while (i < validVertexCount) { getVertexData(i++, point); if (intersectTriPnt(pnts[0], pnts[1], pnts[2], point) || intersectTriPnt(pnts[0], pnts[2], pnts[3], point)) { return true; } } break; case 2: // Line double dist[] = new double[1]; Vector3d dir = new Vector3d(); while (i < validVertexCount) { getVertexData(i++, point); dir.x = pnts[1].x - pnts[0].x; dir.y = pnts[1].y - pnts[0].y; dir.z = pnts[1].z - pnts[0].z; if (intersectPntAndRay(point, pnts[0], dir, dist) && (dist[0] <= 1.0)) { return true; } } break; case 1: // Point while (i < validVertexCount) { getVertexData(i++, point); if ((pnts[0].x == point.x) && (pnts[0].y == point.y) && (pnts[0].z == point.z)) { return true; } } break; } return false; } @Override boolean intersect(Transform3D thisToOtherVworld, GeometryRetained geom) { Point3d[] pnt = new Point3d[1]; int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex : initialCoordIndex); pnt[0] = new Point3d(); while (i < validVertexCount) { getVertexData(i++, pnt[0]); thisToOtherVworld.transform(pnt[0]); if (geom.intersect(pnt)) { return true; } } return false; } // the bounds argument is already transformed @Override boolean intersect(Bounds targetBound) { int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex : initialCoordIndex); Point3d pnt = new Point3d(); while (i < validVertexCount) { getVertexData(i++, pnt); if (targetBound.intersect(pnt)) { return true; } } return false; } @Override int getClassType() { return POINT_TYPE; } }