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/*
* $RCSfile$
*
* Copyright 2005-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
* $Revision$
* $Date$
* $State$
*/
/*
* Note: since this is just a wrapper around the CG functions, it
* won't be compiled or linked unless the CG library is
* available. This means we don't need to use "#ifdef COMPILE_CG".
*/
/* j3dsys.h needs to be included before any other include files to suppres VC warning */
#include "j3dsys.h"
#include <stdio.h>
#include <stdlib.h>
#include "gldefs.h"
#include "CgWrapper.h"
/*
* Setup the function pointers
*/
JNIEXPORT void
j3dLoadCgFunctionPointers(CgWrapperInfo *cgWrapperInfo)
{
cgWrapperInfo->cgCreateContext = &cgCreateContext;
cgWrapperInfo->cgGLIsProfileSupported = &cgGLIsProfileSupported;
cgWrapperInfo->cgGetError = &cgGetError;
cgWrapperInfo->cgGetErrorString = &cgGetErrorString;
cgWrapperInfo->cgGetLastListing = &cgGetLastListing;
cgWrapperInfo->cgCreateProgram = &cgCreateProgram;
cgWrapperInfo->cgDestroyProgram = &cgDestroyProgram;
cgWrapperInfo->cgGLLoadProgram = &cgGLLoadProgram;
cgWrapperInfo->cgGLBindProgram = &cgGLBindProgram;
cgWrapperInfo->cgGLUnbindProgram = &cgGLUnbindProgram;
cgWrapperInfo->cgGLEnableProfile = &cgGLEnableProfile;
cgWrapperInfo->cgGLDisableProfile = &cgGLDisableProfile;
cgWrapperInfo->cgGetNamedParameter = &cgGetNamedParameter;
cgWrapperInfo->cgGetParameterType = &cgGetParameterType;
cgWrapperInfo->cgGetArrayDimension = &cgGetArrayDimension;
cgWrapperInfo->cgGetArrayType = &cgGetArrayType;
cgWrapperInfo->cgGetArraySize = &cgGetArraySize;
cgWrapperInfo->cgGetArrayParameter = &cgGetArrayParameter;
cgWrapperInfo->cgGLSetParameter1f = &cgGLSetParameter1f;
cgWrapperInfo->cgGLSetParameter2f = &cgGLSetParameter2f;
cgWrapperInfo->cgGLSetParameter3f = &cgGLSetParameter3f;
cgWrapperInfo->cgGLSetParameter4f = &cgGLSetParameter4f;
cgWrapperInfo->cgGLSetParameterArray1f = &cgGLSetParameterArray1f;
cgWrapperInfo->cgGLSetParameterArray2f = &cgGLSetParameterArray2f;
cgWrapperInfo->cgGLSetParameterArray3f = &cgGLSetParameterArray3f;
cgWrapperInfo->cgGLSetParameterArray4f = &cgGLSetParameterArray4f;
cgWrapperInfo->cgGLSetMatrixParameterfr = &cgGLSetMatrixParameterfr;
cgWrapperInfo->cgGLSetMatrixParameterArrayfr = &cgGLSetMatrixParameterArrayfr;
cgWrapperInfo->cgGLSetParameterPointer = &cgGLSetParameterPointer;
cgWrapperInfo->cgGLEnableClientState = &cgGLEnableClientState;
cgWrapperInfo->cgGLDisableClientState = &cgGLDisableClientState;
return;
}
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