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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<!--
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*
* Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
*
* Use is subject to license terms.
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<meta content="text/html; charset=ISO-8859-1"
http-equiv="content-type">
<title>Java 3D 1.4.0 Release Notes</title>
</head>
<body>
<h2>Java 3D<sup><font size="-2">TM</font></sup> 1.4.0-beta4
Pre-Release Notes</h2>
<p><span style="color: rgb(204, 0, 0);"><b><i>NOTE: These release notes
are incomplete.</i></b></span><br>
</p>
<p>This file contains important pre-release information for users of
the
Java 3D<sup><font size="-2">TM</font></sup> API, version
1.4.0-beta4.
</p>
<ul>
<a href="#System_Requirements">System Requirements</a>
(<a href="#Solaris_Sparc">Solaris/Sparc</a>, <a href="#Solaris_x86">Solaris/x86</a>,
<a href="#Linux">Linux</a>, <a href="#Windows">Windows</a>)<br>
<a href="#Changes_Since_1.3.2">Changes Since 1.3.2</a><br>
<a href="#More_Information">More Information</a><br>
</ul>
<p><a href="HOW-TO-INSTALL-beta4.html">Click here</a> for instructions
on
<a href="HOW-TO-INSTALL-beta4.html">how
to install</a> this pre-release of
Java 3D
version 1.4.0-beta4.</p>
<p><span style="font-style: italic;">NOTE: We recommend that you </span><span
style="font-style: italic;">uninstall all </span><span
style="font-style: italic;">previous versions of Java 3D before
installing this version.</span>
</p>
<h3><a name="System_Requirements"></a>System Requirements</h3>
<p>The 1.4.0-beta4 version of the Java 3D API has been released
for
Solaris (both sparc and x86), Linux (both x86 and amd64), and Windows.
</p>
<h4><a name="Solaris_Sparc"></a>Solaris/Sparc</h4>
<p>
The 1.4.0-beta4 version of Java 3D for Solaris/SPARC requires the
following:
</p>
<ul>
<li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a
href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
<li>Solaris 9 or later</li>
<li>Frame Buffer with OpenGL support (XVR-500, XVR-1000, XVR-600,
XVR-1200, XVR-4000, Expert3D, Elite3D, Creator3D, and PGX)</li>
<li>OpenGL 1.3 for Solaris or later. To find your current version,
use: "<code>pkginfo -l SUNWglrt</code>". OpenGL for Solaris can be
obtained at: <a href="http://www.sun.com/software/graphics/opengl/">http://www.sun.com/software/graphics/opengl/</a></li>
</ul>
<h4><a name="Solaris_x86"></a>Solaris/x86</h4>
<p>
The 1.4.0-beta4 version of Java 3D for Solaris/x86 requires the
following:
</p>
<ul>
<li>JDK 1.5.0 or later from Sun Microsystems: <a
href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
<li>Solaris 10 or later</li>
<li>NVIDIA Frame Buffer</li>
<li>OpenGL XX for Solaris/x86 or later. OpenGL for Solaris can be
obtained at: [WHERE?]</li>
</ul>
<h4><a name="Linux"></a>Linux<br>
</h4>
<p>The 1.4.0-beta4 version of Java 3D for Linux (x86 or amd64)
requires
the
following:<br>
</p>
<ul>
<li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a
href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
<li>Graphics adapter with driver that supports the GLX
extension: GLX
1.3 or later and OpenGL 1.2 or later<br>
</li>
</ul>
<h4><a name="Windows"></a>Windows<br>
</h4>
<p>The 1.4.0-beta4 version of Java 3D for Windows 2000, and
Windows/XP
requires the following:<br>
</p>
<ul>
<li>JDK 1.4.2 or later (1.5.0 is recommended) from Sun Microsystems: <a
href="http://java.sun.com/j2se/">http://java.sun.com/j2se/</a></li>
<li>Windows 2000 or Windows/XP</li>
<li>Support for either OpenGL or DirectX as shown below.<br>
</li>
</ul>
<ul>
<span style="font-weight: bold;">OpenGL version</span><br>
<ul>
The (default) OpenGL renderer of Java 3D requires OpenGL 1.2 or
later,
available from your graphics card manufacturer.
