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Diffstat (limited to 'src/DistortGlyph/DistortGlyphTest.java')
-rw-r--r-- | src/DistortGlyph/DistortGlyphTest.java | 208 |
1 files changed, 0 insertions, 208 deletions
diff --git a/src/DistortGlyph/DistortGlyphTest.java b/src/DistortGlyph/DistortGlyphTest.java deleted file mode 100644 index fd9c590..0000000 --- a/src/DistortGlyph/DistortGlyphTest.java +++ /dev/null @@ -1,208 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived - * from this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any - * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND - * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY - * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL - * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF - * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS - * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR - * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, - * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND - * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR - * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed, licensed or - * intended for use in the design, construction, operation or - * maintenance of any nuclear facility. - * - * $Revision$ - * $Date$ - * $State$ - */ - -import java.applet.Applet; -import java.awt.Font; -import java.awt.Frame; -import java.awt.GraphicsConfiguration; -import java.awt.GraphicsEnvironment; - -import javax.media.j3d.AmbientLight; -import javax.media.j3d.Appearance; -import javax.media.j3d.BoundingSphere; -import javax.media.j3d.BranchGroup; -import javax.media.j3d.Canvas3D; -import javax.media.j3d.DirectionalLight; -import javax.media.j3d.Font3D; -import javax.media.j3d.FontExtrusion; -import javax.media.j3d.GeometryArray; -import javax.media.j3d.GraphicsConfigTemplate3D; -import javax.media.j3d.Light; -import javax.media.j3d.Material; -import javax.media.j3d.PointLight; -import javax.media.j3d.Shape3D; -import javax.media.j3d.TexCoordGeneration; -import javax.media.j3d.Texture; -import javax.media.j3d.TransformGroup; - -import javax.vecmath.Color3f; -import javax.vecmath.Point3d; -import javax.vecmath.Point3f; -import javax.vecmath.Vector3f; - -import com.sun.j3d.utils.applet.MainFrame; -import com.sun.j3d.utils.behaviors.mouse.MouseRotate; -import com.sun.j3d.utils.behaviors.mouse.MouseTranslate; -import com.sun.j3d.utils.behaviors.mouse.MouseZoom; -import com.sun.j3d.utils.image.TextureLoader; -import com.sun.j3d.utils.universe.SimpleUniverse; - -public class DistortGlyphTest extends Applet { - // get a nice graphics config - private static GraphicsConfiguration getGraphicsConfig() { - GraphicsConfigTemplate3D template = new GraphicsConfigTemplate3D(); - template.setSceneAntialiasing(GraphicsConfigTemplate3D.PREFERRED); - GraphicsConfiguration gcfg = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getBestConfiguration(template); - return gcfg; - } - - private void setupLights(BranchGroup root) { - // set up the BoundingSphere for all the lights - BoundingSphere bounds = new BoundingSphere(new Point3d(), 100.0); - - // Set up the ambient light - AmbientLight lightAmbient = new AmbientLight(new Color3f(0.37f, 0.37f, 0.37f)); - lightAmbient.setInfluencingBounds(bounds); - root.addChild(lightAmbient); - - // Set up the directional light - Vector3f lightDirection1 = new Vector3f(0.0f, 0.0f, -1.0f); - DirectionalLight lightDirectional1 = new DirectionalLight(new Color3f(1.00f, 0.10f, 0.00f), lightDirection1); - lightDirectional1.setInfluencingBounds(bounds); - lightDirectional1.setCapability(Light.ALLOW_STATE_WRITE); - root.addChild(lightDirectional1); - - Point3f lightPos1 = new