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Diffstat (limited to 'src/CgShaderTest/SphereCg.java')
-rw-r--r-- | src/CgShaderTest/SphereCg.java | 346 |
1 files changed, 0 insertions, 346 deletions
diff --git a/src/CgShaderTest/SphereCg.java b/src/CgShaderTest/SphereCg.java deleted file mode 100644 index 495036e..0000000 --- a/src/CgShaderTest/SphereCg.java +++ /dev/null @@ -1,346 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived - * from this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any - * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND - * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY - * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL - * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF - * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS - * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR - * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, - * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND - * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR - * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed, licensed or - * intended for use in the design, construction, operation or - * maintenance of any nuclear facility. - * - * $Revision$ - * $Date$ - * $State$ - */ - -import java.applet.Applet; -import java.awt.*; -import java.io.*; -import com.sun.j3d.utils.applet.MainFrame; -import com.sun.j3d.utils.geometry.Sphere; -import com.sun.j3d.utils.shader.StringIO; -import com.sun.j3d.utils.universe.*; -import javax.media.j3d.*; -import javax.vecmath.*; -import java.util.Enumeration; -import java.net.URL; -import java.net.MalformedURLException; - -/** - * Simple CG Shader test program - */ -public class SphereCg extends Applet { - - // Constants for type of light to use - private static final int DIRECTIONAL_LIGHT = 0; - private static final int POINT_LIGHT = 1; - private static final int SPOT_LIGHT = 2; - - // Flag indicates type of lights: directional, point, or spot - // lights. This flag is set based on command line argument - private static int lightType = DIRECTIONAL_LIGHT; - - private SimpleUniverse u = null; - - public BranchGroup createSceneGraph(SimpleUniverse u) { - Color3f eColor = new Color3f(0.0f, 0.0f, 0.0f); - Color3f sColor = new Color3f(1.0f, 1.0f, 1.0f); - Color3f objColor = new Color3f(0.6f, 0.6f, 0.6f); - Color3f lColor1 = new Color3f(1.0f, 0.0f, 0.0f); - Color3f lColor2 = new Color3f(0.0f, 1.0f, 0.0f); - Color3f alColor = new Color3f(0.2f, 0.2f, 0.2f); - Color3f bgColor = new Color3f(0.05f, 0.05f, 0.2f); - - Transform3D t; - - // Create the root of the branch graph - BranchGroup objRoot = new BranchGroup(); - - // Create a Transformgroup to scale all objects so they - // appear in the scene. - TransformGroup objScale = new TransformGroup(); - Transform3D t3d = new Transform3D(); - t3d.setScale(0.4); - objScale.setTransform(t3d); - objRoot.addChild(objScale); - - // Create a bounds for the background and lights - BoundingSphere bounds = - new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); - - // Set up the background - Background bg = new Background(bgColor); - bg.setApplicationBounds(bounds); - objScale.addChild(bg); - - // Create a Sphere object, generate one copy of the sphere, - // and add it into the scene graph. - ShaderAppearance a = new ShaderAppearance(); - Material m = new Material(objColor, eColor, objColor, sColor, 100.0f); - m.setLightingEnable(true); - Texture t2d = new Texture2D(); - a.setTexture(t2d); - a.setCapability(Appearance.ALLOW_TEXTURE_WRITE); - - String vertexProgram = null; - String fragmentProgram = null; - try { - vertexProgram = StringIO.readFully("./simple_vp.cg"); - fragmentProgram = StringIO.readFully("./simple_fp.cg"); - } - catch (IOException e) { - e.printStackTrace(); - System.exit(1); - } - Shader[] shaders = new Shader[2]; - shaders[0] = new SourceCodeShader(Shader.SHADING_LANGUAGE_CG, - Shader.SHADER_TYPE_VERTEX, - vertexProgram); - shaders[1] = new SourceCodeShader(Shader.SHADING_LANGUAGE_CG, - Shader.SHADER_TYPE_FRAGMENT, - fragmentProgram); - ShaderProgram shaderProgram = new CgShaderProgram(); - shaderProgram.setShaders(shaders); - - a.setShaderProgram(shaderProgram); - a.setMaterial(m); - Sphere sph = new Sphere(1.0f, Sphere.GENERATE_NORMALS, 200, a); - objScale.addChild(sph); - - // Create the transform group node for the each light and initialize - // it to the identity. Enable the TRANSFORM_WRITE capability so that - // our behavior code can modify it at runtime. Add them to the root - // of the subgraph. - TransformGroup l1RotTrans = new TransformGroup(); - l1RotTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); - objScale.addChild(l1RotTrans); - - TransformGroup l2RotTrans = new TransformGroup(); - l2RotTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); - objScale.addChild(l2RotTrans); - - // Create transformations for the positional lights - t = new Transform3D(); - Vector3d lPos1 = new Vector3d(0.0, 0.0, 2.0); - t.set(lPos1); - TransformGroup l1Trans = new TransformGroup(t); - l1RotTrans.addChild(l1Trans); - - t = new Transform3D(); - Vector3d lPos2 = new Vector3d(0.5, 0.8, 2.0); - t.set(lPos2); - TransformGroup l2Trans = new TransformGroup(t); - l2RotTrans.addChild(l2Trans); - - /* - // Create Geometry for point lights - ColoringAttributes caL1 = new ColoringAttributes(); - ColoringAttributes caL2 = new ColoringAttributes(); - caL1.setColor(lColor1); - caL2.setColor(lColor2); - Appearance appL1 = new Appearance(); - Appearance appL2 = new Appearance(); - appL1.setColoringAttributes(caL1); - appL2.setColoringAttributes(caL2); - l1Trans.addChild(new Sphere(0.05f, appL1)); - l2Trans.addChild(new Sphere(0.05f, appL2)); - */ - - // Create lights - AmbientLight aLgt = new AmbientLight(alColor); - - Light lgt1 = null; - Light lgt2 = null; - - Point3f lPoint = new Point3f(0.0f, 0.0f, 0.0f); - Point3f atten = new Point3f(1.0f, 0.0f, 0.0f); - Vector3f lDirect1 = new Vector3f(lPos1); - Vector3f lDirect2 = new Vector3f(lPos2); - lDirect1.negate(); - lDirect2.negate(); - - switch (lightType) { - case DIRECTIONAL_LIGHT: - lgt1 = new DirectionalLight(lColor1, lDirect1); - lgt2 = new DirectionalLight(lColor2, lDirect2); - break; - case POINT_LIGHT: - lgt1 = new PointLight(lColor1, lPoint, atten); - lgt2 = new PointLight(lColor2, lPoint, atten); - break; - case SPOT_LIGHT: - lgt1 = new SpotLight(lColor1, lPoint, atten, lDirect1, - 25.0f * (float)Math.PI / 180.0f, 10.0f); - lgt2 = new SpotLight(lColor2, lPoint, atten, lDirect2, - 25.0f * (float)Math.PI / 180.0f, 10.0f); - break; - } - - // Set the influencing bounds - aLgt.setInfluencingBounds(bounds); - lgt1.setInfluencingBounds(bounds); - lgt2.setInfluencingBounds(bounds); - - // Add the lights into the scene graph - objScale.addChild(aLgt); - l1Trans.addChild(lgt1); - l2Trans.addChild(lgt2); - - // Create a new Behavior object that will perform the desired - // operation on the specified transform object and add it into the - // scene graph. - Transform3D yAxis = new Transform3D(); - Alpha rotor1Alpha = new Alpha(-1, Alpha.INCREASING_ENABLE, - 0, 0, - 4000, 0, 0, - 0, 0, 0); - RotationInterpolator rotator1 = - new RotationInterpolator(rotor1Alpha, - l1RotTrans, - yAxis, - 0.0f, (float) Math.PI*2.0f); - rotator1.setSchedulingBounds(bounds); - l1RotTrans.addChild(rotator1); - - // Create a new Behavior object that will perform the desired - // operation on the specified transform object and add it into the - // scene graph. - Alpha rotor2Alpha = new Alpha(-1, Alpha.INCREASING_ENABLE, - 0, 0, - 1000, 0, 0, - 0, 0, 0); - RotationInterpolator rotator2 = - new RotationInterpolator(rotor2Alpha, - l2RotTrans, - yAxis, - 0.0f, 0.0f); - bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); - rotator2.setSchedulingBounds(bounds); - l2RotTrans.addChild(rotator2); - - // Create a position interpolator and attach it to the view - // platform - TransformGroup vpTrans = - u.getViewingPlatform().getViewPlatformTransform(); - Transform3D axisOfTranslation = new Transform3D(); - Alpha transAlpha = new Alpha(-1, - Alpha.INCREASING_ENABLE | - Alpha.DECREASING_ENABLE, - 0, 0, - 5000, 0, 0, - 5000, 0, 0); - axisOfTranslation.rotY(-Math.PI/2.0); - PositionInterpolator translator = - new PositionInterpolator(transAlpha, - vpTrans, - axisOfTranslation, - 2.0f, 3.5f); - translator.setSchedulingBounds(bounds); - objScale.addChild(translator); - - // Let Java 3D perform optimizations on this scene graph. - objRoot.compile(); - - return objRoot; - } - - public SphereCg() { - } - - public void init() { - setLayout(new BorderLayout()); - GraphicsConfiguration config = - SimpleUniverse.getPreferredConfiguration(); - - Canvas3D c = new Canvas3D(config); - add("Center", c); - - u = new SimpleUniverse(c); - BranchGroup scene = createSceneGraph(u); - - // This will move the ViewPlatform back a bit so the - // objects in the scene can be viewed. - u.getViewingPlatform().setNominalViewingTransform(); - - /* - // Limit the frame rate to 100 Hz - u.getViewer().getView().setMinimumFrameCycleTime(10); - */ - - u.addBranchGraph(scene); - } - - public void destroy() { - u.cleanup(); - } - - // - // The following allows SphereCg to be run as an application - // as well as an applet - // - public static void main(String[] args) { - // Parse the Input Arguments - String usage = "Usage: java SphereCg [-point | -spot | -dir]"; - for (int i = 0; i < args.length; i++) { - if (args[i].startsWith("-")) { - if (args[i].equals("-point")) { - /* - System.out.println("Using point lights"); - lightType = POINT_LIGHT; - */ - System.out.println("Point lights not yet implemented, option ignored"); - } - else if (args[i].equals("-spot")) { - /* - System.out.println("Using spot lights"); - lightType = SPOT_LIGHT; - */ - System.out.println("Spot lights not yet implemented, option ignored"); - } - else if (args[i].equals("-dir")) { - System.out.println("Using directional lights"); - lightType = DIRECTIONAL_LIGHT; - } - else { - System.out.println(usage); - System.exit(0); - } - } - else { - System.out.println(usage); - System.exit(0); - } - } - - new MainFrame(new SphereCg(), 700, 700); - } -} |