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-rw-r--r--build.xml2
-rw-r--r--src/Applet3D/HelloUniverse.html (renamed from src/HelloUniverse/HelloUniverse.html)0
-rw-r--r--src/Applet3D/HelloUniverse.java127
-rw-r--r--src/Applet3D/HelloUniverse_plugin.html (renamed from src/HelloUniverse/HelloUniverse_plugin.html)0
-rw-r--r--src/Applet3D/build.xml69
-rw-r--r--src/HelloUniverse/HelloUniverse.form36
-rw-r--r--src/HelloUniverse/HelloUniverse.java101
-rw-r--r--src/index.html183
8 files changed, 303 insertions, 215 deletions
diff --git a/build.xml b/build.xml
index 346fc96..dfaa448 100644
--- a/build.xml
+++ b/build.xml
@@ -68,6 +68,7 @@
<ant dir="src/AlternateAppearance" target="${build.target}"/>
<ant dir="src/Appearance" target="${build.target}"/>
<ant dir="src/AppearanceMixed" target="${build.target}"/>
+ <ant dir="src/Applet3D" target="${build.target}"/>
<ant dir="src/Background" target="${build.target}"/>
<ant dir="src/CgShaderTest" target="${build.target}"/>
<ant dir="src/ConfiguredUniverse" target="${build.target}"/>
@@ -95,6 +96,7 @@
<ant dir="src/PrintCanvas3D" target="${build.target}"/>
<ant dir="src/PureImmediate" target="${build.target}"/>
<ant dir="src/ReadRaster" target="${build.target}"/>
+ <ant dir="src/SgChangerListener" target="${build.target}"/>
<ant dir="src/Sound" target="${build.target}"/>
<ant dir="src/SphereMotion" target="${build.target}"/>
<ant dir="src/SplineAnim" target="${build.target}"/>
diff --git a/src/HelloUniverse/HelloUniverse.html b/src/Applet3D/HelloUniverse.html
index 93b044c..93b044c 100644
--- a/src/HelloUniverse/HelloUniverse.html
+++ b/src/Applet3D/HelloUniverse.html
diff --git a/src/Applet3D/HelloUniverse.java b/src/Applet3D/HelloUniverse.java
new file mode 100644
index 0000000..7616a88
--- /dev/null
+++ b/src/Applet3D/HelloUniverse.java
@@ -0,0 +1,127 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import java.applet.Applet;
+import java.awt.BorderLayout;
+import java.awt.event.*;
+import java.awt.GraphicsConfiguration;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.universe.*;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+public class HelloUniverse extends Applet {
+
+ private SimpleUniverse u = null;
+
+ public BranchGroup createSceneGraph() {
+ // Create the root of the branch graph
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create the TransformGroup node and initialize it to the
+ // identity. Enable the TRANSFORM_WRITE capability so that
+ // our behavior code can modify it at run time. Add it to
+ // the root of the subgraph.
+ TransformGroup objTrans = new TransformGroup();
+ objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objRoot.addChild(objTrans);
+
+ // Create a simple Shape3D node; add it to the scene graph.
+ objTrans.addChild(new ColorCube(0.4));
+
+ // Create a new Behavior object that will perform the
+ // desired operation on the specified transform and add
+ // it into the scene graph.
+ Transform3D yAxis = new Transform3D();
+ Alpha rotationAlpha = new Alpha(-1, 4000);
+
+ RotationInterpolator rotator =
+ new RotationInterpolator(rotationAlpha, objTrans, yAxis,
+ 0.0f, (float) Math.PI*2.0f);
+ BoundingSphere bounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ rotator.setSchedulingBounds(bounds);
+ objRoot.addChild(rotator);
+
+ // Have Java 3D perform optimizations on this scene graph.
