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-rw-r--r--src/GeometryCompression/cgview.java212
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diff --git a/src/GeometryCompression/cgview.java b/src/GeometryCompression/cgview.java
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-/*
- * $RCSfile$
- *
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-import com.sun.j3d.utils.compression.* ;
-import com.sun.j3d.utils.behaviors.vp.* ;
-import com.sun.j3d.utils.applet.MainFrame ;
-import com.sun.j3d.utils.universe.* ;
-import javax.media.j3d.* ;
-import javax.vecmath.* ;
-import java.applet.Applet ;
-import java.awt.BorderLayout ;
-import java.awt.event.* ;
-import java.io.* ;
-
-public class cgview extends Applet {
-
- private SimpleUniverse u = null;
-
- public BranchGroup createSceneGraph(CompressedGeometry cg) {
- // Create the root of the branch graph
- BranchGroup objRoot = new BranchGroup() ;
-
- // Create a Transformgroup to scale all objects so they
- // appear in the scene.
- TransformGroup objScale = new TransformGroup() ;
- Transform3D t3d = new Transform3D() ;
- t3d.setScale(0.7) ;
- objScale.setTransform(t3d) ;
- objRoot.addChild(objScale) ;
-
- // Create the transform group node and initialize it to the
- // identity. Enable the TRANSFORM_WRITE capability so that
- // our behavior code can modify it at runtime. Add it to the
- // root of the subgraph.
- TransformGroup objTrans = new TransformGroup() ;
- objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE) ;
- objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ) ;
- objScale.addChild(objTrans) ;
-
- // Add compressed geometry to the scene graph.
- CompressedGeometryHeader hdr = new CompressedGeometryHeader() ;
- cg.getCompressedGeometryHeader(hdr) ;
-
- // There isn't really enough information in the compressed geometry
- // header to unamiguously determine the proper rendering attributes.
- // The bufferDataPresent field specifies whether or not normals are
- // bundled with vertices, but the compressed buffer can still contain
- // normals that should be lit. Assume that any surface geometry
- // should be lit and that lines and points should not unless the
- // header contains the NORMAL_IN_BUFFER bit.
- Material m = new Material() ;
- if ((hdr.bufferType == hdr.TRIANGLE_BUFFER) ||
- ((hdr.bufferDataPresent & hdr.NORMAL_IN_BUFFER) == 1))
- m.setLightingEnable(true) ;
- else
- m.setLightingEnable(false) ;
-
- Appearance a = new Appearance() ;
- a.setMaterial(m) ;
-
- objTrans.addChild(new Shape3D(cg, a)) ;
-
- // Create mouse behavior scheduling bounds.
- BoundingSphere bounds =
- new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0) ;
-
- // Set up the background
- Color3f bgColor = new Color3f(0.05f, 0.05f, 0.5f);
- Background bgNode = new Background(bgColor) ;
- bgNode.setApplicationBounds(bounds) ;
- objRoot.addChild(bgNode) ;
-
- // Set up the ambient light
- Color3f ambientColor = new Color3f(0.1f, 0.1f, 0.1f) ;
- AmbientLight ambientLightNode = new AmbientLight(ambientColor) ;
- ambientLightNode.setInfluencingBounds(bounds) ;
- objRoot.addChild(ambientLightNode) ;
-
- // Set up the directional lights
- Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f) ;
- Vector3f light1Direction = new Vector3f(1.0f, 1.0f, 1.0f) ;
- Color3f light2Color = new Color3f(1.0f, 1.0f, 0.9f) ;
- Vector3f light2Direction = new Vector3f(-1.0f, -1.0f, -0.9f) ;
-
- DirectionalLight light1
- = new DirectionalLight(light1Color, light1Direction) ;
- light1.setInfluencingBounds(bounds) ;
- objRoot.addChild(light1) ;
-
- DirectionalLight light2
- = new DirectionalLight(light2Color, light2Direction) ;
- light2.setInfluencingBounds(bounds) ;
- objRoot.addChild(light2) ;
-
- return objRoot ;
- }
-
- private void usage() {
- System.out.println("Usage: cgview <.cg file> <object index>") ;
- System.exit(0) ;
- }
-
- public cgview(String args[]) {
- if (args.length < 1)
- usage() ;
-
- int index ;
- if (args.length < 2)
- index = 0 ;
- else
- index = Integer.parseInt(args[1]) ;
-
- String filename = args[0] ;
- if (filename == null)
- usage() ;
-
- // Read the compressed geometry.
- CompressedGeometry cg = null ;
- try {
- CompressedGeometryFile cgf ;
- cgf = new CompressedGeometryFile(filename, false) ;
-
- if (cgf.getObjectCount() == 0) {
- System.out.println("no objects were found in " + filename) ;
- System.exit(0) ;
- }
-
- cg = cgf.read(index) ;
- cgf.close() ;
-
- } catch (IOException e) {
- System.out.println(e) ;
- System.exit(0) ;
- }
-
- setLayout(new BorderLayout()) ;
- Canvas3D c = new Canvas3D(SimpleUniverse.getPreferredConfiguration());
- add("Center", c) ;
-
- // Create a simple scene and attach it to the virtual universe
- BranchGroup scene = createSceneGraph(cg) ;
- u = new SimpleUniverse(c) ;
-
- // add mouse behaviors to the ViewingPlatform
- ViewingPlatform viewingPlatform = u.getViewingPlatform();
-
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- viewingPlatform.setNominalViewingTransform();
-
- OrbitBehavior orbit = new OrbitBehavior(c, OrbitBehavior.REVERSE_ALL);
- BoundingSphere bounds =
- new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);
- orbit.setSchedulingBounds(bounds);
- viewingPlatform.setViewPlatformBehavior(orbit);
-
- u.addBranchGraph(scene) ;
- }
-
- public void destroy() {
- u.cleanup();
- }
-
- //
- // The following allows cgview to be run as an application
- // as well as an applet.
- //
- public static void main(String[] args) {
- new MainFrame(new cgview(args), 700, 700) ;
- }
-}