This file contains important release information for users of the Java 3DTM API, version 1.5.0.
Click here for instructions on how to install this release of Java 3D version 1.5.0.
NOTE: We recommend that you uninstall all previous versions of Java 3D before installing this version.
The 1.5.0 version of the Java 3D API has been released for Solaris (both sparc and x86/amd64), Linux (both x86 and amd64), Windows (both x86 and amd64), and Mac OS X (both PPC and x86).
The 1.5.0 version of Java 3D for Solaris SPARC requires the following:
pkginfo -l SUNWglrt
". OpenGL for Solaris can be
obtained at: http://www.sun.com/software/graphics/opengl/The 1.5.0 version of Java 3D for Solaris x86/amd64 requires the following:
The 1.5.0 version of Java 3D for Linux (x86 or amd64)
requires
the
following:
The 1.5.0 version of Java 3D for Windows 2000, and
Windows/XP (x86 or amd64)
requires the following:
j3d.rend
" system
property
to "d3d
",
for example:
java -Dj3d.rend=d3d ClassName
The 1.5.0 version of Java 3D for Mac OS X (PPC or x86)
requires the following:
Issue | Description | |
---|---|---|
40 | Transparency color not correct on UCIO geometry and OffScreen canvas | |
75 | Memory leak in SetLiveState when branchGroup remove | |
84 | Rendering pauses after Canvas3D disposal until AWT event | |
85 | Optimize the downloading of ARGB textures | |
92 | ImageComponent2D.setSubImage() uses incorrect image sizes | |
93 | ImageComponent2D.setSubImage() does not correctly update the display | |
113 | NPE in updateAlphaInVertexData on multiple screens | |
121 | Stop using finalize() to clean up state | |
123 | Reduce or eliminate use of memory free lists | |
131 | Lightweight Canvas3D | |
147 | Need Windows/amd64 port of Java 3D | |
152 | NPE in updateNodeComponent | |
160 | AlternateAppearance behaves defferently in J3D 1.3.2 comparing to J3D 1.3.1 | |
162 | Textures are randomly incorrect in multi-screen mode with LG3D | |
172 | Texture.setImage fails to check ImageComponent sizes when not live | |
180 | Frame-dependent Large Texture Updates leads to OOM Exception | |
194 | Provide NIOBuffer texture components | |
198 | Need more shader example programs | |
209 | PolygonAttributes.isCompiled() returns false after the scenegraph's BranchGroup is compiled. | |
216 | J3DTimer should use clock_gettime on Linux | |
219 | Add support for Non Power of Two textures | |
220 | Matrix3d.set(AxisAngle4d) sets incorrectly if axis vector not normalized | |
221 | UnsatisfiedLinkError if shading language set to Cg on d3d | |
224 | NPE While Toggling Visibility | |
225 | BY_REF Support for CoordinateIndices To Reduce Memory Bloat | |
227 | Serialization problem with vecmath | |
229 | Need to implement JOGL renderer | |
235 | Null Pointer in AttributeBin | |
238 | Exception in thread J3D-MasterControl-1 when setting TextureUnitState to 0-length array | |
240 | Canvas3D.queryProperties reports stencil available even when it is not | |
241 | Texture3D by Reference Fails | |
244 | ClassCastException in Group.setChild | |
245 | Problem with ALLOW_RENDERING_ATTRIBUTES_WRITE in Appearance | |
246 | Move compressed geometry code from core to utils | |
247 | SHADER_ATTRIBUTE_TYPE_ERROR is fired when ShaderAttributeArray is used (OpenGL and GLSL shaders used) | |
248 | Wrong spec. on the setFlags() method of com.sun.j3d.utils.pickfast.PickTool | |
249 | NullpointerException in MasterControlThread when adding a Light | |
251 | Typo, in spec. PickTool.PickAny and PickTool.PickClosest return is wrong | |
252 | Offscreen Canvas3D/Screen3D error reporting (pbuffer allocation) | |
253 | Transform3D's incorrectly identified as Affine | |
260 | Obsolete graphics library version kills renderer thread, cannot be detected by app | |
264 | Behaviors that throw an Error cause the BehaviorScheduler to die | |
266 | Canvas3D should throw NPE by default for null graphicsConfig | |
267 | TextureLoader should autodetect alpha and colours | |
268 | Replace native getNumberOfProcessor() with pure Java equiv? | |
269 | GLSL on nVidia cards: Confict of a builtin vertex attribute (named gl_Normal) and a bound generic vertex attribute | |