+ objRoot.compile();
+
+ return objRoot;
+ }
+
+ public HelloUniverse() {
+ }
+
+ public void init() {
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ Canvas3D c = new Canvas3D(config);
+ add("Center", c);
+
+ // Create a simple scene and attach it to the virtual universe
+ BranchGroup scene = createSceneGraph();
+ u = new SimpleUniverse(c);
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+
+ u.addBranchGraph(scene);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ //
+ // The following allows HelloUniverse to be run as an application
+ // as well as an applet
+ //
+ public static void main(String[] args) {
+ new MainFrame(new HelloUniverse(), 256, 256);
+ }
+}
diff --git a/src/HelloUniverse/HelloUniverse_plugin.html b/src/Applet3D/HelloUniverse_plugin.html
index 947a59b..947a59b 100644
--- a/src/HelloUniverse/HelloUniverse_plugin.html
+++ b/src/Applet3D/HelloUniverse_plugin.html
diff --git a/src/Applet3D/build.xml b/src/Applet3D/build.xml
new file mode 100644
index 0000000..47e5a36
--- /dev/null
+++ b/src/Applet3D/build.xml
@@ -0,0 +1,69 @@
+<?xml version="1.0"?>
+
+<!--
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+ -->
+
+<project basedir="." default="compile">
+ <target name="compile">
+ <javac
+ destdir="." srcdir="."
+ source="1.4" target="1.4"
+ debug="true" deprecation="true">
+ </javac>
+ </target>
+
+ <target name="all" depends="compile">
+ </target>
+
+ <target description="Clean all build products." name="clean">
+ <delete>
+ <fileset dir=".">
+ <include name="**/*.class"/>
+ </fileset>
+ </delete>
+ </target>
+
+</project>
diff --git a/src/HelloUniverse/HelloUniverse.form b/src/HelloUniverse/HelloUniverse.form
new file mode 100644
index 0000000..48fadea
--- /dev/null
+++ b/src/HelloUniverse/HelloUniverse.form
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+
+<Form version="1.0" type="org.netbeans.modules.form.forminfo.JFrameFormInfo">
+ <Properties>
+ <Property name="defaultCloseOperation" type="int" value="3"/>
+ <Property name="title" type="java.lang.String" value="HelloUniverse"/>
+ </Properties>
+ <SyntheticProperties>
+ <SyntheticProperty name="formSizePolicy" type="int" value="1"/>
+ </SyntheticProperties>
+ <AuxValues>
+ <AuxValue name="FormSettings_generateMnemonicsCode" type="java.lang.Boolean" value="false"/>
+ <AuxValue name="FormSettings_listenerGenerationStyle" type="java.lang.Integer" value="0"/>
+ <AuxValue name="FormSettings_variablesLocal" type="java.lang.Boolean" value="false"/>
+ <AuxValue name="FormSettings_variablesModifier" type="java.lang.Integer" value="2"/>
+ <AuxValue name="designerSize" type="java.awt.Dimension" value="-84,-19,0,5,115,114,0,18,106,97,118,97,46,97,119,116,46,68,105,109,101,110,115,105,111,110,65,-114,-39,-41,-84,95,68,20,2,0,2,73,0,6,104,101,105,103,104,116,73,0,5,119,105,100,116,104,120,112,0,0,1,44,0,0,1,-112"/>
+ </AuxValues>
+
+ <Layout class="org.netbeans.modules.form.compat2.layouts.DesignBorderLayout"/>
+ <SubComponents>
+ <Container class="javax.swing.JPanel" name="drawingPanel">
+ <Properties>
+ <Property name="preferredSize" type="java.awt.Dimension" editor="org.netbeans.beaninfo.editors.DimensionEditor">
+ <Dimension value="[250, 250]"/>
+ </Property>
+ </Properties>
+ <Constraints>
+ <Constraint layoutClass="org.netbeans.modules.form.compat2.layouts.DesignBorderLayout" value="org.netbeans.modules.form.compat2.layouts.DesignBorderLayout$BorderConstraintsDescription">
+ <BorderConstraints direction="Center"/>
+ </Constraint>
+ </Constraints>
+
+ <Layout class="org.netbeans.modules.form.compat2.layouts.DesignBorderLayout"/>
+ </Container>
+ </SubComponents>
+</Form>
diff --git a/src/HelloUniverse/HelloUniverse.java b/src/HelloUniverse/HelloUniverse.java
index 7616a88..53faf03 100644
--- a/src/HelloUniverse/HelloUniverse.java
+++ b/src/HelloUniverse/HelloUniverse.java
@@ -42,20 +42,20 @@
* $State$
*/
-import java.applet.Applet;
-import java.awt.BorderLayout;
-import java.awt.event.*;
-import java.awt.GraphicsConfiguration;
-import com.sun.j3d.utils.applet.MainFrame;
-import com.sun.j3d.utils.geometry.ColorCube;
import com.sun.j3d.utils.universe.*;
+import com.sun.j3d.utils.geometry.ColorCube;
import javax.media.j3d.*;
import javax.vecmath.*;
+import java.awt.GraphicsConfiguration;
-public class HelloUniverse extends Applet {
+/**
+ * Simple Java 3D example program to display a spinning cube.
