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+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+import java.applet.Applet;
+import java.awt.event.*;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+public class Cube extends Object {
+
+ private Shape3D shape3D;
+
+ private static final float[] verts = {
+ // Front Face
+ 1.0f, -1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
+ -1.0f, 1.0f, 1.0f, -1.0f, -1.0f, 1.0f,
+ // Back Face
+ -1.0f, -1.0f, -1.0f, -1.0f, 1.0f, -1.0f,
+ 1.0f, 1.0f, -1.0f, 1.0f, -1.0f, -1.0f,
+ // Right Face
+ 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, -1.0f,
+ 1.0f, 1.0f, 1.0f, 1.0f, -1.0f, 1.0f,
+ // Left Face
+ -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f,
+ -1.0f, 1.0f, -1.0f, -1.0f, -1.0f, -1.0f,
+ // Top Face
+ 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, -1.0f,
+ -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, 1.0f,
+ // Bottom Face
+ -1.0f, -1.0f, 1.0f, -1.0f, -1.0f, -1.0f,
+ 1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f,
+ };
+
+ private static final float[] normals = {
+ // Front Face
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f,
+ // Back Face
+ 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, -1.0f,
+ 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, -1.0f,
+ // Right Face
+ 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f,
+ 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f,
+ // Left Face
+ -1.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f,
+ -1.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f,
+ // Top Face
+ 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f,
+ // Bottom Face
+ 0.0f, -1.0f, 0.0f, 0.0f, -1.0f, 0.0f,
+ 0.0f, -1.0f, 0.0f, 0.0f, -1.0f, 0.0f,
+ };
+
+ public Cube(Appearance appearance) {
+
+ QuadArray quadArray = new QuadArray(24, QuadArray.COORDINATES |
+ QuadArray.NORMALS |
+ QuadArray.TEXTURE_COORDINATE_2);
+ quadArray.setCoordinates(0, verts);
+ quadArray.setNormals(0, normals);
+
+ shape3D = new Shape3D(quadArray, appearance);
+ shape3D.setCapability(Shape3D.ALLOW_GEOMETRY_READ);
+ shape3D.setCapability(Shape3D.ALLOW_GEOMETRY_WRITE);
+ shape3D.setCapability(Shape3D.ALLOW_APPEARANCE_READ);
+ shape3D.setCapability(Shape3D.ALLOW_APPEARANCE_WRITE);
+ }
+
+ public Cube(Appearance appearance, float size) {
+
+ QuadArray quadArray = new QuadArray(24, QuadArray.COORDINATES |
+ QuadArray.NORMALS);
+ for (int i=0; i<72; i++)
+ verts[i] *= size;
+
+ quadArray.setCoordinates(0, verts);
+ quadArray.setNormals(0, normals);
+
+ shape3D = new Shape3D(quadArray, appearance);
+ shape3D.setCapability(Shape3D.ALLOW_GEOMETRY_READ);
+ shape3D.setCapability(Shape3D.ALLOW_GEOMETRY_WRITE);
+ shape3D.setCapability(Shape3D.ALLOW_APPEARANCE_READ);
+ shape3D.setCapability(Shape3D.ALLOW_APPEARANCE_WRITE);
+ }
+
+ public Shape3D getChild() {
+ return shape3D;
+ }
+}