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Diffstat (limited to 'src/ConfiguredUniverse/j3d1x1')
-rw-r--r-- | src/ConfiguredUniverse/j3d1x1 | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/src/ConfiguredUniverse/j3d1x1 b/src/ConfiguredUniverse/j3d1x1 new file mode 100644 index 0000000..a491e66 --- /dev/null +++ b/src/ConfiguredUniverse/j3d1x1 @@ -0,0 +1,93 @@ +/* + * @(#)j3d1x1 1.2 01/10/29 15:28:11 + * + * Copyright (c) 1996-2001 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * - Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any + * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND + * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY + * EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES + * SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN + * OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR + * FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR + * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF + * LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE SOFTWARE, + * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that Software is not designed,licensed or intended + * for use in the design, construction, operation or maintenance of + * any nuclear facility. + */ + +/* + ************************************************************************ + * + * Java 3D configuration file for a single fullscreen desktop configuration. + * + ************************************************************************ + */ + +// Create a new screen object and associate it with a logical name and a +// number. This number is used as an index to retrieve the AWT GraphicsDevice +// from the array that GraphicsEnvironment.getScreenDevices() returns. +// +// NOTE: The GraphicsDevice order in the array is specific to the local +// site and display system. +// +(NewScreen center 0) + +// Create a fullscreen window +// +(ScreenAttribute center WindowSize NoBorderFullScreen) + +// Set the available image area for the full screen. This is important when an +// explicit ScreenScale view attribute is defined for precise scaling between +// objects in the virtual world and their projections into the physical world. +// The defaults are 0.365 meters for width and 0.292 meters for height. +// +(ScreenAttribute center PhysicalScreenWidth 0.360) +(ScreenAttribute center PhysicalScreenHeight 0.288) + +// Set the TrackerBaseToImagePlate transform for this screen. The coexistence +// to tracker base transform is identity by default, so the tracker base origin +// and orientation will also set the origin and orientation of coexistence +// coordinates in the physical world. This is the primary purpose of setting +// this transform when neither head tracking nor multiple screens are being +// used. +// +// The tracker base and center of coexistence are set here to the middle of the +// screen's image plate. Their basis vectors are aligned with the image plate +// basis vectors. The physical eyepoint position will be set relative to +// coexistence coordinates below. +// +(ScreenAttribute center TrackerBaseToImagePlate + (Translate 0.180 0.144 0.000)) + +// Create a view using the defined screen. +// +(NewView view0) +(ViewAttribute view0 Screen center) + +// Set the eyepoint relative to coexistence coordinates. Here it is set 45cm +// toward the user along +Z. Skewed projections can be created by offsetting +// the eyepoint along X and/or Y. +// +(ViewAttribute view0 CenterEyeInCoexistence (0.0 0.0 0.45)) |