+ */
+public class HelloUniverse extends javax.swing.JFrame {
+
+ private SimpleUniverse univ = null;
+ private BranchGroup scene = null;
- private SimpleUniverse u = null;
-
public BranchGroup createSceneGraph() {
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
@@ -91,37 +91,74 @@ public class HelloUniverse extends Applet {
return objRoot;
}
- public HelloUniverse() {
- }
-
- public void init() {
- setLayout(new BorderLayout());
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
+ private Canvas3D createUniverse() {
+ // Get the preferred graphics configuration for the default screen
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+ // Create a Canvas3D using the preferred configuration
Canvas3D c = new Canvas3D(config);
- add("Center", c);
- // Create a simple scene and attach it to the virtual universe
- BranchGroup scene = createSceneGraph();
- u = new SimpleUniverse(c);
+ // Create simple universe with view branch
+ univ = new SimpleUniverse(c);
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- u.getViewingPlatform().setNominalViewingTransform();
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ univ.getViewingPlatform().setNominalViewingTransform();
- u.addBranchGraph(scene);
+ return c;
}
- public void destroy() {
- u.cleanup();
+ /**
+ * Creates new form HelloUniverse
+ */
+ public HelloUniverse() {
+ // Initialize the GUI components
+ initComponents();
+
+ // Create Canvas3D and SimpleUniverse; add canvas to drawing panel
+ Canvas3D c = createUniverse();
+ drawingPanel.add(c, java.awt.BorderLayout.CENTER);
+
+ // Create the content branch and add it to the universe
+ scene = createSceneGraph();
+ univ.addBranchGraph(scene);
}
- //
- // The following allows HelloUniverse to be run as an application
- // as well as an applet
- //
- public static void main(String[] args) {
- new MainFrame(new HelloUniverse(), 256, 256);
+ // ----------------------------------------------------------------
+
+ /** This method is called from within the constructor to
+ * initialize the form.
+ * WARNING: Do NOT modify this code. The content of this method is
+ * always regenerated by the Form Editor.
+ */
+ // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents
+ private void initComponents() {
+ drawingPanel = new javax.swing.JPanel();
+
+ setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
+ setTitle("HelloUniverse");
+ drawingPanel.setLayout(new java.awt.BorderLayout());
+
+ drawingPanel.setPreferredSize(new java.awt.Dimension(250, 250));
+ getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER);
+
+ pack();
+ }// </editor-fold>//GEN-END:initComponents
+
+ /**
+ * @param args the command line arguments
+ */
+ public static void main(String args[]) {
+ java.awt.EventQueue.invokeLater(new Runnable() {
+ public void run() {
+ new HelloUniverse().setVisible(true);
+ }
+ });
}
+
+ // Variables declaration - do not modify//GEN-BEGIN:variables
+ private javax.swing.JPanel drawingPanel;
+ // End of variables declaration//GEN-END:variables
+
}
diff --git a/src/index.html b/src/index.html
deleted file mode 100644
index 1d5533b..0000000
--- a/src/index.html
+++ /dev/null
@@ -1,183 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
-<html>
-<head>
-<title>Java 3D Example Programs</title>
-</head>
-
-<body bgcolor="#ffffff">
-<center><h1>Java 3D Example Programs</h1></center>
-
-<h3>Run the Example Programs</h3>
-
-<p>
-<font size=-1>
-If these example programs don't work in your browser, refer to
-"RUNNING JAVA 3D&#153; IN A BROWSER" in the Java 3D&#153; README file.
