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+/*
+ * @(#)j3d1x3-cave 1.3 01/10/29 18:35:26
+ *
+ * Copyright (c) 1996-2001 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES
+ * SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN
+ * OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR
+ * FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR
+ * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF
+ * LIABILITY, ARISING OUT OF THE USE OF OR INABILITY TO USE SOFTWARE,
+ * EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that Software is not designed,licensed or intended
+ * for use in the design, construction, operation or maintenance of
+ * any nuclear facility.
+ */
+
+/*
+ ************************************************************************
+ *
+ * Java 3D configuration file for a cave environment. This cave
+ * consists of 3 projectors with 3 screens to the left, front, and right
+ * of the user, all at 90 degrees to each other.
+ *
+ * The projectors in the VirtualPortal sample site are actually turned
+ * on their sides to get more height. Screen 0 is rotated 90 degrees
+ * counter-clockwise, while screens 1 and 2 are rotated 90 degrees
+ * clockwise.
+ *
+ ************************************************************************
+ */
+
+// Create new screen objects and associate them with logical names and numbers.
+// These numbers are used as indices to retrieve the AWT GraphicsDevice from
+// the array that GraphicsEnvironment.getScreenDevices() returns.
+//
+// NOTE: The GraphicsDevice order in the array is specific to the local
+// site and display system.
+//
+(NewScreen left 0)
+(NewScreen center 1)
+(NewScreen right 2)
+
+
+// Set the available image areas as well as their positition and orientation
+// relative to the tracker base. Although this config file doesn't enable
+// head tracking, the tracker base is still needed as a point of reference to
+// describe the position and orientation of the screens relative to the
+// environment.
+//
+// From the orientation of a user standing within this VirtualPortal site and
+// facing the center screen, the tracker base is along the vertical midline of
+// the screen, 0.248 meters down from the top edge, and 1.340 meters in front
+// of it. The tracker base is oriented so that its +X axis points to the left,
+// its +Y axis points toward the screen, and its +Z axis points toward the
+// floor.
+//
+(ScreenAttribute left PhysicalScreenWidth 2.480)
+(ScreenAttribute left PhysicalScreenHeight 1.705)
+(ScreenAttribute left WindowSize NoBorderFullScreen)
+(ScreenAttribute left TrackerBaseToImagePlate
+ (( 0.0 0.0 -1.0 2.230)
+ ( 0.0 -1.0 0.0 1.340)
+ (-1.0 0.0 0.0 0.885)))
+
+(ScreenAttribute center PhysicalScreenWidth 2.485)
+(ScreenAttribute center PhysicalScreenHeight 1.745)
+(ScreenAttribute center WindowSize NoBorderFullScreen)
+(ScreenAttribute center TrackerBaseToImagePlate
+ (( 0.0 0.0 1.0 0.248)
+ (-1.0 0.0 0.0 0.885)
+ ( 0.0 -1.0 0.0 1.340)))
+
+(ScreenAttribute right PhysicalScreenWidth 2.480)
+(ScreenAttribute right PhysicalScreenHeight 1.775)
+(ScreenAttribute right WindowSize NoBorderFullScreen)
+(ScreenAttribute right TrackerBaseToImagePlate
+ (( 0.0 0.0 1.0 0.2488)
+ ( 0.0 -1.0 0.0 1.340)
+ ( 1.0 0.0 0.0 0.860)))
+
+// Set the location of the center of coexistence relative to the tracker base.
+// Here it set to the center of the center screen. This config file will set
+// the location of the user's eyes relative to this point. The default view
+// attach policy of NOMINAL_SCREEN used by ConfiguredUniverse will place the
+// origin of the view platform in coexistence coordinates at the center of
+// coexistence.
+//
+(NewPhysicalEnvironment VirtualPortal)
+(PhysicalEnvironmentAttribute VirtualPortal
+ CoexistenceToTrackerBase
+ ((-1.0 0.0 0.0 0.000)
+ ( 0.0 0.0 -1.0 1.340)
+ ( 0.0 -1.0 0.0 0.994)))
+
+// The above center of coexistence is appropriate for the sample geometry
+// files available in the programs/examples directory. Often a more
+// immersive point of view is required for larger virtual worlds. This can be
+// achieved by placing the center of coexistence closer to the nominal position
+// of the user's head, so that the view platform origin in coexistence
+// coordinates will map there as well.
+//
+// Here we set the location of the center of coexistence 0.5 meters along the
+// tracker base +Z axis, 1.737 meters from the floor (about 5 ft 8.4 inches).
+//
+// (PhysicalEnvironmentAttribute VirtualPortal
+// CoexistenceToTrackerBase
+// ((-1.0 0.0 0.0 0.0)
+// ( 0.0 0.0 -1.0 0.0)
+// ( 0.0 -1.0 0.0 0.5)))
+
+
+// Now define the view.
+//
+(NewView view0)
+(ViewAttribute view0 Screen left)
+(ViewAttribute view0 Screen center)
+(ViewAttribute view0 Screen right)
+(ViewAttribute view0 PhysicalEnvironment VirtualPortal)
+
+// Set the user eye position in the display environment. It is set here to
+// 1.340 meters back from the center screen (directly under the tracker), and
+// 1.737 meters from the floor (about 5 ft 8.4 inches).
+//
+(ViewAttribute view0 CenterEyeInCoexistence (0.0 0.494 1.340))
+
+// Here is an alternative center eye position to use with the immersive
+// coexistence coordinate system defined in comments above.
+//
+// (ViewAttribute view0 CenterEyeInCoexistence (0.0 0.0 0.0))
+
+// Set the screen scale. This is scale factor from virtual to physical
+// coordinates.
+//
+(ViewAttribute view0 ScreenScalePolicy SCALE_SCREEN_SIZE)
+
+// Alternative for explict scaling.
+//
+// (ViewAttribute view0 ScreenScalePolicy SCALE_EXPLICIT)
+// (ViewAttribute view0 ScreenScale 5.00)
+
+// No stereo viewing for this configuration.
+//
+(ViewAttribute view0 StereoEnable False)