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+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import java.applet.Applet;
+import java.awt.*;
+import java.awt.event.*;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.*;
+import com.sun.j3d.utils.universe.*;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+import javax.swing.*;
+import javax.swing.event.*;
+import javax.swing.border.*;
+import com.sun.j3d.utils.behaviors.mouse.*;
+
+public class AlternateAppearanceBoundsTest extends JApplet
+implements ActionListener {
+
+
+ Material mat1, altMat;
+ Appearance app, otherApp;
+ JComboBox altAppMaterialColor;
+ JComboBox appMaterialColor;
+ JCheckBox useBoundingLeaf;
+ JCheckBox override;
+ JComboBox boundsType;
+ private Group content1 = null;
+ AlternateAppearance altApp;
+ Shape3D[] shapes1;
+ boolean boundingLeafOn = false;
+ // Globally used colors
+ Color3f white = new Color3f(1.0f, 1.0f, 1.0f);
+ Color3f red = new Color3f(1.0f, 0.0f, 0.0f);
+ Color3f green = new Color3f(0.0f, 1.0f, 0.0f);
+ Color3f blue = new Color3f(0.0f, 0.0f, 1.0f);
+ Color3f[] colors = {white, red, green, blue};
+
+ private Bounds worldBounds = new BoundingSphere(
+ new Point3d( 0.0, 0.0, 0.0 ), // Center
+ 1000.0 ); // Extent
+ private Bounds smallBounds = new BoundingSphere(
+ new Point3d( 0.0, 0.0, 0.0 ), // Center
+ 0.25 ); // Extent
+ private Bounds tinyBounds = new BoundingSphere(
+ new Point3d( 0.0, 0.0, 0.0 ), // Center
+ 0.05 ); // Extent
+ private BoundingLeaf leafBounds = null;
+ private int currentBounds = 2;
+
+ private Bounds[] allBounds = {tinyBounds, smallBounds, worldBounds};
+
+ DirectionalLight light1 = null;
+
+ // Get the current bounding leaf position
+ private int currentPosition = 0;
+ // Point3f pos = (Point3f)positions[currentPosition].value;
+
+ private SimpleUniverse u = null;
+
+ public AlternateAppearanceBoundsTest() {
+ }
+
+ public void init() {
+ Container contentPane = getContentPane();
+
+ Canvas3D c = new Canvas3D(SimpleUniverse.getPreferredConfiguration());
+ contentPane.add("Center", c);
+
+ BranchGroup scene = createSceneGraph();
+ // SimpleUniverse is a Convenience Utility class
+ u = new SimpleUniverse(c);
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+ u.addBranchGraph(scene);
+
+
+ // Create GUI
+ JPanel p = new JPanel();
+ BoxLayout boxlayout = new BoxLayout(p,
+ BoxLayout.Y_AXIS);
+ p.add(createBoundsPanel());
+ p.add(createMaterialPanel());
+ p.setLayout(boxlayout);
+
+ contentPane.add("South", p);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ BranchGroup createSceneGraph() {
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create an alternate appearance
+ otherApp = new Appearance();
+ altMat = new Material();
+ altMat.setCapability(Material.ALLOW_COMPONENT_WRITE);
+ altMat.setDiffuseColor( new Color3f( 0.0f, 1.0f, 0.0f ) );
+ otherApp.setMaterial(altMat);
+
+ altApp = new AlternateAppearance();
+ altApp.setAppearance(otherApp);
+ altApp.setCapability(AlternateAppearance.ALLOW_BOUNDS_WRITE);
+ altApp.setCapability(AlternateAppearance.ALLOW_INFLUENCING_BOUNDS_WRITE);
+ altApp.setInfluencingBounds( worldBounds );
+ objRoot.addChild(altApp);
+
+ // Build foreground geometry
+ Appearance app1 = new Appearance();
+ mat1 = new Material();
+ mat1.setCapability(Material.ALLOW_COMPONENT_WRITE);
+ mat1.setDiffuseColor( new Color3f( 1.0f, 0.0f, 0.0f ) );
+ app1.setMaterial(mat1);
+ content1 = new SphereGroup(
+ 0.05f, // radius of spheres
+ 0.15f, // x spacing
+ 0.15f, // y spacing
+ 5, // number of spheres in X
+ 5, // number of spheres in Y
+ app1, // appearance
+ true); // alt app override = true
+ objRoot.addChild( content1 );
+ shapes1 = ((SphereGroup)content1).getShapes();
+
+
+
+ // Add lights
+ light1 = new DirectionalLight( );
+ light1.setEnable( true );