-</font>
-
-<p>
-Click on any of the hyperlinks below to run that example program in your
-browser using Java Plug-in.
-
-<ul>
-
-<h4>HelloUniverse</h4>
-<dl>
-<dd><a href="HelloUniverse/HelloUniverse_plugin.html">HelloUniverse</a><br>
-</dl>
-<h4>AWT_Interaction</h4>
-<dl>
-<dd><a href="AWT_Interaction/AWTInteraction_plugin.html">AWTInteraction</a><br>
-</dl>
-<h4>AlternateAppearance</h4>
-<dl>
-<dd><a href="AlternateAppearance/AlternateAppearanceBoundsTest_plugin.html">AlternateAppearanceBoundsTest</a><br>
-<dd><a href="AlternateAppearance/AlternateAppearanceScopeTest_plugin.html">AlternateAppearanceScopeTest</a><br>
-</dl>
-<h4>Appearance</h4>
-<dl>
-<dd><a href="Appearance/AppearanceTest_plugin.html">AppearanceTest</a><br>
-</dl>
-<h4>AppearanceMixed</h4>
-<dl>
-<dd><a href="AppearanceMixed/AppearanceMixed_plugin.html">AppearanceMixed</a><br>
-</dl>
-<h4>Background</h4>
-<dl>
-<dd><a href="Background/BackgroundGeometry_plugin.html">BackgroundGeometry</a><br>
-</dl>
-<h4>ConicWorld</h4>
-<dl>
-<dd><a href="ConicWorld/ConicWorld_plugin.html">ConicWorld</a><br>
-</dl>
-<h4>FourByFour</h4>
-<dl>
-<dd><a href="FourByFour/FourByFour_plugin.html">FourByFour</a><br>
-</dl>
-<h4>GearTest</h4>
-<dl>
-<dd><a href="GearTest/GearBox_plugin.html">GearBox</a><br>
-<dd><a href="GearTest/GearTest_plugin.html">GearTest</a><br>
-</dl>
-<h4>GeometryByReference</h4>
-<dl>
-<dd><a href="GeometryByReference/GeometryByReferenceTest_plugin.html">GeometryByReferenceTest</a><br>
-<dd><a href="GeometryByReference/ImageComponentByReferenceTest_plugin.html">ImageComponentByReferenceTest</a><br>
-<dd><a href="GeometryByReference/InterleavedTest_plugin.html">InterleavedTest</a><br>
-</dl>
-<h4>GeometryCompression</h4>
-<dl>
-<dd>cgview (runs as an application only)
-<dd>obj2cg (runs as an application only)
-</dl>
-<h4>Lightwave</h4>
-<dl>
-<dd><a href="Lightwave/Viewer_plugin.html">Viewer</a><br>
-</dl>
-<h4>LOD</h4>
-<dl>
-<dd><a href="LOD/LOD_plugin.html">LOD</a><br>
-</dl>
-<h4>ModelClip</h4>
-<dl>
-<dd><a href="ModelClip/ModelClipTest_plugin.html">ModelClipTest</a><br>
-<dd><a href="ModelClip/ModelClipTest2_plugin.html">ModelClipTest2</a><br>
-</dl>
-<h4>Morphing</h4>
-<dl>
-<dd><a href="Morphing/Morphing_plugin.html">Morphing</a><br>
-<dd><a href="Morphing/Pyramid2Cube_plugin.html">Pyramid2Cube</a><br>
-</dl>
-<h4>ObjLoad</h4>
-<dl>
-<dd><a href="ObjLoad/ObjLoad_plugin.html">ObjLoad</a><br>
-</dl>
-<h4>OffScreenCanvas3D</h4>
-<dl>
-<dd><a href="OffScreenCanvas3D/OffScreenTest_plugin.html">OffScreenTest</a><br>
-<dd><a href="OffScreenCanvas3D/PrintFromButton_plugin.html">PrintFromButton</a><br>
