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<?xml version="1.0"?>
<!-- Ant file for building native ogl renderer files for Linux PPC -->
<project name="j3d-core native" default="compile">
<target name="compile">
<!--
/*
* TODO: To compile CG, add the following the the "link" command:
* -lCg -lCgGL -lGLU -lpthread
*/
-->
<echo message="Executing 32 bit native renderer build [${bldType}]"/>
<!-- Create the build directories for linux -->
<mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs"/>
<mkdir dir="${build}/${platform}/${bldType}/bin"/>
<property name="oglsrc" location="${src}/native/ogl"/>
<!-- Compile the c source files-->
<!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build -->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc">
<arg line="-w -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I/usr/X11R6/include -I${javahCoreTarget} ${bldFlag} -DLINUX -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/>
</exec>
<!-- Create the library file-->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld">
<arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/X11R6/lib -ldl -lGL -lX11 -lXext -lm -lnsl -lc -R/usr/openwin/lib -L${java.home}/bin -ljawt -L${java.home}/bin/classic -ljvm -o libj3dcore-ogl.so"/>
</exec>
<!-- Copy the copyright library file -->
<copy file="${build}/${platform}/${bldType}/native/ogl/objs/libj3dcore-ogl.so"
todir="${build}/${platform}/${bldType}/bin"/>
</target>
<target name="dist">
<!-- Create the distribution directory -->
<mkdir dir="${dist}/${platform}/bin"/>
<!-- Copy the library files -->
<copy file="${build}/${platform}/opt/bin/libj3dcore-ogl.so"
todir="${dist}/${platform}/bin"/>
</target>
</project>
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