</ul>
</ul>
<ul>
<span style="font-weight: bold;">DirectX version</span><br>
<ul>
The (optional) DirectX renderer of Java 3D requires DirectX 9.0 or
later, which is available from Microsoft at: <a
href="http://www.microsoft.com/windows/directx/">http://www.microsoft.com/windows/directx/</a>
. The DirectX version of
Java 3D is selected by setting the "<code>j3d.rend</code>" system
property
to "<code>d3d</code>",
for example:
<ul>
<code>java -Dj3d.rend=d3d ClassName</code>
</ul>
</ul>
</ul>
<h3><a name="Changes_Since_1.3.2"></a>Changes Since 1.3.2</h3>
<h4>New Features</h4>
<ul>
<li>Pointer to new features...<br>
</li>
</ul>
<h4>Miscellaneous</h4>
<ul>
<li>Improved...</li>
</ul>
<h4>System Properties</h4>
<ul>
<li><code>j3d.xxxxx</code> – Description of xxxxx</li>
</ul>
<h4>Issues Fixed<br>
</h4>
<table style="text-align: left; width: 845px; height: 161px;" border="0"
cellpadding="2" cellspacing="2">
<tbody>
<tr>
<th style="text-align: right; vertical-align: top;">Issue<br>
</th>
<th style="vertical-align: top;"> <br>
</th>
<th style="vertical-align: top;">Description<br>
</th>
</tr>
<tr>
<td style="text-align: right;"><span
style="font-family: monospace;"></span>17<br>
</td>
<td style="vertical-align: top;"><br>
</td>
<td>DirectX GraphicsConfiguration Issue</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">67</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Transparency mode update didn't
get reflected correctly</td>
</tr>
<tr>
<td style="text-align: right;">78<br>
</td>
<td style="vertical-align: top;"><br>
</td>
<td>Rendering stops if there's an exception in the EventDispatch</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">100</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Offscreen Capture crash JVM</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">109</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Frame Delays in Mixed Mode
Rendering</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">116</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Handling of picking on
OrientatedShape3D needs clarification</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">117</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Texture subimage is not
optimized for large subimages</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">124</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Improve picking performance /
reduce garbage generation</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">127</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Geometry Picking fails when
Shapes use Color4</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">129</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">NPE when removing an opaque
object that used to be transparent</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">132</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">BufferedImage getData slow,
causing poor Yup perf with updateSubImage</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">133</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">NullPointerException, PickCanvas
with GEOMETRY_INTERSECT_INFO and BoundingPolytope</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">134</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Canvas3D memory leak</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">135</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Java3D 1.3.2+ using DirectX 9.0</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">137</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Add new depthTestFunction
attribute</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">138</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Add method to retrieve
tessellated geometry from 3D font</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">139</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">add other rasterOp modes.</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">140</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Object Leak in PickResult</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;"> 141</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">DirectX 9.0c for Java3D 1.4,
including shaders</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">144</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">ExponentialFog blending factor
depends on canvas size</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">145</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Add stencil buffer support</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">146</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Additional blending functions in
TransparencyAttributes</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">163</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Regression in view frustum
culling</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">164</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Cannot load j3dcore-ogl-cg.dll
library in JRE bin directory</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">167</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Transform3D reports matrix with
NaN to be affine</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">169</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">TextureLoader should throw an
exception instead of printing cryptic message to System.err</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">170</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">TextureLoader should throw
exception when loading image</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">175</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">OffScreenRendering: Issue with
Updating Texture Size from Behavior<br>
</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">181</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Performance regression:
j3d.optimizeForSpace=false ignored for some geometry</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">182</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">ShaderProgram not implemented
for immediate mode rendering</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">183</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">NPE if
CLOSEST_INTERSECTION_POINT is only flag</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">184</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Illegal return value if flag
NODE is omitted</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">185</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">"Missing" essential methods in
IntersectionInfo</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">186</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Using new Pick API with
PickSegment often returns null</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">187</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">NPE for new PickFast PickInfo
when getting geometries</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">195</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Finish CgShader vertex
attributes native methods</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">196</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Finish CgShader shader
attributes native methods</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">199</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">New Picking system only return 1
result per geometry</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">201</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top; text-align: left;">D3D :
UnsatisfiedLinkError encountered with closing windows</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">202</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Need to upgrade to latest
glext.h header file</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">203</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">System.currentTimeMillis is too
inaccurate on Windows for fine-grained timing</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">207</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Viewer.java throws exception
with leading \n</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">208</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Sound nodes cannot be placed
below Switch groups</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">212</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">PureImmediate test fails to
rotate</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">217</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">Compile j3d with
"-g:lines,source" to provide line numbers on stack traces</td>
</tr>
<tr>
<td style="vertical-align: top; text-align: right;">223</td>
<td style="vertical-align: top;"><br>
</td>
<td style="vertical-align: top;">JVM crashes when execute
IndexedGeometryArray object with Texture coordinates</td>
</tr>
</tbody>
</table>
<h3><a name="More_Information"></a>More Information<br>
</h3>
<p>For the latest information on Java 3D, see the <a
href="https://java3d.dev.java.net/">main Java 3D project page</a>
on
java.net.<br>
</p>
<p>Click <a
href="https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&component=java3d&issue_status=NEW&issue_status=STARTED&issue_status=REOPENED">here</a>
for a list of open issues.</p>
</body>
</html>
|