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<?xml version="1.0"?>
<!-- Ant file for building native ogl renderer files for Solaris -->
<project name="j3d-core native" default="compile">
<target name="compile">
<echo message="Executing 32 bit native renderer build [${bldType}]"/>
<!-- Create the build directories for sparc -->
<mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs"/>
<mkdir dir="${build}/${platform}/${bldType}/lib/sparc"/>
<property name="oglsrc" location="${src}/native/ogl"/>
<!-- Compile the c source files-->
<!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build -->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cc">
<arg line="-v -xCC -xchip=ultra -xarch=v8a -xcode=pic32 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/>
</exec>
<!-- Create the library file-->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld">
<arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/sparc -L${java.home}/lib/sparc/motif21 -ljawt -L${java.home}/lib/sparc/server -ljvm -o libj3dcore-ogl.so"/>
</exec>
<!-- Copy the copyright library file -->
<copy file="${build}/${platform}/${bldType}/native/ogl/objs/libj3dcore-ogl.so"
todir="${build}/${platform}/${bldType}/lib/sparc"/>
<!-- ********************************************************************** -->
<echo message="Executing 64 bit native renderer build [${bldType}]"/>
<!-- Create the build directories for sparcv9 -->
<mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs/sparcv9"/>
<mkdir dir="${build}/${platform}/${bldType}/lib/sparcv9"/>
<!-- Compile the c source files-->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs/sparcv9" executable="cc">
<arg line="-v -xCC -xchip=ultra -xarch=v9a -xcode=pic32 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/>
</exec>
<!-- Create the library file-->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs/sparcv9" executable="ld">
<arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/openwin/lib/sparcv9 -ldga -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/sparcv9 -L${java.home}/lib/sparcv9 -L${java.home}/lib/sparcv9/motif21 -ljawt -L${java.home}/lib/sparcv9/server -ljvm -o libj3dcore-ogl.so"/>
</exec>
<!-- Copy the copyright library file -->
<copy file="${build}/${platform}/${bldType}/native/ogl/objs/sparcv9/libj3dcore-ogl.so"
todir="${build}/${platform}/${bldType}/lib/sparcv9"/>
</target>
<target name="dist">
<!-- Create the distribution directory -->
<mkdir dir="${dist}/${platform}/lib/sparc"/>
<mkdir dir="${dist}/${platform}/lib/sparcv9"/>
<!-- Copy the library files -->
<copy file="${build}/${platform}/opt/lib/sparc/libj3dcore-ogl.so"
todir="${dist}/${platform}/lib/sparc"/>
<copy file="${build}/${platform}/opt/lib/sparcv9/libj3dcore-ogl.so"
todir="${dist}/${platform}/lib/sparcv9"/>
</target>
</project>
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