275 | sleep for setMinimumFrameCycleTime should not hold lock | |
279 | Intermittent hang in MasterControl while running lg3d | |
283 | Add Eclipse plugin defs to manifest | |
288 | Objects in RenderBin free lists keep reference to user data | |
295 | Texture3D throws ArrayIndexOutOfBoundsException when scaleImage | |
308 | WakeupOnElapsedTime occasionally doesn't wake up on elapsed time | |
311 | Broken build for linux on ppc. | |
312 | Exception while detaching ModelClip from ViewSpecificGroup | |
313 | Geometry Stress Test results in OOM Error | |
318 | Cannot build on Itanium Linux | |
320 | Shader Appearance update is asynchronous to transform update | |
321 | bug in vecmath.Matrix3d.set(AxisAngle a1) | |
323 | Deprecate optional detail texture functionality | |
324 | Lockup Java3D program and throw exception using JOGL renderer | |
325 | This Tuple4d is epsilonEquals to all others: (NaN, NaN, NaN, NaN) | |
326 | PrintCanvas3D on JOGL pipeline crashes on Linux and Solaris | |
327 | javadoc for VIew class doesn't list correct clip policy defaults | |
328 | JOGL pipeline : Geometry fails to render in Cosmic Birdie | |
331 | Add .cvsignore file to root of vecmath. | |
336 | Unable to redraw when resizing using JOGL pipeline | |
338 | Bug in glPushAttrib usage in NativePipeline | |
339 | Java crashes when using GLSL shaders | |
340 | Resource leak in setOffScreenBuffer, NPE in JOGL pipeline | |
341 | Initializing audio device using Webstart throws ClassNotFoundException | |
342 | Raster.setDstOffset() set the destination pixel offset in opposite direction | |
344 | Too much time to load image as Texture | |
349 | OffScreen Canvas3D needlessly forces power-of-two for its buffer | |
351 | Need a new mechanism to free D3D surface | |
352 | VC compiler generates warning on Windows AMD64 build | |
353 | GeometryArray Memory Leak | |
355 | IndexedXXXStripArray throws NPE with ByRef Indices | |
356 | Exception in RenderBin when removing a Shape3D with no geometry | |
358 | Document that OGL 1.2 is supported, but at reduced functionality | |
360 | SceneGraphStreamWriter.writeBranchGraph throws exception | |
366 | Raster appears without image on systems without NPOT support | |
367 | Clip throws NPE in case of region = null in a live scene | |
368 | Background texture doesn't work on system with no NPOT support | |
370 | Deadlock when calling Raster.setimage from user thread | |
371 | Poor raster quality for systems that don't support NPOT textures | |
372 | ImageComponent.set(BufferedImage) ignored when used by Raster | |
373 | ImageComponent.set(BufferedImage) ignored when used by Background | |
374 | Exception when calling Background.setImage on live scene graph | |
379 | Needs NPOT support documented in Texture, Texture3D and TextureCubeMap | |
380 | NPE when uncheck Show Color Texture in Dot3 demo | |
383 | JCanvas3D's offscreen Canvas3D is inverted. | |
392 | Texture loading regression for optimized RGB PNG files | |
393 | TextureLoader regression on BufferedImage.TYPE_BYTE_INDEXED | |
395 | JCanvas3D / JOGL: Program freezes | |
400 | Lighting differs with various renderers | |
403 | AssertionError while changing (offscreen) Texture size |
A JOGL rendering pipeline, as described
in issue
229, is now
available on all supported platforms, including Apple Mac
OS X (x86 or PPC). The easiest way to run Java 3D applications
using the JOGL
pipeline is via Java Webstart from your browser (with no setup
required).
Click here to run
a Java 3D example program from your browser via the
JOGL pipeline. These
examples will use JOGL on Mac OS X and the native OpenGL pipeline on
all
other platforms.
The JOGL renderer is the default on Mac OS X.
You can select the JOGL renderer on other platforms by setting the "j3d.rend
"
system
property
to "jogl
",
for example:
java -Dj3d.rend=jogl ClassName
You will need to download
JOGL
and install it into the JRE along with the Java 3D jar files (or
include it in your PATH/CLASSPATH).
For the latest information on Java 3D, see the main Java 3D project page
on
java.net.
Click here for a list of open issues.