Point3f(-4.0f, 8.0f, 16.0f); - Point3f lightAttenuation1 = new Point3f(1.0f, 0.0f, 0.0f); - PointLight pointLight1 = new PointLight(new Color3f(0.37f, 1.00f, 0.37f), lightPos1, lightAttenuation1); - pointLight1.setInfluencingBounds(bounds); - root.addChild(pointLight1); - - Point3f lightPos2 = new Point3f(-16.0f, 8.0f, 4.0f); - Point3f lightAttenuation2 = new Point3f(1.0f, 0.0f, 0.0f); - PointLight pointLight2 = new PointLight(new Color3f(0.37f, 0.37f, 1.00f), lightPos2, lightAttenuation2); - pointLight2.setInfluencingBounds(bounds); - root.addChild(pointLight2); - } - - public BranchGroup createSceneGraph() { - // Create the root of the branch graph - BranchGroup objRoot = new BranchGroup(); - - setupLights(objRoot); - - TransformGroup objTransform = new TransformGroup(); - objTransform.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); - objTransform.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); - - objRoot.addChild(objTransform); - - // setup a nice textured appearance - Appearance app = new Appearance(); - Color3f objColor = new Color3f(1.0f, 0.7f, 0.8f); - Color3f black = new Color3f(0.0f, 0.0f, 0.0f); - app.setMaterial(new Material(objColor, black, objColor, black, 80.0f)); - Texture txtr = new TextureLoader("gold.jpg",this).getTexture(); - app.setTexture(txtr); - TexCoordGeneration tcg = new TexCoordGeneration(TexCoordGeneration.SPHERE_MAP,TexCoordGeneration.TEXTURE_COORDINATE_2); - app.setTexCoordGeneration(tcg); - - // use a customized FontExtrusion object to control the depth of the text - java.awt.geom.GeneralPath gp = new java.awt.geom.GeneralPath(); - gp.moveTo(0, 0); - gp.lineTo(.01f, .01f); - gp.lineTo(.2f, .01f); - gp.lineTo(.21f, 0f); - FontExtrusion fontEx = new FontExtrusion(gp); - - // our glyph - Font fnt = new Font("dialog", Font.BOLD, 1); - Font3D f3d = new Font3D(fnt, .001, fontEx); - GeometryArray geom = f3d.getGlyphGeometry('A'); - Shape3D shape = new Shape3D(geom, app); - objTransform.addChild(shape); - - // the DistortBehavior - DistortBehavior eb = new DistortBehavior(shape, 1000, 1000); - eb.setSchedulingBounds(new BoundingSphere()); - objTransform.addChild(eb); - - MouseRotate myMouseRotate = new MouseRotate(); - myMouseRotate.setTransformGroup(objTransform); - myMouseRotate.setSchedulingBounds(new BoundingSphere()); - objRoot.addChild(myMouseRotate); - - MouseTranslate myMouseTranslate = new MouseTranslate(); - myMouseTranslate.setTransformGroup(objTransform); - myMouseTranslate.setSchedulingBounds(new BoundingSphere()); - objRoot.addChild(myMouseTranslate); - - MouseZoom myMouseZoom = new MouseZoom(); - myMouseZoom.setTransformGroup(objTransform); - myMouseZoom.setSchedulingBounds(new BoundingSphere()); - objRoot.addChild(myMouseZoom); - - // Let Java 3D perform optimizations on this scene graph. - objRoot.compile(); - - return objRoot; - } - - // Create a simple scene and attach it to the virtual universe - public DistortGlyphTest() { - //setLayout(new BorderLayout()); - GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); - - Canvas3D canvas3D = new Canvas3D(getGraphicsConfig()); - canvas3D.setBounds(0, 0, 800, 600); - add("Center", canvas3D); - - BranchGroup scene = createSceneGraph(); - - // SimpleUniverse is a Convenience Utility class - SimpleUniverse simpleU = new SimpleUniverse(canvas3D); - - // This will move the ViewPlatform back a bit so the - // objects in the scene can be viewed. - simpleU.getViewingPlatform().setNominalViewingTransform(); - - simpleU.addBranchGraph(scene); - } - - // The following allows this to be run as an application - // as well as an applet - public static void main(String[] args) { - Frame frame = new MainFrame(new DistortGlyphTest(), 800, 600); - } -} |