summaryrefslogtreecommitdiffstats
path: root/src/Background
diff options
context:
space:
mode:
Diffstat (limited to 'src/Background')
-rw-r--r--src/Background/BackgroundGeometry.html15
-rw-r--r--src/Background/BackgroundGeometry.java236
-rw-r--r--src/Background/BackgroundGeometry_plugin.html39
-rw-r--r--src/Background/build.xml66
4 files changed, 356 insertions, 0 deletions
diff --git a/src/Background/BackgroundGeometry.html b/src/Background/BackgroundGeometry.html
new file mode 100644
index 0000000..ca5b914
--- /dev/null
+++ b/src/Background/BackgroundGeometry.html
@@ -0,0 +1,15 @@
+<HTML>
+<HEAD>
+<TITLE>BackgroundGeometry</TITLE>
+</HEAD>
+<BODY BGCOLOR="#000000">
+<applet align=middle code="BackgroundGeometry.class" width=750 height=750>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Hello Universe! instead of this paragraph.
+<hr>
+</blockquote>
+</applet>
+</BODY>
+</HTML>
diff --git a/src/Background/BackgroundGeometry.java b/src/Background/BackgroundGeometry.java
new file mode 100644
index 0000000..fd69430
--- /dev/null
+++ b/src/Background/BackgroundGeometry.java
@@ -0,0 +1,236 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import com.sun.j3d.utils.image.TextureLoader;
+import com.sun.j3d.utils.behaviors.mouse.*;
+import java.applet.Applet;
+import java.awt.*;
+import java.awt.event.*;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.*;
+import com.sun.j3d.utils.universe.*;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+public class BackgroundGeometry extends Applet {
+
+ BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+
+ private java.net.URL bgImage = null;
+
+ private SimpleUniverse u = null;
+
+ public BranchGroup createSceneGraph() {
+
+ // Create the root of the branch graph
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create a Transformgroup to scale all objects so they
+ // appear in the scene.
+ TransformGroup objScale = new TransformGroup();
+ Transform3D t3d = new Transform3D();
+ t3d.setScale(0.4);
+ objScale.setTransform(t3d);
+ objRoot.addChild(objScale);
+
+ // Create the transform group node and initialize it to the
+ // identity. Enable the TRANSFORM_WRITE capability so that
+ // our behavior code can modify it at runtime.
+ TransformGroup objTrans = new TransformGroup();
+ objScale.addChild(objTrans);
+
+ Background bg = new Background();
+ bg.setApplicationBounds(bounds);
+ BranchGroup backGeoBranch = new BranchGroup();
+ Sphere sphereObj = new Sphere(1.0f, Sphere.GENERATE_NORMALS |
+ Sphere.GENERATE_NORMALS_INWARD |
+ Sphere.GENERATE_TEXTURE_COORDS, 45);
+ Appearance backgroundApp = sphereObj.getAppearance();
+ backGeoBranch.addChild(sphereObj);
+ bg.setGeometry(backGeoBranch);
+ objTrans.addChild(bg);
+
+ TextureLoader tex = new TextureLoader(bgImage,
+ new String("RGB"), this);
+ if (tex != null)
+ backgroundApp.setTexture(tex.getTexture());
+
+ Vector3f tranlation = new Vector3f(2.0f, 0.0f, 0.0f);
+ Transform3D modelTransform = new Transform3D();
+ Transform3D tmpTransform = new Transform3D();
+ double angleInc = Math.PI/8.0;
+ double angle = 0.0;
+ int numBoxes = 16;
+
+ float scaleX[] = {0.1f, 0.2f, 0.2f, 0.3f,
+ 0.2f, 0.1f, 0.2f, 0.3f,
+ 0.1f, 0.3f, 0.2f, 0.3f,
+ 0.1f, 0.3f, 0.2f, 0.3f};
+
+ float scaleY[] = {0.3f, 0.4f, 0.3f, 0.4f,
+ 0.3f, 0.4f, 0.3f, 0.4f,
+ 0.3f, 0.3f, 0.3f, 0.3f,
+ 0.3f, 0.3f, 0.3f, 0.4f};
+
+ float scaleZ[] = {0.3f, 0.2f, 0.1f, 0.1f,
+ 0.3f, 0.2f, 0.1f, 0.3f,
+ 0.3f, 0.2f, 0.1f, 0.3f,
+ 0.3f, 0.2f, 0.1f, 0.2f};
+
+ Appearance a1 = new Appearance();
+ Color3f eColor = new Color3f(0.0f, 0.0f, 0.0f);
+ Color3f sColor = new Color3f(0.5f, 0.5f, 1.0f);
+ Color3f oColor = new Color3f(0.5f, 0.5f, 0.3f);
+
+ Material m = new Material(oColor, eColor, oColor, sColor, 100.0f);
+ m.setLightingEnable(true);
+ a1.setMaterial(m);
+
+ for (int i=0; i<numBoxes; i++, angle += angleInc) {
+ modelTransform.rotY(angle);
+ tmpTransform.set(tranlation);
+ modelTransform.mul(tmpTransform);
+
+ TransformGroup tgroup = new TransformGroup(modelTransform);
+ objTrans.addChild(tgroup);
+
+ tgroup.addChild( new Box(scaleX[i],scaleY[i],scaleZ[i],
+ Box.GENERATE_NORMALS,a1));
+ }
+
+
+ // Shine it with two lights.
+ Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f);
+ Color3f lColor2 = new Color3f(0.2f, 0.2f, 0.1f);
+ Vector3f lDir1 = new Vector3f(-1.0f, -1.0f, -1.0f);
+ Vector3f lDir2 = new Vector3f(0.0f, 0.0f, -1.0f);
+ DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1);
+ DirectionalLight lgt2 = new DirectionalLight(lColor2, lDir2);
+ lgt1.setInfluencingBounds(bounds);
+ lgt2.setInfluencingBounds(bounds);
+ objScale.addChild(lgt1);
+ objScale.addChild(lgt2);
+
+
+ return objRoot;
+ }
+
+ public BackgroundGeometry (){
+ }
+
+ public BackgroundGeometry(java.net.URL bgurl) {
+ bgImage = bgurl;
+ }
+
+ public void init() {
+
+ if (bgImage == null) {
+ // the path to the image for an applet
+ try {
+ bgImage = new java.net.URL(getCodeBase().toString() +
+ "../images/bg.jpg");
+ }
+ catch (java.net.MalformedURLException ex) {
+ System.out.println(ex.getMessage());
+ System.exit(1);
+ }
+ }
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ Canvas3D c = new Canvas3D(config);
+ add("Center", c);
+
+ BranchGroup scene = createSceneGraph();
+ u = new SimpleUniverse(c);
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+
+ TransformGroup viewTrans =
+ u.getViewingPlatform().getViewPlatformTransform();
+
+ // Create the rotate behavior node
+ MouseRotate behavior1 = new MouseRotate(viewTrans);
+ scene.addChild(behavior1);
+ behavior1.setSchedulingBounds(bounds);
+
+ // Create the zoom behavior node
+ MouseZoom behavior2 = new MouseZoom(viewTrans);
+ scene.addChild(behavior2);
+ behavior2.setSchedulingBounds(bounds);
+
+ // Create the translate behavior node
+ MouseTranslate behavior3 = new MouseTranslate(viewTrans);
+ scene.addChild(behavior3);
+ behavior3.setSchedulingBounds(bounds);
+
+ // Let Java 3D perform optimizations on this scene graph.
+ scene.compile();
+
+ u.addBranchGraph(scene);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ public static void main(String argv[]) {
+ System.out.println("Usage: mouse buttons to rotate, zoom or translate the view platform transform");
+ System.out.println(" Note that the background geometry only changes with rotation");
+ // the path to the image file for an application
+ java.net.URL bgurl = null;
+ try {
+ bgurl = new java.net.URL("file:../images/bg.jpg");
+ }
+ catch (java.net.MalformedURLException ex) {
+ System.out.println(ex.getMessage());
+ System.exit(1);
+ }
+ new MainFrame(new BackgroundGeometry(bgurl), 750, 750);
+ }
+}
+
diff --git a/src/Background/BackgroundGeometry_plugin.html b/src/Background/BackgroundGeometry_plugin.html
new file mode 100644
index 0000000..6caa206
--- /dev/null
+++ b/src/Background/BackgroundGeometry_plugin.html
@@ -0,0 +1,39 @@
+<HTML>
+<HEAD>
+<TITLE>BackgroundGeometry</TITLE>
+</HEAD>
+<BODY BGCOLOR="#000000">
+<!--"CONVERTED_APPLET"-->
+<!-- CONVERTER VERSION 1.3 -->
+<OBJECT classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93"
+WIDTH = 750 HEIGHT = 750 ALIGN = middle codebase="http://java.sun.com/products/plugin/1.3/jinstall-13-win32.cab#Version=1,3,0,0">
+<PARAM NAME = CODE VALUE = "BackgroundGeometry.class" >
+
+<PARAM NAME="type" VALUE="application/x-java-applet;version=1.2.2">
+<PARAM NAME="scriptable" VALUE="false">
+<COMMENT>
+<EMBED type="application/x-java-applet;version=1.2.2" CODE = "BackgroundGeometry.class" WIDTH = 750 HEIGHT = 750 ALIGN = middle scriptable=false pluginspage="http://java.sun.com/products/plugin/1.3/plugin-install.html"><NOEMBED></COMMENT>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Hello Universe! instead of this paragraph.
+<hr>
+</blockquote>
+</NOEMBED></EMBED>
+</OBJECT>
+
+<!--
+<APPLET CODE = "BackgroundGeometry.class" WIDTH = 750 HEIGHT = 750 ALIGN = middle>
+<blockquote>
+<hr>
+If you were using a Java-capable browser,
+you would see Hello Universe! instead of this paragraph.
+<hr>
+</blockquote>
+
+</APPLET>
+-->
+<!--"END_CONVERTED_APPLET"-->
+
+</BODY>
+</HTML>
diff --git a/src/Background/build.xml b/src/Background/build.xml
new file mode 100644
index 0000000..cbf53a8
--- /dev/null
+++ b/src/Background/build.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+
+<!--
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+ -->
+
+<project basedir="." default="compile">
+ <target name="compile">
+ <javac debug="true" deprecation="true" destdir="." srcdir=".">
+ </javac>
+ </target>
+
+ <target name="all" depends="compile">
+ </target>
+
+ <target description="Clean all build products." name="clean">
+ <delete>
+ <fileset dir=".">
+ <include name="**/*.class"/>
+ </fileset>
+ </delete>
+ </target>
+
+</project>