+ light1.setColor( new Color3f(0.2f, 0.2f, 0.2f) );
+ light1.setDirection( new Vector3f( 1.0f, 0.0f, -1.0f ) );
+ light1.setInfluencingBounds( worldBounds );
+ light1.setCapability(
+ DirectionalLight.ALLOW_INFLUENCING_BOUNDS_WRITE );
+ light1.setCapability(
+ DirectionalLight.ALLOW_BOUNDS_WRITE );
+ objRoot.addChild( light1 );
+
+ // Add an ambient light to dimly illuminate the rest of
+ // the shapes in the scene to help illustrate that the
+ // directional lights are being scoped... otherwise it looks
+ // like we're just removing shapes from the scene
+ AmbientLight ambient = new AmbientLight( );
+ ambient.setEnable( true );
+ ambient.setColor( new Color3f(1.0f, 1.0f, 1.0f) );
+ ambient.setInfluencingBounds( worldBounds );
+ objRoot.addChild( ambient );
+
+
+ // Define a bounding leaf
+ leafBounds = new BoundingLeaf( allBounds[currentBounds] );
+ leafBounds.setCapability( BoundingLeaf.ALLOW_REGION_WRITE );
+ objRoot.addChild( leafBounds );
+ if (boundingLeafOn) {
+ altApp.setInfluencingBoundingLeaf(leafBounds);
+ }
+ else {
+ altApp.setInfluencingBounds(allBounds[currentBounds]);
+ }
+
+
+
+ return objRoot;
+ }
+ JPanel createBoundsPanel() {
+ JPanel panel = new JPanel();
+ panel.setBorder(new TitledBorder("Scopes"));
+
+
+ String boundsValues[] = { "Tiny Bounds", "Small Bounds", "Big Bounds"};
+
+ boundsType = new JComboBox(boundsValues);
+ boundsType.addActionListener(this);
+ boundsType.setSelectedIndex(2);
+ panel.add(new JLabel("Bounds"));
+ panel.add(boundsType);
+
+ useBoundingLeaf = new JCheckBox("Enable BoundingLeaf",
+ boundingLeafOn);
+ useBoundingLeaf.addActionListener(this);
+ panel.add(useBoundingLeaf);
+
+ override = new JCheckBox("Enable App Override",
+ false);
+ override.addActionListener(this);
+ panel.add(override);
+
+ return panel;
+
+ }
+
+ JPanel createMaterialPanel() {
+ JPanel panel = new JPanel();
+ panel.setBorder(new TitledBorder("Appearance Attributes"));
+
+ String colorVals[] = { "WHITE", "RED", "GREEN", "BLUE"};
+
+ altAppMaterialColor = new JComboBox(colorVals);
+ altAppMaterialColor.addActionListener(this);
+ altAppMaterialColor.setSelectedIndex(2);
+ panel.add(new JLabel("Alternate Appearance MaterialColor"));
+ panel.add(altAppMaterialColor);
+
+
+
+ appMaterialColor = new JComboBox(colorVals);
+ appMaterialColor.addActionListener(this);
+ appMaterialColor.setSelectedIndex(1);
+ panel.add(new JLabel("Normal Appearance MaterialColor"));
+ panel.add(appMaterialColor);
+
+ return panel;
+
+
+ }
+
+ public void actionPerformed(ActionEvent e) {
+ int i;
+
+ Object target = e.getSource();
+ if (target == altAppMaterialColor) {
+ altMat.setDiffuseColor(colors[altAppMaterialColor.getSelectedIndex()]);
+ }
+ else if (target == useBoundingLeaf) {
+ boundingLeafOn = useBoundingLeaf.isSelected();
+ if (boundingLeafOn) {
+ leafBounds.setRegion(allBounds[currentBounds]);
+ altApp.setInfluencingBoundingLeaf( leafBounds );
+ }
+ else {
+ altApp.setInfluencingBoundingLeaf( null );
+ altApp.setInfluencingBounds(allBounds[currentBounds]);
+ }
+
+ }
+ else if (target == boundsType) {
+ currentBounds = boundsType.getSelectedIndex();
+ if (boundingLeafOn) {
+ leafBounds.setRegion(allBounds[currentBounds]);
+ altApp.setInfluencingBoundingLeaf( leafBounds );
+ }
+ else {
+ altApp.setInfluencingBoundingLeaf( null );
+ altApp.setInfluencingBounds(allBounds[currentBounds]);
+ }
+
+ }
+ else if (target == override) {
+ for (i = 0; i < shapes1.length; i++)
+ shapes1[i].setAppearanceOverrideEnable(override.isSelected());
+ }
+ else if (target == appMaterialColor) {
+ mat1.setDiffuseColor(colors[appMaterialColor.getSelectedIndex()]);
+ }
+
+ }
+
+
+ public static void main(String[] args) {
+ Frame frame = new MainFrame(new AlternateAppearanceBoundsTest(), 800, 800);
+ }
+
+}