Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide.

The 3D API is an application programming interface used for writing three-dimensional graphics applications and applets. It gives developers high-level constructs for creating and manipulating 3D geometry and for constructing the structures used in rendering that geometry. Application developers can describe very large virtual worlds using these constructs, which provide the runtime system with enough information to render these worlds efficiently.