-</dl>
-<h4>OrientedShape3D</h4>
-<dl>
-<dd><a href="OrientedShape3D/OrientedTest_plugin.html">OrientedTest</a><br>
-<dd><a href="OrientedShape3D/OrientedPtTest_plugin.html">OrientedPtTest</a><br>
-</dl>
-<h4>PackageInfo</h4>
-<dl>
-<dd>PackageInfo (runs as an application only)
-<dd>QueryProperties (runs as an application only)
-</dl>
-<h4>PickTest</h4>
-<dl>
-<dd><a href="PickTest/IntersectTest_plugin.html">IntersectTest</a><br>
-<dd><a href="PickTest/PickTest_plugin.html">PickTest</a><br>
-</dl>
-<h4>PickText3D</h4>
-<dl>
-<dd><a href="PickText3D/PickText3DBounds_plugin.html">PickText3DBounds</a><br>
-<dd><a href="PickText3D/PickText3DGeometry_plugin.html">PickText3DGeometry</a><br>
-</dl>
-<h4>PlatformGeometry</h4>
-<dl>
-<dd><a href="PlatformGeometry/SimpleGeometry_plugin.html">SimpleGeometry</a><br>
-</dl>
-<h4>PrintCanvas3D</h4>
-<dl>
-<dd>PrintCanvas3D (runs as an application only)
-</dl>
-<h4>PureImmediate</h4>
-<dl>
-<dd><a href="PureImmediate/PureImmediate_plugin.html">PureImmediate</a><br>
-<dd><a href="PureImmediate/PureImmediateStereo_plugin.html">PureImmediateStereo</a><br>
-</dl>
-<h4>ReadRaster</h4>
-<dl>
-<dd><a href="ReadRaster/ReadRaster_plugin.html">ReadRaster</a><br>
-</dl>
-<h4>Sound</h4>
-<dl>
-<dd><a href="Sound/MoveAppBoundingLeaf_plugin.html">MoveAppBoundingLeaf</a><br>
-<dd><a href="Sound/ReverberateSound_plugin.html">ReverberateSound</a><br>
-<dd><a href="Sound/SimpleSounds_plugin.html">SimpleSounds</a><br>
-</dl>
-<h4>SphereMotion</h4>
-<dl>
-<dd><a href="SphereMotion/SphereMotion_plugin.html">SphereMotion</a><br>
-</dl>
-<h4>SplineAnim</h4>
-<dl>
-<dd><a href="SplineAnim/SplineAnim_plugin.html">SplineAnim</a><br>
-</dl>
-<h4>Text2D</h4>
-<dl>
-<dd><a href="Text2D/Text2DTest_plugin.html">Text2DTest</a><br>
-</dl>
-<h4>Text3D</h4>
-<dl>
-<dd><a href="Text3D/Text3DLoad_plugin.html">Text3DLoad</a><br>
-</dl>
-<h4>TextureByReference</h4>
-<dl>
-<dd><a href="TextureByReference/TextureByReference_plugin.html">TextureByReference</a><br>
-</dl>
-<h4>TextureTest</h4>
-<dl>
-<dd><a href="TextureTest/MultiTextureTest_plugin.html">MultiTextureTest</a><br>
-<dd><a href="TextureTest/TextureImage_plugin.html">TextureImage</a><br>
-</dl>
-<h4>TickTockCollision</h4>
-<dl>
-<dd><a href="TickTockCollision/TickTockCollision_plugin.html">TickTockCollision</a><br>
-</dl>
-<h4>TickTockPicking</h4>
-<dl>
-<dd><a href="TickTockPicking/TickTockPicking_plugin.html">TickTockPicking</a><br>
-</dl>
-<h4>VirtualInputDevice</h4>
-<dl>
-<dd><a href="VirtualInputDevice/HelloUniverse_plugin.html">HelloUniverse</a><br>
-</dl>
-</ul>
-
-</body>
-</html>